Dungeon Crawl Stone Soup version 0.27-a0-705-ga0013940fb (webtiles) character file. Game seed: 3933053070136852483 112 p0werm0de the Skirmisher (level 4, -1/30 HPs) Began as a Gargoyle Fighter on Mar 22, 2021. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:05 (1198 turns). p0werm0de the Skirmisher (Gargoyle Fighter) Turns: 1198, Time: 00:01:05 Health: -1/30 AC: 12 Str: 21 XL: 4 Next: 93% Magic: 0/4 EV: 7 Int: 8 God: Gold: 37 SH: 11 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . d - +2 kite shield rNeg + . . Spirit + b - +0 scale mail rPois ∞ Reflect . e - +0 helmet rElec + Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... c - amulet of guardian spirit HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant A: AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. You spent 16 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) d - a +2 kite shield (worn) (You found it on level 3 of the Dungeon) e - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) g - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery c - an amulet of guardian spirit (around neck) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of identify {unknown} Skills: * Level 4.4 Fighting * Level 2.9 Axes + Level 3.8 Armour + Level 3.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Zin The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History Your shield prevents you from hitting the water moccasin. Your shield prevents you from hitting the quokka skeleton. The water moccasin bites you. The phantom barely misses you. The quokka skeleton bites you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You bump into the rock wall. You feel less confused. The phantom hits you but does no damage. You barely miss the phantom. The phantom is lightly damaged. You closely miss the water moccasin. The water moccasin bites you but does no damage. The phantom completely misses you. You block the water moccasin's attack. Something hits you but does no damage. You barely miss the phantom. The phantom is lightly damaged. You miss something. You barely miss the water moccasin. The water moccasin bites you but does no damage. The phantom barely misses you. Something hits you but does no damage. The water moccasin bites you but does no damage. The phantom hits you but does no damage. You slash the phantom! The phantom is moderately damaged. Your shield and scale mail prevent you from hitting the water moccasin. You miss something. You block the water moccasin's attack. Something hits you. * * * LOW HITPOINT WARNING * * * The phantom hits you but does no damage. You block the water moccasin's attack. The quokka skeleton bites you but does no damage. Something hits you but does no damage. You barely miss the phantom. The phantom is moderately damaged. You barely miss the quokka skeleton. You barely miss the water moccasin. You barely miss something. The water moccasin bites you. You die... .......## ... ........# .......... ........# #......... ........###......... ..?................. .......†#........... ........<)...!...... ............WZ...... ..........#S@....... ........#####.####.# .....$..# .# ......... ## ......### ...... ...... You could see a phantom, a water moccasin and a quokka skeleton. Vanquished Creatures An orc priest (D:2) An orc wizard (D:3) Robin (D:2) 7 orcs 4 bats 7 goblins 3 hobgoblins 3 oozes 2 quokkas (D:2) 3 ball pythons A frilled lizard (D:2) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 25 | D:2 | Noticed an orc priest 61 | D:2 | Killed an orc priest 62 | D:2 | Reached XP level 2. HP: 18/20 MP: 2/2 62 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/3 331 | D:2 | Noticed Robin 339 | D:2 | Reached skill level 4 in Fighting 344 | D:2 | Killed Robin 345 | D:2 | Reached XP level 4. HP: 12/29 MP: 4/4 986 | D:3 | Found Wuufitag's Assorted Antiques. 998 | D:3 | Bought a sedimented silvery potion for 16 gold pieces 1042 | D:3 | Found a glowing golden altar of the Shining One. 1042 | D:3 | Found a white marble altar of Elyvilon. 1048 | D:3 | Found a glowing silver altar of Zin. 1187 | D:4 | Noticed a phantom 1188 | D:4 | Noticed a water moccasin 1197 | D:4 | HP: 1/30 [something (2)] 1198 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_basic, uniq_jessica, uniq_robin, uniq_sigmund D:3: layout_loops_ring, good_gods_temple_1, serial_shops, shop, minmay_hedge_maze D:4: layout_rooms, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.9 Fighting | 4 | 4.4 Armour | | 3.8 Shields | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 34 | 59 || 93 Use: Potion | 2 | 3 || 5 Armor: Scale mail | 16 | 58 || 74 Dodge: Dodged | 13 | 26 || 39 Block: Kite shield | 13 | 39 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1233 | 30 | 139 | 801 | 4 | 315.8 | Dungeon | 1263 | 1233 | 30 | 139 | 801 | 4 | 315.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 636 daAuts D:2: 589 daAuts D:4: 20 daAuts D:1: 17 daAuts