p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 arrows Level 3 of the Dungeon (14, -8, D:3) a +0 club (14, -7, D:3) a +1 flail of protection (17, -2, D:3) 14 arrows Level 4 of the Dungeon (10, 7, D:4) a +0 dagger (11, 7, D:4) a cursed +0 dagger (11, 9, D:4) a +0 club (12, 6, D:4) a +0 helmet a +0 animal skin a +0 spear (12, 7, D:4) a +0 club a +0 club a +0 club (15, -14, D:4) 18 arrows (15, -4, D:4) 27 stones (29, -32, D:4) a +0 giant club (31, 18, D:4) 16 arrows (36, 16, D:4) a +0 giant club (37, -14, D:4) a wand of polymorph (5) (39, -13, D:4) an adder corpse (39, -2, D:4) a +0 giant club a +0 short sword (41, -17, D:4) a +0 leather armour (41, -7, D:4) a quokka corpse (skeletalised by now) (41, -2, D:4) a +0 dagger (42, 2, D:4) a +0 spear (43, -8, D:4) a +0 short sword (45, -27, D:4) a +0 robe (53, -5, D:4) a +0 club (53, -4, D:4) a +0 dagger a +0 robe a +0 whip (54, -4, D:4) a +0 dagger (56, -26, D:4) a +0 giant club (58, 5, D:4) a +0 cloak (60, 1, D:4) a +0 mace (60, 2, D:4) the +6 mace "Gugur" {flame, rElec rC- Str+8 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It makes you less stealthy. (61, -4, D:4) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (61, 0, D:4) the +2 mace of Tuof {flame, rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. (61, 1, D:4) a +0 mace (61, 2, D:4) a +0 mace of draining (61, 3, D:4) a +0 mace (61, 4, D:4) a +0 mace (62, 0, D:4) a +0 mace (62, 1, D:4) a +0 mace (62, 2, D:4) a +0 mace (62, 3, D:4) a +0 mace (63, -9, D:4) a +0 mace (63, 1, D:4) a +0 mace (63, 2, D:4) a +0 mace (63, 4, D:4) a +0 mace