p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -14, D:1) a +0 ring mail (8, 1, D:1) a +0 hand axe (13, 14, D:1) 20 stones (37, 5, D:1) a +0 whip (49, 4, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +0 whip (still there?) 5 stones (still there?) (5, -5, D:2) a +0 whip (17, -27, D:2) a +0 ring mail (29, -5, D:2) a +0 dagger (33, -4, D:2) 14 poisoned darts (33, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 1, D:3) a +0 club a +0 spear (16, -8, D:3) a +0 scale mail (39, 4, D:3) a +0 flail a +0 leather armour (39, 5, D:3) a +0 hand axe a +0 leather armour (39, 6, D:3) a +0 club a +0 short sword Level 4 of the Dungeon [Shop] Okhorph's Assorted Antiques a +5 vampiric lajatang (2160 gold) a +0 leather armour (60 gold) a scroll of blinking (225 gold) a scroll of identify (60 gold) a wand of charming (10) (360 gold) a +0 chain mail (135 gold) a scroll of teleportation (90 gold) (8, 22, D:4) a +0 cloak (12, -5, D:4) 17 stones (12, 22, D:4) a staff of fire (13, 4, D:4) a +0 club (24, -7, D:4) a +0 mace (29, 19, D:4) a +0 giant spiked club (41, 22, D:4) a +0 club (42, -11, D:4) a +0 falchion (42, -9, D:4) a +0 chain mail a +0 dagger (42, 19, D:4) a +0 great mace Level 5 of the Dungeon (0, 0, D:5) 11 stones (3, 21, D:5) a +0 giant spiked club (8, 24, D:5) a +0 leather armour (19, 22, D:5) a +0 giant club (21, 23, D:5) a +0 short sword a +2 robe of fire resistance (22, -9, D:5) a +0 trident (23, -8, D:5) a +0 dagger a +0 robe (30, 31, D:5) a +0 trident (33, 33, D:5) a +0 robe Level 6 of the Dungeon [Shop] Rasocky's Weapon Boutique a +0 rapier (60 gold) 20 stones (30 gold) the +7 dagger of the Wilderness {freeze, rPois} (747 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +3 mace of protection (309 gold) a +0 club (15 gold) a +5 vorpal halberd (495 gold) 18 stones (27 gold) a +0 short sword (45 gold) 24 stones (36 gold) a +0 short sword (45 gold) a +1 dagger of draining (159 gold) a +0 dagger (30 gold) (0, 0, D:6) a +0 leather armour (3, -14, D:6) 19 arrows (6, 14, D:6) a +0 ring mail (7, -23, D:6) 6 silver javelins (9, -41, D:6) a +0 quarterstaff (16, 12, D:6) a +0 whip (16, 13, D:6) a +0 whip (16, 14, D:6) a +0 flail of protection (17, 12, D:6) a +0 halberd (17, 13, D:6) a +0 halberd (18, -14, D:6) 9 stones (19, 12, D:6) a +0 club a +0 robe (34, -20, D:6) a +0 shortbow 24 arrows (39, -24, D:6) 19 sling bullets (45, 5, D:6) a +0 dagger a +0 robe (46, -16, D:6) a +0 whip (46, 3, D:6) a +0 dagger a +0 robe (46, 4, D:6) a +0 war axe (46, 5, D:6) a +0 club (50, 3, D:6) 13 stones (66, -29, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) the +10 quarterstaff of the Median {venom, Will++ Int+4 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+4). It greatly increases your willpower. It makes you less stealthy. (2, -19, D:7) a +0 quarterstaff a +2 vorpal hunting sling 24 sling bullets a +0 leather armour (12, 8, D:7) 10 arrows (24, -1, D:7) 20 stones (27, -12, D:7) a +0 robe (29, 10, D:7) a +0 flail (32, 10, D:7) a +0 club a +0 club (41, -23, D:7) a +0 hand axe (46, 11, D:7) a +0 club (47, 13, D:7) a +2 mace of holy wrath (53, 16, D:7) a +0 ring mail a +0 short sword a +0 club a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 kite shield a +0 scale mail (9, -5, D:8) a +1 whip of venom a +0 leather armour (11, -4, D:8) a +0 dagger a +0 robe (12, -2, D:8) a +0 war axe a +0 leather armour a +0 mace (14, -19, D:8) a +0 ring mail (14, -14, D:8) a +0 short sword (15, -3, D:8) a +0 short sword a +0 leather armour (16, 16, D:8) a book of Geomancy (23, -10, D:8) 2 boomerangs (25, -8, D:8) a +0 dagger (25, 6, D:8) a +0 hand axe (38, 28, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a ring of positive energy (28, -41, D:9) 20 stones (28, 3, D:9) a +0 dagger (33, -41, D:9) a +0 shortbow 10 arrows (33, -40, D:9) a +3 mace a +0 robe (33, 2, D:9) a +0 giant club a +0 giant club (34, -41, D:9) a +0 spear a +0 robe (34, -40, D:9) a +0 flail a +0 robe (35, -18, D:9) a +0 short sword a +0 short sword (35, -17, D:9) a +0 dagger (38, -43, D:9) a +1 halberd of venom (41, -39, D:9) a +0 robe (41, -38, D:9) a +0 flail a +0 robe Level 10 of the Dungeon (0, 0, D:10) the +8 trident of the Octopus King {venom, rElec rPois Will+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It increases your willpower. (2, 1, D:10) a +0 dagger (5, 1, D:10) 11 stones (7, 27, D:10) a +0 long sword (13, 31, D:10) a +0 dagger a +0 robe (15, 4, D:10) a +0 chain mail (17, 33, D:10) a +0 morningstar (17, 41, D:10) 23 sling bullets (21, 9, D:10) a +0 ring mail (34, 35, D:10) a +0 whip (42, 18, D:10) 22 stones a +0 chain mail (47, 20, D:10) a +0 shortbow 15 arrows (49, 8, D:10) a +0 giant club (51, -6, D:10) a wand of acid (10) (51, 22, D:10) 15 stones (52, 22, D:10) a +0 flail a +0 giant spiked club (52, 23, D:10) a +0 shortbow 26 arrows (52, 37, D:10) a +3 whip a +0 whip (53, 21, D:10) a +0 war axe a +0 chain mail (53, 35, D:10) a +0 dagger (53, 36, D:10) a +0 flail a +0 chain mail (53, 37, D:10) a +0 club (54, 35, D:10) a +0 dagger a +0 scale mail (56, 19, D:10) a +0 club a +0 giant spiked club (56, 20, D:10) a +0 club a +0 robe (59, 0, D:10) a +0 giant club (60, 5, D:10) a +0 shortbow 17 arrows a +0 club (60, 6, D:10) a +0 giant club (60, 7, D:10) a +0 club a +0 leather armour (61, 5, D:10) a +0 giant club a +0 whip a +0 leather armour a +0 club (61, 7, D:10) a +2 flail of holy wrath a +0 club a +0 leather armour (61, 8, D:10) a +0 dagger a +0 robe (62, 8, D:10) a +0 flail a +1 vorpal spear (64, 8, D:10) a +0 whip Level 11 of the Dungeon (7, 5, D:11) a +0 dagger (8, 8, D:11) a +0 dagger of venom a +0 falchion a +0 leather armour (8, 9, D:11) a +0 whip a +0 short sword a +0 trident a potion of degeneration (8, 10, D:11) a +0 club 2 poisoned darts (11, 9, D:11) a +0 club a +0 leather armour (13, 8, D:11) a +0 club a +0 robe (14, 9, D:11) a +0 dagger 2 stones (30, 10, D:11) a +0 chain mail (31, 51, D:11) 7 stones (36, 44, D:11) 20 sling bullets (48, 28, D:11) 16 stones (49, 38, D:11) 19 stones (49, 39, D:11) 19 bolts (50, 32, D:11) 8 datura-tipped darts (53, 10, D:11) a +0 leather armour (53, 41, D:11) 20 sling bullets (54, -5, D:11) a +0 giant club a +0 giant spiked club (59, 34, D:11) 23 arrows (64, 0, D:11) 20 stones (66, 0, D:11) a +0 bardiche (66, 26, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (3, 1, D:12) a +0 hand crossbow (still there?) a +0 quarterstaff (still there?) 14 bolts (still there?) (7, -16, D:12) 2 potions of degeneration (14, -26, D:12) a +0 dagger (18, -23, D:12) a basilisk corpse (36, -13, D:12) a +2 dagger of flaming (37, -14, D:12) a +0 mace a +0 chain mail (37, -13, D:12) a +0 dagger a +0 robe (42, 0, D:12) a +1 chain mail of willpower (45, -15, D:12) a +0 flail (45, -11, D:12) a +0 glaive a +0 plate armour (45, -8, D:12) a ring of positive energy the Ecumenical Temple