p0werm0de Level 1 of the Dungeon (4, 11, D:1) a +0 dagger (4, 14, D:1) a book of Chaos (9, 37, D:1) a +0 whip (13, 2, D:1) a +0 short sword (13, 33, D:1) a +0 club (17, 40, D:1) a +0 club (21, 8, D:1) a +0 spear (24, 28, D:1) a +0 chain mail (26, 28, D:1) 8 gold pieces (31, 18, D:1) a +0 leather armour (35, 22, D:1) a +0 ring mail (40, 28, D:1) a +0 club (48, 0, D:1) a +0 whip 4 stones (48, 4, D:1) a +0 short sword 5 stones (49, -2, D:1) 16 stones Level 2 of the Dungeon [Shop] Sit Voef's Antique Weapon Shop a +2 shortbow of freezing (348 gold) the +9 staff of Olgreb {rPois∞} (2000 gold) It may poison the flesh of those it strikes, and is more effective with a high Evocations skill. It enhances your poison magic. It grants immunity to poison. It can be evoked to poison those around you for a time. a +0 mace (60 gold) a +0 dagger (40 gold) a +4 shortbow (500 gold) the +7 Singing Sword {vorpal, sonic wave} (2000 gold) It inflicts extra damage upon your enemies. a +0 hand axe (60 gold) the +4 flail "Qouhiaf" {protect, rN+ SInv} (792 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 spear (60 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a jackal corpse (skeletalised by now) (15, 9, D:2) a +0 club (19, -16, D:2) 21 stones (29, -8, D:2) 9 stones (30, -16, D:2) a book of Maledictions (32, -20, D:2) 11 arrows (33, -19, D:2) a +0 dagger (38, 7, D:2) a +0 club 2 stones (39, -21, D:2) 19 stones (46, -17, D:2) a +0 dagger (54, -10, D:2) a +0 club Level 3 of the Dungeon (10, -20, D:3) a quokka corpse (10, -19, D:3) a giant cockroach corpse (15, -7, D:3) 8 poisoned darts (15, 0, D:3) a +0 war axe a sewer (0, 0, Sewer) a +0 club (0, 1, Sewer) a +0 club (still there?) 5 poisoned darts (still there?) (14, -12, Sewer) a +0 dagger (24, -11, Sewer) a bat corpse (26, -16, Sewer) a +0 short sword