p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (10, 2, D:1) a +0 hand axe (23, 4, D:1) a +0 leather armour (37, -13, D:1) a +2 dagger of flaming (44, -9, D:1) a +0 club (45, 18, D:1) 16 stones Level 2 of the Dungeon (1, 1, D:2) 15 stones (14, 3, D:2) a cursed -3 dagger (16, 3, D:2) 26 stones (24, 4, D:2) 16 poisoned darts Level 3 of the Dungeon (8, -13, D:3) a +0 club (8, 2, D:3) a +0 leather armour (9, -14, D:3) a cursed -2 dagger (9, -13, D:3) 18 stones (18, 30, D:3) an uncursed ring of stealth (20, 33, D:3) a +0 whip (26, 3, D:3) 17 bolts (26, 16, D:3) a wand of random effects (18) (28, 0, D:3) a +0 club (28, 1, D:3) a +0 mace (28, 2, D:3) a +0 war axe (29, -2, D:3) a stone (29, 1, D:3) 3 stones (29, 2, D:3) a +0 club a +1 morningstar of protection Level 4 of the Dungeon (0, 0, D:4) 22 stones (0, 21, D:4) a +0 scale mail (6, 4, D:4) a +0 dagger a +0 robe a +0 dagger (7, 3, D:4) a cursed +0 dagger a +0 robe a +0 leather armour a +0 club a +0 club a +0 club a +0 dagger a +0 robe (8, 4, D:4) a +0 dagger a +0 robe (9, 3, D:4) a +0 war axe 5 boomerangs (24, -12, D:4) 31 stones (26, 7, D:4) 10 poisoned darts (27, -3, D:4) a +0 leather armour (28, -12, D:4) a cursed -2 robe (47, -14, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) the +3 chain mail "Koenesay" {Rampage rPois rF- Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It bestows one free step when moving towards enemies. (14, -26, D:5) a +0 shortbow 14 arrows (17, -26, D:5) 2 arrows (18, -27, D:5) an arrow (21, 1, D:5) a +0 trident a +0 leather armour (30, -6, D:5) a +0 whip a +0 robe (33, -23, D:5) 17 bolts (35, -44, D:5) a cursed +0 flail a +0 leather armour (54, -14, D:5) a +5 scimitar a +0 robe (54, -12, D:5) a cursed +2 short sword a cursed -2 robe (55, -12, D:5) a +2 falchion a +0 robe (56, -12, D:5) a +0 long sword a +0 robe (59, -27, D:5) 26 stones (61, -42, D:5) 12 stones Level 6 of the Dungeon [Shop] Icoumic's Jewellery Boutique an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from cold (275 gold) a cursed ring of teleportation (49 gold) a +6 ring of intelligence (643 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of stealth (192 gold) a +6 ring of intelligence (643 gold) a +4 ring of evasion (396 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of regeneration (330 gold) (0, 0, D:6) a +0 long sword (3, 19, D:6) 14 stones (12, 24, D:6) a cursed -3 giant spiked club (24, 43, D:6) a +2 quarterstaff of chaos (27, 44, D:6) a +0 mace (34, 24, D:6) a +0 dagger (35, 26, D:6) a +0 halberd of pain (36, 24, D:6) a cursed -3 morningstar a +0 whip (36, 25, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (36, 26, D:6) a +0 vorpal flail a +0 ring mail (37, 23, D:6) a +0 trident a +0 chain mail (53, 35, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 7 poisoned darts (14, -15, D:7) 10 stones (24, -15, D:7) a +0 scale mail (26, 12, D:7) a +0 club (31, -17, D:7) Zoang's Reference Book on Dislocated Moulding Spells Type Level Known a - Lesser Beckoning Translocation 3 no b - Ice Form Ice/Transmutation 4 no c - Hydra Form Transmutation 6 no d - Dragon Form Transmutation 7 no (32, -22, D:7) 24 bolts (43, 16, D:7) a +0 robe (45, 6, D:7) a +0 quarterstaff (52, 18, D:7) a wand of polymorph (3) Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -1, D:8) a +0 flail of draining a +0 spear (1, 0, D:8) a +0 whip (2, -5, D:8) a +0 hand axe (2, -4, D:8) a +0 whip (2, -3, D:8) a +0 leather armour (19, -14, D:8) a potion of lignification Level 9 of the Dungeon (0, 0, D:9) a cursed -1 falchion (6, 5, D:9) a +4 dagger (13, -3, D:9) a +0 short sword a +0 hand crossbow a +0 hand crossbow 