p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -14, D:1) a +0 dagger (12, 9, D:1) a +0 club (13, 7, D:1) a +0 club (14, -28, D:1) a +0 dagger (14, 9, D:1) a +0 dagger (15, -3, D:1) 15 arrows (24, -4, D:1) a +0 club (34, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 34, D:2) a +0 dagger (5, 22, D:2) 26 arrows (9, 38, D:2) a book of Callings (16, 15, D:2) 29 stones (20, 32, D:2) a +0 club a +0 robe (31, 22, D:2) a +0 club Level 3 of the Dungeon [Shop] Savevar's Book Shop a book of Frost (350 gold) the Handbook of Dark Transformation (633 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Sublimation of Blood Necromancy 2 no d - Ice Form Ice/Transmutation 4 no e - Excruciating Wounds Necromancy 5 no f - Statue Form Transmutation/Earth 6 no a book of Flames (350 gold) a book of Conjurations (300 gold) a book of Necromancy (300 gold) a book of Cantrips (200 gold) a book of Necromancy (300 gold) a book of the Dragon (900 gold) a book of Geomancy (350 gold) a book of Maledictions (250 gold) the Collected Works on the Quantum Rocks (2124 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Manifold Assault Translocation 5 no e - Malign Gateway Summoning/Translocation 7 no [Shop] Umemaum's Jewellery Shop a ring of magical power (260 gold) a +6 ring of intelligence (760 gold) a ring of fire (325 gold) an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a ring of see invisible (195 gold) a ring of willpower (325 gold) [Shop] Muacowiuce's Armour Boutique a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) the +2 scale mail of Mymuadghemaa {rPois rC+ Will+ Dex+4} (462 gold) It affects your dexterity (+4). It protects you from cold. It protects you from poison. It increases your willpower. a +0 leather armour (20 gold) a +1 ring mail of cold resistance (160 gold) a +0 ring mail (40 gold) (0, 10, D:3) a +2 quarterstaff of chaos (1, 8, D:3) a +0 mace (10, 14, D:3) a +0 dagger (19, 24, D:3) 16 arrows (21, 30, D:3) 11 arrows (28, 21, D:3) a +0 scale mail (29, 0, D:3) 13 stones (38, -11, D:3) 12 arrows (39, 15, D:3) 22 stones (45, -2, D:3) a +0 leather armour (46, 9, D:3) 21 arrows (49, 20, D:3) a +0 flail a +0 leather armour a +0 mace (50, 19, D:3) a +0 short sword 3 stones Level 4 of the Dungeon [Shop] Iguz's Assorted Antiques a +0 hunting sling (34 gold) a +3 flail of holy wrath (535 gold) a +0 falchion (69 gold) a scroll of teleportation (69 gold) a book of Flames (805 gold) a +7 halberd (943 gold) a +0 ring mail (92 gold) a wand of acid (6) (460 gold) the +11 dire flail "Mirubiti" {freeze, *Corrode Fly rPois rC-} (1446 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It grants you flight. It may corrode you when you take damage. a potion of curing (69 gold) (0, 0, D:4) a +0 whip (8, -13, D:4) 19 bolts (8, 43, D:4) a +0 quarterstaff (12, 21, D:4) a book of Callings (17, 7, D:4) a +0 scale mail (25, 34, D:4) a +0 dagger a +0 leather armour (26, 1, D:4) a +0 dagger (45, 39, D:4) a +0 dagger (50, 16, D:4) a +0 club (61, 15, D:4) a +0 spear (61, 17, D:4) a +0 flail (62, 15, D:4) a +0 leather armour a +0 club (62, 17, D:4) a +0 spear (62, 18, D:4) a +0 spear (63, 19, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Paittur's General Store a book of Cantrips (260 gold) a +0 mace (39 gold) a potion of degeneration (13 gold) a potion of degeneration (13 gold) 14 stones (18 gold) an amulet of magic regeneration (390 gold) a wand of flame (16) (117 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a +0 spear (39 gold) a +0 ring mail (52 gold) (0, 0, D:5) a +0 ring mail (10, -11, D:5) a +0 dagger (12, -25, D:5) 23 stones (14, -20, D:5) a wand of flame (19) (14, -2, D:5) a wand of polymorph (7) (23, -13, D:5) a +0 spear (23, -12, D:5) a +0 flail (24, -11, D:5) a +0 spear (31, -23, D:5) a +0 scythe a +2 robe (31, 1, D:5) 19 arrows (34, 6, D:5) a +0 dagger (40, -2, D:5) a +0 dagger (41, -2, D:5) 2 stones a +0 short sword a +0 dagger a +0 club a +0 short sword (43, -8, D:5) 20 bolts (55, -15, D:5) a +0 spear (55, -14, D:5) a +0 club a +0 spear (55, -13, D:5) a +0 robe a +0 club (55, -12, D:5) a +0 flail (58, -7, D:5) the ring of the Failed Coup {rPois rF- rCorr MP+9} [ring of magical power] It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). It protects you from acid and corrosion. a ring of flight Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 2, D:6) a +0 hand axe a +2 robe of resistance (4, -6, D:6) a +0 cloak (7, -2, D:6) a +0 spear (7, 0, D:6) a +0 club (9, 13, D:6) a +0 short sword (18, 15, D:6) a +0 giant club (19, 14, D:6) a +0 spear the Ecumenical Temple