p0werm0de Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (9, 13, D:1) a +0 club (9, 14, D:1) a +0 hand axe (10, 17, D:1) 19 sling bullets Level 2 of the Dungeon (8, 47, D:2) a +0 club (9, 26, D:2) a cursed +0 ring mail (14, 14, D:2) a +0 dagger (15, 3, D:2) 6 boomerangs of dispersal (15, 57, D:2) a +0 club (16, 57, D:2) a +0 leather armour (23, 47, D:2) 27 stones (24, 57, D:2) a +0 short sword a +0 dagger a +0 robe (26, 43, D:2) a +0 club (45, 60, D:2) a +0 hand axe (53, 2, D:2) a +0 short sword (57, 13, D:2) a +2 rapier of venom (60, 8, D:2) a +0 club (60, 9, D:2) a +0 short sword 2 stones (61, 43, D:2) a stone (62, 44, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (1, 0, D:3) 11 stones (4, 8, D:3) a +0 hand axe (5, 9, D:3) a +0 club 5 poisoned darts (5, 11, D:3) a +0 dagger (7, 8, D:3) 2 poisoned darts (8, 3, D:3) 18 stones (8, 8, D:3) a poisoned dart (10, 17, D:3) a cursed -1 hunting sling (10, 23, D:3) a +0 trident (19, 29, D:3) a +0 leather armour (21, 7, D:3) a +0 falchion (22, 7, D:3) a +0 whip a +0 leather armour a +0 flail (22, 25, D:3) a cursed -3 club (23, 7, D:3) a +0 flail 4 boomerangs of dispersal (36, 3, D:3) a +2 vorpal hunting sling 12 stones (36, 4, D:3) a stone a +0 club a +0 club (36, 5, D:3) a stone (36, 7, D:3) 2 stones (37, 4, D:3) a +0 dagger a +0 hunting sling a +0 mace a +0 animal skin a +0 helmet a +0 hunting sling 30 stones a +0 dagger (46, 3, D:3) a +0 scale mail (54, 25, D:3) 12 stones Level 4 of the Dungeon (4, -1, D:4) 7 gold pieces (5, 23, D:4) a +0 dagger a +0 robe (5, 29, D:4) a +0 giant club (6, 22, D:4) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (6, 25, D:4) a +2 vampiric dagger (7, 19, D:4) 18 bolts (7, 21, D:4) a +0 club (7, 22, D:4) a +0 spear a +0 dagger a +3 leather armour a +0 mace (14, 44, D:4) a +0 hand crossbow (19, 1, D:4) 14 stones (20, 14, D:4) 13 gold pieces (21, 14, D:4) a scroll of random uselessness (22, 14, D:4) 12 gold pieces (22, 17, D:4) a +0 scale mail (29, 14, D:4) 14 poisoned darts (30, 27, D:4) a +0 short sword (33, 25, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (9, -11, D:5) 22 stones (10, -15, D:5) a cursed -3 giant club (11, -21, D:5) a +0 trident (12, -12, D:5) a +0 falchion a +0 leather armour (12, -8, D:5) a cursed +0 whip (12, -5, D:5) a +0 ring mail (13, -28, D:5) a +0 giant club (13, -14, D:5) a +0 shortbow 8 arrows (13, -4, D:5) a wand of polymorph (6) (14, -4, D:5) a +0 trident (16, -17, D:5) an arrow (17, -18, D:5) an arrow (18, -19, D:5) an arrow (30, 1, D:5) 25 stones (33, -8, D:5) a +0 dagger a +0 robe (33, -7, D:5) a +0 war axe (34, -25, D:5) a +0 quarterstaff (34, -7, D:5) a +0 dagger (43, -25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (10, 6, D:6) a +0 giant club (14, 7, D:6) a +0 short sword (16, 5, D:6) a cursed +0 long sword a +0 robe (17, 25, D:6) a +0 club (18, 22, D:6) a +0 dagger (19, 4, D:6) a +1 great sword a +0 robe (19, 5, D:6) a +0 robe (19, 34, D:6) 29 bolts (21, 28, D:6) a +0 leather armour (22, 32, D:6) a +0 flail a +0 robe a +0 hand axe a +0 scale mail (22, 33, D:6) a +0 falchion a cursed +0 chain mail (22, 34, D:6) a +0 dagger (23, 33, D:6) a cursed -2 whip a +0 ring mail (28, 0, D:6) a +0 quarterstaff (34, 14, D:6) a +0 hand axe a +0 leather armour (34, 15, D:6) a +0 short sword a +0 robe (34, 16, D:6) a +0 whip (35, 9, D:6) a manual of Short Blades (35, 15, D:6) a +0 hand axe a +0 leather armour (35, 34, D:6) 15 stones (36, 15, D:6) a +0 short sword a +0 robe (39, 17, D:6) a +1 short sword of speed