23 bolts a +0 whip 7 curare-tipped darts a +0 club (13, -2, D:9) 5 poisoned darts a +0 short sword a +0 club a +0 short sword a +0 dagger (14, -4, D:9) a +0 club a stone (14, -3, D:9) 4 bolts 5 stones (14, -2, D:9) a +0 short sword a +0 club a +0 short sword 4 stones (18, 12, D:9) a +0 leather armour (27, 22, D:9) 19 sling bullets (35, 8, D:9) a +0 scale mail (54, 3, D:9) 12 arrows (56, 2, D:9) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (57, 2, D:9) a +0 dagger a +0 robe a +0 mace (58, 5, D:9) 27 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (6, -20, D:10) a +0 quarterstaff (22, -45, D:10) a +0 shortbow 17 arrows (25, -45, D:10) an arrow (26, -45, D:10) an arrow (27, -45, D:10) 2 arrows (28, -16, D:10) a book of Cantrips (29, -45, D:10) an arrow (32, -43, D:10) a +0 flail of protection a cursed +0 chain mail a +0 falchion a +0 leather armour (33, -44, D:10) a +0 dagger a cursed +0 ring mail a +0 giant club (34, -42, D:10) a +2 antimagic glaive a +0 chain mail (39, -33, D:10) 6 curare-tipped darts (40, -33, D:10) 5 poisoned darts (40, -32, D:10) a +0 whip 4 stones (42, -44, D:10) the ring "Beraol" {*Corrode rC++ rN++ Stlth+} [ring of stealth] It greatly protects you from cold. It greatly protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (42, -43, D:10) a book of Maledictions (42, -42, D:10) a +1 flail of holy wrath (43, -44, D:10) a condenser vane (43, -43, D:10) a +0 short sword (44, -44, D:10) a lightning rod (4/4) (44, -43, D:10) a +1 dagger of freezing (59, -54, D:10) a scroll of random uselessness Level 11 of the Dungeon (0, 0, D:11) 19 stones (7, -4, D:11) a +0 rapier (7, 16, D:11) a +0 robe (8, 30, D:11) 2 large rocks (8, 32, D:11) 30 stones (16, 2, D:11) a +0 long sword a +0 chain mail (16, 33, D:11) a cursed -1 halberd (17, 7, D:11) a +3 long sword a cursed +0 robe (17, 18, D:11) a +0 dagger (17, 35, D:11) a cursed -3 whip 2 large rocks (18, 34, D:11) a +0 trident a +0 scale mail (18, 35, D:11) a +0 whip (19, 2, D:11) a +0 shortbow 22 arrows an uncursed ring of magical power (19, 3, D:11) a +0 club (19, 36, D:11) a large rock (21, 6, D:11) 30 stones (22, 0, D:11) a +0 kite shield (24, -2, D:11) an arrow (25, -1, D:11) a +0 cloak (26, 0, D:11) a +0 shortbow 24 arrows (53, 8, D:11) a cursed +0 leather armour a +0 falchion (53, 9, D:11) a +0 plate armour a +0 halberd (54, 8, D:11) a +0 chain mail a cursed -2 club a +0 scale mail a +0 chain mail a +0 short sword a +0 leather armour a +0 hand axe (54, 9, D:11) a +0 mace a +0 robe a +0 dagger a +0 mace a +0 mace (54, 10, D:11) a +0 scale mail (still there?) 3 boomerangs (still there?) a +0 falchion (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 trident (still there?) (55, 8, D:11) a +0 ring mail a +0 club a cursed +0 plate armour a +0 short sword of venom (56, -5, D:11) a book of Maledictions Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 flail a +0 short sword 2 boomerangs (0, 1, D:12) a +0 short sword a +0 club a +0 leather armour (0, 2, D:12) a +0 club 4 boomerangs a +0 giant spiked club a +4 mace a cursed -1 leather armour a +0 giant club a +0 scimitar a +0 chain mail a +1 halberd of venom a +0 chain mail (1, 0, D:12) a +0 dagger a +0 leather armour a +0 mace a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe 19 stones (3, -1, D:12) a +0 whip a +0 leather armour (9, 19, D:12) the cursed +0 whip of Essom {protect, Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+5). It has a curse placed upon it. (14, 8, D:12) a wand of random effects (16) (17, 25, D:12) 23 stones (20, 42, D:12) a +0 falchion (31, 27, D:12) a box of beasts (34, 31, D:12) a +0 quarterstaff (39, 44, D:12) a +0 flail (40, 45, D:12) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (40, 47, D:12) a +0 falchion (55, 21, D:12) a cursed -3 quarterstaff (56, 0, D:12) a +0 dagger a +0 dagger a +0 robe (57, 0, D:12) a +0 hand axe a +0 hand axe a +0 leather armour (62, 29, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 helmet (8, -19, D:13) 20 arrows (9, 5, D:13) a +0 flail (13, -2, D:13) 29 stones (17, -13, D:13) a large rock (17, -10, D:13) a +4 long sword (18, -16, D:13) 18 stones (18, -11, D:13) a large rock (18, -10, D:13) 2 large rocks (19, -12, D:13) a large rock (22, 14, D:13) a +0 dagger (25, 11, D:13) a scroll of noise (26, -11, D:13) a +0 glaive (26, 0, D:13) a +9 long sword (31, -15, D:13) a phial of floods (31, 6, D:13) a +0 war axe (33, -32, D:13) a +0 spear (35, 13, D:13) an uncursed staff of poison (41, -23, D:13) 20 arrows (42, -17, D:13) a +0 leather armour (43, -22, D:13) 27 stones (49, 0, D:13) a +0 rapier of speed a +0 leather armour Level 1 of the Orcish Mines (0, 1, Orc:1) a +0 great mace a +0 plate armour (0, 2, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a cursed +0 battleaxe a +0 chain mail (2, 0, Orc:1) a +0 dagger (2, 1, Orc:1) a +0 dagger a +0 chain mail (23, 20, Orc:1) a +0 leather armour (24, 20, Orc:1) a cursed +0 robe a +2 vampiric dagger a +0 chain mail a +0 war axe (24, 22, Orc:1) a +0 plate armour a +2 war axe (25, 20, Orc:1) a +0 hand axe a +0 robe a +1 dagger of venom (25, 21, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (25, 22, Orc:1) a +0 plate armour a cursed -3 dire flail (25, 23, Orc:1) a +0 leather armour (26, 20, Orc:1) a +0 plate armour a cursed +0 halberd a +0 chain mail a +0 scimitar (26, 22, Orc:1) a +0 chain mail a +0 dagger a +0 chain mail a +0 glaive (26, 23, Orc:1) a +0 chain mail a +0 halberd (27, 17, Orc:1) a +0 hand axe (27, 19, Orc:1) a +0 leather armour a +0 club (28, 18, Orc:1) a +0 dagger (28, 20, Orc:1) a +0 ring mail a +0 short sword (37, 23, Orc:1) a +0 giant spiked club (43, 49, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Fawimon's Jewellery Shop an uncursed ring of protection from cold (325 gold) a +4 ring of protection (468 gold) an uncursed amulet of faith (520 gold) the amulet of Youthful Indiscretion {Reflect rF- rN+ Int+3 SH+5} (526 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. It affects your SH (+5). a cursed ring of attention (58 gold) a +6 ring of intelligence (760 gold) an uncursed amulet of the acrobat (390 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of magical power (260 gold) [Shop] Letemuti's Antique Armour Shop a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +0 pair of gloves (139 gold) a +0 chain mail (139 gold) a +1 pair of boots (356 gold) a +2 ring mail of cold resistance (651 gold) a +0 plate armour (713 gold) [Shop] Ytuecre's Antique Weapon Shop a +0 war axe of freezing (240 gold) the +8 halberd of Zin's Indignation {freeze, MR+ Int+7} (2160 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your resistance to hostile enchantments. a cursed -1 club (2 gold) the cursed +2 scimitar "Ughulol" {flame, rF+ Dex+3} (1000 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. a +2 trident of venom (469 gold) a +0 mace (87 gold) a +0 great mace (188 gold) a +5 flail of holy wrath (965 gold) a +4 demon trident of electrocution (1725 gold) a +4 scythe of protection (742 gold) [Shop] Houbris's General Store 12 bolts (31 gold) a +0 rapier (52 gold) a +0 morningstar (52 gold) a wand of acid (8) (312 gold) a +0 spear (39 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 24, Orc:2) a +0 plate armour (4, -19, Orc:2) a +0 hand