p0werm0de Level 1 of the Dungeon (4, -16, D:1) a +0 leather armour (19, -15, D:1) a +0 robe (19, -14, D:1) a +0 ring mail (19, -11, D:1) 20 stones (20, 7, D:1) a +0 club (22, 8, D:1) 16 stones (26, 40, D:1) a +0 mace (30, 5, D:1) 17 stones (30, 16, D:1) a +0 dagger (30, 18, D:1) a +0 whip (32, 17, D:1) a +0 ring mail (32, 27, D:1) 21 arrows (37, 40, D:1) a +0 short sword (48, -4, D:1) a cursed -2 club (48, 30, D:1) 27 stones (49, -14, D:1) a +0 spear (52, 24, D:1) a +0 club (53, 31, D:1) a stone (58, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 6 bolts (5, -7, D:2) a stone (7, -7, D:2) a stone (8, -7, D:2) a stone (9, -7, D:2) a stone (10, -7, D:2) a +0 short sword 2 stones (12, -7, D:2) a stone (13, 7, D:2) a potion of mutation (14, -7, D:2) a stone (15, -8, D:2) a stone (25, -8, D:2) a +2 spear of venom (31, -9, D:2) a cursed +0 club a stone (36, -9, D:2) a +0 dagger (51, 6, D:2) a book of Minor Magic Level 3 of the Dungeon (0, 0, D:3) 8 arrows (1, -7, D:3) a +0 ring mail (13, 1, D:3) 22 bolts (16, -15, D:3) 21 sling bullets (19, -6, D:3) a +0 hand axe (27, 0, D:3) a cursed +0 club (30, -4, D:3) a +0 club (30, 9, D:3) a +0 rapier (35, -18, D:3) a +1 short sword of venom a +0 ring mail (35, 19, D:3) a +0 ring mail (39, 10, D:3) a +0 robe (39, 12, D:3) 29 stones (41, -20, D:3) a +0 club (55, 7, D:3) a +0 short sword a +0 leather armour (55, 10, D:3) a +0 spear (55, 12, D:3) a +2 halberd of flaming (56, 3, D:3) a +0 trident (56, 6, D:3) 20 arrows (58, -11, D:3) a +0 club (58, 16, D:3) 19 bolts Level 4 of the Dungeon [Shop] Wuapsoog's Antique Weapon Shop the cursed +3 arbalest of Zin's Esteem {penet, Will+} (1109 gold) Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +3 vampiric long sword (852 gold) a cursed -3 long sword (3 gold) a +7 giant club (1199 gold) a +3 scimitar of holy wrath (750 gold) a +0 mace (93 gold) a +0 trident (108 gold) a +0 whip (77 gold) the +7 hand crossbow "Zichaekk" {freeze, rElec Str-4 Dex+9 Stlth+} (2126 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+9). It insulates you from electricity. It makes you more stealthy. a +0 long sword (108 gold) a +0 dagger (62 gold) a +0 long sword (108 gold) a +3 shortbow of freezing (694 gold) (0, 0, D:4) a +1 falchion of electrocution (2, -25, D:4) 16 stones (2, -21, D:4) a +0 trident (4, -20, D:4) a +0 short sword a +0 mace a +0 scale mail a +0 hand axe a +0 leather armour (4, -18, D:4) 7 bolts (6, -12, D:4) a book of Misfortune (8, -15, D:4) a +0 falchion (9, -17, D:4) 19 stones (10, -12, D:4) a +0 club (21, 4, D:4) a +0 short sword (22, -18, D:4) a +0 giant club (33, -10, D:4) a +0 whip (34, -10, D:4) a +0 short sword a cursed ring of teleportation a +0 short sword a +0 leather armour (35, -31, D:4) a +0 club a +2 leather armour of fire resistance (35, -10, D:4) a +0 whip (41, -21, D:4) 16 stones Level 5 of the Dungeon (3, 27, D:5) a +0 quarterstaff (11, 30, D:5) a +0 spear (13, 9, D:5) a +0 whip a +0 hand axe a +0 club 3 boomerangs (13, 11, D:5) a +0 mace (15, 21, D:5) 16 arrows (16, -5, D:5) a +0 mace a +0 leather armour (18, 13, D:5) 14 stones (18, 26, D:5) a +0 dagger a +0 robe (19, 25, D:5) a cursed +0 dagger a +0 robe (20, 29, D:5) a +0 leather armour (23, 25, D:5) a +0 morningstar (23, 26, D:5) a +2 flail of draining a +0 scale mail (25, 1, D:5) 8 stones (26, 25, D:5) 2 scrolls of noise (31, -4, D:5) 9 stones (40, 27, D:5) a +2 chain mail of willpower a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident of venom (3, -2, D:6) a +0 club a +0 leather armour a +0 dagger a +0 short sword (6, -10, D:6) a +0 war axe (7, 5, D:6) a book of Changes (8, -6, D:6) 31 arrows (9, 2, D:6) 30 arrows (19, 8, D:6) a +3 long sword a +0 robe a +4 mace a +0 robe (19, 9, D:6) a +0 mace a +0 robe a +4 dire flail a +0 robe (20, 8, D:6) a +0 halberd a +0 robe (24, 3, D:6) a +0 leather armour (27, -16, D:6) 12 stones (39, -10, D:6) a +0 giant spiked club (43, -12, D:6) 3 atropa-tipped darts Level 7 of the Dungeon [Shop] Kedwel's Book Shoppe a book of Clouds (495 gold) a book of Party Tricks (550 gold) a book of Conjurations (330 gold) a Young Poisoner's Handbook (440 gold) a book of Necromancy (330 gold) a book of Maledictions (275 gold) a book of Air (385 gold) a book of Changes (275 gold) a book of Cantrips (220 gold) (0, 0, D:7) a +0 giant club (13, -1, D:7) a +0 whip of flaming a +0 robe (14, 47, D:7) 29 stones (18, 0, D:7) an arrow (19, 17, D:7) a +0 robe (19, 23, D:7) a +0 giant club (24, -1, D:7) a +0 shortbow 20 arrows (28, 37, D:7) a +0 hand axe (43, 36, D:7) 16 arrows Level 8 of the Dungeon [Shop] Nefohief's General Store 15 stones (18 gold) 18 stones (21 gold) 20 bolts (48 gold) a scroll of random uselessness (12 gold) a +0 quarterstaff (48 gold) a +0 robe (8 gold) a wand of polymorph (7) (108 gold) a +2 buckler (198 gold) 16 stones (19 gold) a +2 plate armour of poison resistance (444 gold) a wand of paralysis (11) (156 gold) a scroll of amnesia (42 gold) 3 datura-tipped darts (14 gold) (0, 0, D:8) a +0 giant spiked club (10, -6, D:8) a +0 cloak