a +0 scale mail (40, 11, D:6) a +0 dagger a +0 robe (42, 23, D:6) an uncursed staff of air Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -21, D:7) a +0 short sword 5 boomerangs a +0 ring mail a wand of random effects (13) (3, -19, D:7) a +0 halberd of draining +0 steam dragon scales 23 arrows (3, -3, D:7) a +1 whip of freezing a +0 robe (3, 3, D:7) 24 stones (13, 4, D:7) a +2 falchion of freezing (18, -2, D:7) a wand of flame (14) (21, 9, D:7) 19 stones (26, -30, D:7) a +0 war axe a cursed +0 plate armour (26, -28, D:7) a +0 dagger a +0 robe (27, -30, D:7) a +0 dagger a +0 robe (27, -29, D:7) a +0 mace (27, -28, D:7) a +0 dagger a +0 robe (37, -13, D:7) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour (38, 8, D:7) a +0 hand axe (39, 7, D:7) a +0 hand axe (39, 9, D:7) a +0 hand axe (40, 8, D:7) a +0 hand axe (41, -6, D:7) a +0 giant spiked club a +0 giant club (49, -4, D:7) a +0 dagger (51, -4, D:7) a cursed +0 falchion (52, -5, D:7) a +0 dagger a +0 robe a +0 flail (55, -5, D:7) 3 javelins (58, 11, D:7) a cursed +0 hand axe Level 8 of the Dungeon [Shop] Ciat's Book Shoppe a book of Spatial Translocations (715 gold) a book of Air (385 gold) a book of Callings (330 gold) a book of Power (495 gold) a book of Spatial Translocations (715 gold) a book of Debilitation (440 gold) a Grand Grimoire (1214 gold) a book of Air (385 gold) a book of Minor Magic (220 gold) a Grand Grimoire (1214 gold) a book of Maledictions (275 gold) (0, 0, D:8) 4 stones (2, 2, D:8) a stone (3, -1, D:8) a +0 whip 2 stones (4, 37, D:8) 8 sling bullets (5, 45, D:8) a wand of polymorph (7) (8, 19, D:8) 23 bolts (11, 45, D:8) 30 stones (12, 33, D:8) a +0 giant spiked club a +0 giant club (14, 0, D:8) a +0 leather armour (14, 49, D:8) 29 stones (16, 35, D:8) 32 sling bullets (18, 10, D:8) a +0 ring mail (25, 0, D:8) an uncursed ring of attention (49, 18, D:8) a +0 dagger a +0 chain mail (49, 24, D:8) an arrow (49, 25, D:8) an arrow (49, 27, D:8) 2 arrows (49, 29, D:8) a +0 shortbow 21 arrows (53, 32, D:8) a cursed -2 hand axe (54, -1, D:8) a +0 ring mail (55, 32, D:8) a +0 mace a cursed +0 dagger (56, 32, D:8) a +0 leather armour (59, 8, D:8) 8 curare-tipped darts (63, 32, D:8) 18 stones Level 9 of the Dungeon [Shop] Vehirev's Antique Armour Shop a +0 robe (18 gold) a +1 scale mail of poison resistance (351 gold) a +0 cloak (121 gold) the +1 scale mail of Terror {-Cast +Blink rN+} (545 gold) It protects you from negative energy. It lets you blink. It prevents spellcasting. a +0 robe (18 gold) a +0 leather armour (54 gold) a +1 helmet (310 gold) a +0 plate armour (621 gold) a +0 plate armour (621 gold) a +1 pair of boots (310 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) (0, 0, D:9) 21 stones (33, -24, D:9) a +2 pair of boots (35, 9, D:9) a +0 leather armour (35, 10, D:9) a +0 club 3 boomerangs a +0 leather armour (36, 9, D:9) a +0 flail (36, 10, D:9) a +1 halberd of venom a +0 plate armour (40, 3, D:9) 27 stones (49, -4, D:9) a +0 pair of gloves (49, 5, D:9) a cursed +0 mace a +0 leather armour (50, 5, D:9) a +0 club a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 leather armour (51, -8, D:9) a +0 war axe a +0 ring mail (51, 4, D:9) a +0 hand axe a +0 chain mail (52, -9, D:9) a +0 leather armour (52, -8, D:9) a +0 whip a +0 chain mail a +0 leather armour (53, -8, D:9) a +0 dagger a +0 robe (67, -19, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of teleportation (4, -41, D:10) a +0 club (5, -27, D:10) 25 sling bullets (5, -10, D:10) the +7 trident "Wyroga Dorur" {antimagic, *Contam +Rage rPois rC+++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It renders you almost immune to cold. It protects you from poison. It lets you go berserk. It causes magical contamination when unequipped. (13, -37, D:10) a +0 giant spiked club (17, -22, D:10) 16 poisoned darts (31, -17, D:10) a +0 giant club (36, -9, D:10) 20 stones (36, 0, D:10) 27 sling bullets (41, -37, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Vuis's Antique Weapon Shop a +3 flail of draining (419 gold) a +5 vorpal hand crossbow (579 gold) a +3 trident of venom (381 gold) the +9 scythe of the Coward {spect, rN+ Dex+2} (1222 gold) It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+2). It protects you from negative energy. a +1 quarterstaff of speed (342 gold) a +2 demon blade of venom (540 gold) a +0 hand axe of electrocution (171 gold) the +7 hand crossbow of Malaise {freeze, MR+ Int+3 SInv} (1159 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the +4 hand axe "Buavur" {vorpal, rPois Str+4} (793 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. the +7 long sword "Saselext" {vorpal, rC- Dex+3 Stlth+} (887 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to cold. It makes you more stealthy. the +10 zealot's sword {holy, *Rage rN+ EV+3} (1897 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +2 dagger of venom (259 gold) a +2 vorpal halberd (324 gold) [Shop] Ledwev's Book Emporium a book of Maledictions (375 gold) a book of Geomancy (525 gold) a book of Hexes (750 gold) the Almanac of Twisted Transformation (618 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passwall Transmutation/Earth 2 no c - Gell's Gravitas Translocation 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no a book of the Tempests (1050 gold) a book of Changes (375 gold) a book of Clouds (675 gold) a manual of Slings (1656 gold) the Disquisition on Burning Poison (849 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Conjure Flame Conjuration/Fire 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Spider Form Transmutation/Poison 3 no f - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Flames (525 gold) a book of Clouds (675 gold) the Incunabulum of Attacks and the Traveller (930 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Teleport Other Translocation 3 no c - Hailstorm Conjuration/Ice 4 no d - Irradiate Conjuration/Transmutation 5 no e - Fireball Conjuration/Fire 5 no (0, 0, D:11) a +0 scale mail (6, -36, D:11) a +0 falchion a +0 chain mail a +0 short sword a +0 leather armour (6, -35, D:11) a +0 club (7, -36, D:11) a cursed -1 mace a +0 club a cursed +0 leather armour a +0 flail a +0 leather armour (8, -37, D:11) a +0 dagger a +0 robe a +0 trident a +0 chain mail (8, -35, D:11) a +1 glaive of freezing a +0 chain mail a +0 hand axe a cursed +0 leather armour (9, -27, D:11) an arrow (10, -25, D:11) a +0 shortbow 15 arrows (13, -41, D:11) a cursed +0 trident a +2 fustibalus of freezing 15 stones a +0 robe (17, -46, D:11) a +0 shortbow 17 arrows (17, -27, D:11) a +1 scimitar of flaming (18, -27, D:11) a book of Flames (19, -43, D:11) an arrow (19, -29, D:11) an uncursed staff of air (19, -28, D:11) Fossesh's Handbook of Evil Orientation Spells Type Level Known a - Pain Necromancy 1 no b - Excruciating Wounds Necromancy 5 no c - Summon Forest Summoning/Translocation 5 no d - Simulacrum Ice/Necromancy 6 no (20, -42, D:11) 2 arrows (20, -28, D:11) a +0 longbow 21 arrows (20, -27, D:11) 