p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 spear Level 2 of the Dungeon Level 3 of the Dungeon (1, 2, D:3) 19 sling bullets (14, -12, D:3) an uncursed amulet of inaccuracy (17, -5, D:3) a +0 scale mail (17, 0, D:3) 17 stones (17, 3, D:3) 17 stones (21, -14, D:3) a +0 robe (26, -28, D:3) a +0 dagger (28, -27, D:3) 25 arrows (29, -7, D:3) a +0 rapier (33, 21, D:3) a +0 spear (35, -20, D:3) 3 boomerangs (41, 3, D:3) a +0 flail (41, 12, D:3) 14 stones (47, -6, D:3) 7 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, 7, D:4) a +0 giant club (9, -44, D:4) a +0 club (14, 3, D:4) a +0 flail (14, 4, D:4) a +0 spear (16, 3, D:4) 22 stones (27, -33, D:4) a +0 arbalest (32, -21, D:4) a +3 scythe a +0 robe (41, -22, D:4) a +0 ring mail (42, -12, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 24 bolts (6, -15, D:5) a +0 hand axe (20, 7, D:5) a +0 club (21, -8, D:5) a +0 short sword (29, -1, D:5) 5 boomerangs (31, 7, D:5) a +0 spear (31, 8, D:5) a +0 spear (32, 8, D:5) a +0 halberd (37, -12, D:5) a cursed -1 mace (38, -11, D:5) a cursed +0 leather armour (45, 2, D:5) 34 sling bullets (49, 7, D:5) a +0 dagger (50, -7, D:5) a +2 flail of venom a +0 leather armour (50, 7, D:5) a +0 dagger (53, 9, D:5) a +0 ring mail Level 6 of the Dungeon (2, 20, D:6) 12 stones (4, 16, D:6) 10 stones (13, 17, D:6) a +0 giant spiked club (15, 41, D:6) a +0 giant club (21, 3, D:6) 16 arrows (29, 7, D:6) 25 arrows (40, 10, D:6) 3 scrolls of random uselessness (43, 38, D:6) a cursed -3 giant spiked club (44, 11, D:6) 21 bolts (44, 42, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 15, D:7) a +0 robe (14, 11, D:7) a +0 ring mail (18, 12, D:7) a +2 dire flail a +0 robe (20, 12, D:7) a cursed +4 spear of freezing a +0 robe (22, 9, D:7) a +0 flail a +0 robe (27, 32, D:7) 8 stones (30, 9, D:7) 9 poisoned darts (34, 41, D:7) the +1 robe of the Moneychanger {*Contam rF+++ rC+ Dex+6} It affects your dexterity (+6). It renders you almost immune to fire. It protects you from cold. It causes magical contamination when unequipped. (39, 28, D:7) 17 stones (45, 22, D:7) 17 arrows (52, 32, D:7) an uncursed staff of death Level 8 of the Dungeon (0, 0, D:8) a quokka corpse (skeletalised by now) (7, -8, D:8) a +0 long sword (11, -30, D:8) 25 bolts (13, -12, D:8) the +6 dagger of the Evening {flame, rElec rN+++ Str-3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It insulates you from electricity. It renders you almost immune to negative energy. It makes you less stealthy. (17, 9, D:8) a +0 pair of boots (20, -4, D:8) a stone (22, -3, D:8) a stone (22, -2, D:8) a +0 dagger a big kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, -7, D:8) a stone (23, -2, D:8) a stone (23, -1, D:8) 7 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, -1, D:8) a +0 club 4 stones a kobold corpse (skeletalised by now) (34, 1, D:8) a +0 chain mail (38, -30, D:8) a scorpion corpse (43, -30, D:8) a +0 dagger (45, -22, D:8) a scroll of remove curse (46, -23, D:8) a +0 shortbow (still there?) a centaur corpse (still there?) (47, -30, D:8) 18 stones (47, -24, D:8) an arrow (47, -23, D:8) 7 arrows (48, -23, D:8) a bullfrog corpse the Ecumenical Temple