p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 1, D:1) 11 sling bullets (1, 17, D:1) a +0 short sword a stone (2, 9, D:1) 2 poisoned darts (8, -10, D:1) a +0 short sword (12, -3, D:1) a +0 club (24, -17, D:1) 19 sling bullets (30, -15, D:1) 4 stones (35, -15, D:1) a +0 club (unseen) (38, -22, D:1) a +0 robe Level 2 of the Dungeon (9, 8, D:2) 15 sling bullets (10, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, -15, D:3) a +0 club (5, 9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 17 stones (2, 30, D:4) 25 arrows (5, 24, D:4) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (5, 25, D:4) a +0 mace (still there?) 3 boomerangs (still there?) a +0 leather armour (still there?) (6, 27, D:4) a +0 whip (8, -3, D:4) 7 boomerangs (12, -1, D:4) the +0 short sword of Golden Indomitability {antimagic, *Contam Str+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It causes magical contamination when unequipped. It makes you more stealthy. (12, 29, D:4) a +0 giant club