2 large rocks a +0 spear a +0 robe (20, -26, D:11) an arrow (20, -24, D:11) an arrow (20, -23, D:11) a large rock an arrow (21, -23, D:11) an arrow (25, -18, D:11) a +0 trident (30, -20, D:11) a +0 rapier (32, -18, D:11) a +0 spear a +0 robe (33, -18, D:11) an arrow (34, -25, D:11) 26 stones (34, -24, D:11) a +0 long sword a +0 plate armour (34, -19, D:11) a +0 ring mail (34, -16, D:11) 2 arrows (34, -13, D:11) a +0 flail (34, -5, D:11) 16 sling bullets (35, -15, D:11) an arrow (36, -15, D:11) an arrow (37, -24, D:11) 16 stones (38, -40, D:11) a +0 club (38, -37, D:11) 23 arrows (39, -40, D:11) a +0 whip of electrocution (40, -27, D:11) a +0 club (40, -15, D:11) a +0 flail a +0 chain mail (41, -42, D:11) a +1 flail of holy wrath a +0 plate armour (41, -12, D:11) a cursed +0 giant club (42, -11, D:11) a +0 trident (43, -44, D:11) 2 large rocks (44, -10, D:11) a +0 dire flail a +0 plate armour (45, -10, D:11) a +0 club a +0 scale mail of poison resistance (45, -9, D:11) a +0 club (46, -6, D:11) a +0 club (47, -38, D:11) a +0 flail (50, -42, D:11) a +0 giant club (50, -23, D:11) a +0 short sword a +0 chain mail (51, -24, D:11) a +3 short sword (51, -23, D:11) a +0 glaive a +0 chain mail (52, -10, D:11) a +0 dagger a +0 leather armour (54, -45, D:11) a +0 battleaxe a +0 chain mail (54, -11, D:11) a +1 vampiric hand axe a +0 scale mail (55, -43, D:11) a +0 flail (56, -48, D:11) a +0 long sword (56, -12, D:11) a +0 leather armour (58, -30, D:11) a +0 great sword (58, -15, D:11) a +0 giant club (60, -39, D:11) a +0 ring mail (64, -2, D:11) a +0 giant club a +0 dire flail Level 12 of the Dungeon [Shop] Xosuluit's Weapon Emporium a +5 antimagic hand axe (468 gold) a +1 rapier of venom (153 gold) a +4 morningstar of protection (348 gold) the +11 scimitar "Nofoe" {flame, rElec Stlth+} (1027 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It makes you more stealthy. a +1 quarterstaff of distortion (221 gold) the +8 spear "Qias" {venom, Dex+4} (767 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +3 hunting sling of freezing (256 gold) a +6 rapier of speed (572 gold) the +6 long sword "Sarcophage" {vamp, rPois Str+2} (726 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from poison. a +2 triple crossbow of flaming (390 gold) [Shop] Ismujeunk's Weapon Emporium a +4 triple crossbow of flaming (480 gold) a +2 whip of electrocution (218 gold) 21 stones (25 gold) a +0 quarterstaff of speed (168 gold) 4 datura-tipped darts (19 gold) the +9 glaive "Ytsetir" {speed, Str+4} (958 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). a +2 war axe of flaming (219 gold) the cursed +3 quarterstaff "Felagous" {flame, +Inv rElec MR+} (549 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. the +6 hand axe of the Onslaught {venom, +Rage Stlth+} (562 gold) It poisons the flesh of those it strikes. It lets you go berserk. It makes you more stealthy. 14 arrows (33 gold) a +2 shortbow of flaming (208 gold) a +1 hand crossbow of flaming (159 gold) (0, 0, D:12) 12 gold pieces (3, -10, D:12) 10 gold pieces (9, 34, D:12) 20 gold pieces (17, -7, D:12) 12 gold pieces (18, -10, D:12) 16 gold pieces (34, 26, D:12) 13 gold pieces (36, -6, D:12) 7 gold pieces (36, -1, D:12) a wand of acid (10) (37, -5, D:12) 20 gold pieces (45, -3, D:12) a +0 robe a cursed +5 flail a +0 robe a +0 war axe (46, -1, D:12) a +0 robe a +1 halberd a +0 robe a +1 long sword (47, -1, D:12) 6 gold pieces (still there?) a +0 robe (still there?) a +5 halberd of freezing (still there?)