p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 10, D:1) a +0 club (unseen) (8, -12, D:1) a +0 club (9, 10, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -10, D:2) a +0 club (5, -4, D:2) 8 stones (8, -16, D:2) 23 bolts (11, 16, D:2) a +0 robe (19, -15, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +1 vorpal scythe a +0 robe (3, -1, D:3) a +2 spectral club a +0 ring mail a wand of flame (14) (5, -2, D:3) a +0 spear (7, -1, D:3) 25 stones (8, 5, D:3) a +0 hand axe (14, 1, D:3) a +0 falchion a +0 leather armour (18, 14, D:3) a +0 robe (26, 13, D:3) a +0 whip (34, -6, D:3) 14 stones (34, 3, D:3) a +0 dagger a +0 robe (38, -5, D:3) a +0 scale mail (39, -15, D:3) 19 stones (39, 15, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 27 bolts (10, -44, D:4) a +0 robe (22, -31, D:4) a +0 giant club (23, -40, D:4) a +0 dagger a +0 robe (23, -32, D:4) a +0 dagger a +0 robe a +1 mace of protection a +0 leather armour (28, -36, D:4) a +0 trident (29, -38, D:4) a +0 ring mail (30, -11, D:4) a +0 robe (31, -43, D:4) the ring "Losek" {Ice Int+10 Dex-2} [ring of ice] It enhances your ice magic. It affects your intelligence (+10). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from cold. an amulet of magic regeneration (44, -22, D:4) 18 stones (48, -12, D:4) a +0 dagger a +0 leather armour (49, -22, D:4) a +0 ring mail (59, -38, D:4) a +0 dagger a +0 robe a +0 scale mail (59, 6, D:4) 12 poisoned darts (60, -38, D:4) a +0 dagger a +0 robe (60, -37, D:4) a +0 club a +0 leather armour (67, -38, D:4) a +0 mace (69, -22, D:4) 3 boomerangs (70, -29, D:4) a +0 scale mail (70, -28, D:4) a +0 trident Level 5 of the Dungeon [Shop] Zoak Joch's Armour Emporium a +0 leather armour (24 gold) the +3 leather armour of Okuup {rC- Regen+ Dex+8} (405 gold) It affects your dexterity (+8). It makes you vulnerable to cold. It increases your rate of regeneration. a +0 leather armour of fire resistance (108 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) the -3 pair of gloves of Duck's Teeth {Int+4} (58 gold) It affects your intelligence (+4). a +0 robe (8 gold) (3, 14, D:5) a +6 ring of intelligence (11, 5, D:5) 16 stones (11, 28, D:5) 13 stones (17, 27, D:5) 21 sling bullets (27, 16, D:5) a +0 cloak (35, -6, D:5) a +2 flail of protection a +0 scale mail (38, -1, D:5) a +0 rapier of speed a +0 leather armour (40, 15, D:5) a book of Frost (43, 14, D:5) 12 arrows (46, 1, D:5) a +0 leather armour (46, 14, D:5) a +0 giant spiked club (49, 3, D:5) 18 stones Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 war axe (3, 21, D:6) a +0 long sword (4, 30, D:6) a +0 leather armour (11, 15, D:6) a +0 hand axe a +0 scale mail an orc skeleton (11, 16, D:6) an iguana skeleton (17, 25, D:6) a +0 arbalest (19, 10, D:6) a +0 spear (19, 40, D:6) 20 arrows (23, 18, D:6) a +0 leather armour (29, 38, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 38, D:6) a +0 hand axe a +0 dagger a +0 glaive a +0 plate armour (35, 25, D:6) the +8 great sword "Alep" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (45, -2, D:6) 17 stones (54, 8, D:6) 21 sling bullets (54, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of acquirement (10, -7, D:7) an adder corpse