axe a +0 plate armour (4, 25, Orc:2) a +0 giant spiked club (5, -19, Orc:2) a +0 dagger a +0 robe a +0 leather armour (6, -18, Orc:2) a +0 giant spiked club (7, -17, Orc:2) a +1 halberd of flaming a +0 plate armour (11, 10, Orc:2) a +0 dagger a +0 robe (12, -6, Orc:2) a +0 halberd a +0 plate armour (12, -5, Orc:2) a +0 hand axe (12, -2, Orc:2) a +0 mace (13, -6, Orc:2) a +0 broad axe a +0 chain mail (13, -5, Orc:2) a +0 mace a +0 plate armour a +0 dagger (13, -4, Orc:2) a +0 short sword a cursed +0 plate armour a +2 vorpal hand axe (13, -3, Orc:2) a +0 club (13, -2, Orc:2) a +0 dagger of protection a boomerang a +0 dagger a +0 robe (13, 1, Orc:2) a +0 short sword a +0 chain mail a +0 morningstar a cursed +0 plate armour (13, 2, Orc:2) a +0 battleaxe a +0 chain mail a +0 glaive a +0 leather armour (13, 3, Orc:2) a +0 short sword a +0 robe (14, -7, Orc:2) a bolt (14, -6, Orc:2) a +0 battleaxe a +0 plate armour (14, -5, Orc:2) 4 boomerangs of dispersal a +0 chain mail (14, -4, Orc:2) a +0 glaive a +0 chain mail a +0 great mace a +0 arbalest 9 bolts a +0 plate armour a +0 dagger a +0 robe (14, -3, Orc:2) a +0 falchion a +0 chain mail (14, -2, Orc:2) a +1 dagger of venom a +0 leather armour (14, -1, Orc:2) a bolt (14, 1, Orc:2) 2 bolts a +2 glaive a +0 chain mail (14, 2, Orc:2) 2 bolts a +0 battleaxe a +0 chain mail (14, 3, Orc:2) a +0 dagger a +1 robe of magic resistance (15, -7, Orc:2) a +0 dagger a +0 robe (15, -6, Orc:2) a cursed +0 short sword a +0 leather armour (15, -4, Orc:2) a bolt (15, 1, Orc:2) a +0 dagger a +0 robe (15, 2, Orc:2) a +0 club a +0 leather armour (15, 10, Orc:2) a +0 halberd a +0 chain mail (16, -5, Orc:2) a +0 broad axe a +0 plate armour (17, -13, Orc:2) a +0 club (17, -11, Orc:2) a +0 dagger (17, 10, Orc:2) a +0 dagger a cursed +0 robe (18, -9, Orc:2) a +0 dagger a cursed +0 robe (18, 10, Orc:2) a +0 mace a +0 leather armour (19, -12, Orc:2) a +0 falchion a +0 short sword a +0 ring mail a +0 hand axe a +0 ring mail (19, -11, Orc:2) a +0 dagger a +0 leather armour (19, -10, Orc:2) a +2 long sword of protection a +0 chain mail a +0 kite shield (19, -9, Orc:2) a +0 war axe a +0 chain mail (19, 9, Orc:2) a +0 scimitar a +0 chain mail (20, -13, Orc:2) a +0 dire flail a cursed +0 plate armour (20, -12, Orc:2) a +0 trident a +0 plate armour (21, -12, Orc:2) a +0 antimagic war axe a +0 chain mail (21, -10, Orc:2) a +0 dagger a +0 robe (21, -9, Orc:2) a +0 flail (21, 18, Orc:2) a +0 pair of gloves (22, -11, Orc:2) a +0 mace (22, -9, Orc:2) a +0 club a cursed +0 ring mail (23, -11, Orc:2) a +0 long sword a +0 plate armour (23, -8, Orc:2) a +0 hand axe a +0 scale mail (24, -8, Orc:2) a +0 war axe a +0 chain mail (27, -9, Orc:2) a +0 scale mail (32, -26, Orc:2) a +0 giant club (33, -28, Orc:2) a +0 short sword (33, -27, Orc:2) a +0 giant club (34, -28, Orc:2) a +0 club (35, -27, Orc:2) a +0 halberd a +0 plate armour a +0 dagger a +0 ring mail (36, -22, Orc:2) a +0 war axe a +0 plate armour (37, -20, Orc:2) a +0 dagger a +0 ring mail (38, -27, Orc:2) a +0 hand axe a +3 leather armour of fire resistance (38, -21, Orc:2) a +0 club (38, -20, Orc:2) a +0 hand axe (48, -7, Orc:2) a +0 dagger a +0 robe (49, -10, Orc:2) a +0 dagger a +0 robe (49, -8, Orc:2) a +0 short sword a +0 chain mail (49, -7, Orc:2) a +0 dagger (50, -9, Orc:2) a cursed -2 battleaxe 5 boomerangs a +0 chain mail (51, -9, Orc:2) a +0 whip 5 boomerangs a +0 scale mail (53, -9, Orc:2) a +0 flail a +0 ring mail (55, -10, Orc:2) a +0 hand axe a +0 leather armour (55, -9, Orc:2) a +0 giant spiked club (57, -8, Orc:2) a cursed +0 leather armour Level 1 of the Lair of Beasts (0, 15, Lair:1) a +0 chain mail (14, -4, Lair:1) 20 stones (19, -1, Lair:1) 17 stones (19, 15, Lair:1) a +0 arbalest (19, 18, Lair:1) 15 arrows (19, 28, Lair:1) a +0 scale mail (21, -11, Lair:1) 20 stones (30, 19, Lair:1) 16 arrows (43, 21, Lair:1) a book of Frost (51, -1, Lair:1) a cursed -1 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 arrows (5, -12, Lair:2) 11 arrows (9, -37, Lair:2) a scroll of amnesia (22, -15, Lair:2) 24 stones (31, -19, Lair:2) a book of Hexes (32, -30, Lair:2) an uncursed ring of magical power (35, -9, Lair:2) the +9 trident of Facotif {freeze, +Blink rN++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It lets you see invisible. It lets you blink. (41, -10, Lair:2) a +0 morningstar (46, -44, Lair:2) 22 stones (47, -44, Lair:2) a +0 hunting sling (49, -45, Lair:2) 23 bolts (51, -35, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 boomerangs (1, -17, Lair:3) a +0 war axe (9, -8, Lair:3) 21 sling bullets (19, -47, Lair:3) 5 javelins (19, 4, Lair:3) a +0 leather armour (21, -29, Lair:3) a +0 robe (23, -8, Lair:3) a +0 war axe (32, -25, Lair:3) a +0 ring mail (37, -32, Lair:3) 27 arrows (37, -5, Lair:3) a +0 morningstar (41, -20, Lair:3) 15 sling bullets (51, 2, Lair:3) a +0 scale mail (55, -40, Lair:3) a scroll of random uselessness (56, -2, Lair:3) a +0 broad axe a +2 battleaxe of electrocution a +1 war axe an uncursed ring of flight an uncursed ring of positive energy a +6 ring of intelligence Level 4 of the Lair of Beasts (0, 0, Lair:4) a scarf of resistance (9, -3, Lair:4) a scroll of amnesia (19, 31, Lair:4) a +0 shortbow (22, 14, Lair:4) the +6 hand crossbow "Pirremar" {elec, +Fly rF- rC+++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to fire. It renders you almost immune to cold. It lets you fly. (24, -17, Lair:4) a +0 quarterstaff (25, 0, Lair:4) 11 sling bullets (35, -1, Lair:4) 19 bolts (40, -19, Lair:4) a +0 scimitar (49, 2, Lair:4) 18 bolts (55, 4, Lair:4) the +1 glaive of the Pill Bug {elec, rN+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from negative energy. Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip a naga corpse (skeletalised by now) (11, -9, Snake:1) a +1 pair of boots (11, 20, Snake:1) 6 sling bullets (15, 8, Snake:1) a +0 short sword (16, -3, Snake:1) 15 sling bullets (21, 3, Snake:1) a +0 scale mail (21, 31, Snake:1) a +0 club (23, 32, Snake:1) 28 sling bullets (27, 14, Snake:1) a +0 halberd a +0 robe (33, 31, Snake:1) a +0 scimitar a +0 robe (34, -1, Snake:1) a cursed +0 dagger (36, 14, Snake:1) a +0 trident a +0 robe (36, 40, Snake:1) a +0 kite shield a +0 hand axe a naga corpse (skeletalised by now) (42, 29, Snake:1) 16 stones (43, 26, Snake:1) a cursed -3 mace (44, 10, Snake:1) a +0 long sword (46, 2, Snake:1) a +0 lajatang (50, -1, Snake:1) a +0 quarterstaff Level 2 of the Snake Pit (0, 0, Snake:2) a cursed -3 falchion (6, 1, Snake:2) a black mamba corpse (10, 9, Snake:2) a cursed +0 war axe a +2 plate armour of magic resistance a +0 kite shield of reflection the human corpse of Donald (11, 12, Snake:2) a +0 mace (still there?) a naga corpse (still there?) (13, 12, Snake:2) a +0 shortbow of flaming (still there?) 21 arrows (still there?) 16 gold pieces (still there?) a salamander corpse (still there?) (14, -12, Snake:2) a +0 halberd a salamander corpse (20, -5, Snake:2) a +0 halberd (20, -4, Snake:2) a +4 shortbow a +0 long sword 14 arrows a cursed +0 robe a naga corpse (20, -3, Snake:2) a +0 battleaxe a +0 robe a naga corpse (21, -4, Snake:2) 10 arrows (21, -2, Snake:2) a +0 trident (23, -16, Snake:2) a book of Air (23, -14, Snake:2) a +3 dagger of venom a +0 robe a black mamba corpse