p0werm0de Level 1 of the Dungeon (0, 0, D:1) 13 arrows (5, -6, D:1) 17 poisoned darts (9, -20, D:1) a +0 club a stone (10, 18, D:1) a +0 club (11, 17, D:1) a +0 dagger (39, 22, D:1) 22 stones (42, -27, D:1) the +5 shortbow "Hier" {chaos, rF+ rN+ Dex+4} Each projectile launched from it has a different, random effect. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 15 stones a goblin corpse (4, -12, D:2) a +0 leather armour (11, -4, D:2) a +0 dagger (11, -2, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (11, -1, D:2) a +0 trident a +2 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (11, 0, D:2) a +0 mace (11, 19, D:2) a +0 club (12, -4, D:2) a +0 dagger a bat corpse (skeletalised by now) (12, -2, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -1, D:2) a +0 dagger a +0 hunting sling 24 stones a goblin corpse (skeletalised by now) (15, 9, D:2) a +0 halberd (24, -5, D:2) a +0 dagger (31, -6, D:2) a +0 hunting sling