p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -4, D:1) 20 arrows (7, 2, D:1) a +0 short sword (7, 16, D:1) a +0 mace (11, 3, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) 25 stones (10, -37, D:2) 26 stones (10, -7, D:2) a +0 dagger (14, -21, D:2) 24 arrows (40, -15, D:2) a +0 robe (53, -3, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (4, 7, D:3) a +0 club (16, -3, D:3) 2 stones (16, -1, D:3) 2 stones (16, 3, D:3) a +0 club a +0 hunting sling 15 stones (22, 56, D:3) 24 stones (28, 40, D:3) 19 stones (33, 37, D:3) a cursed +0 ring mail (33, 41, D:3) a +0 club (34, 11, D:3) 24 stones (38, 4, D:3) a +0 short sword (39, 10, D:3) a +0 hunting sling (45, -2, D:3) a +0 club (48, 14, D:3) a +0 club (49, -3, D:3) 19 arrows (50, 48, D:3) a +0 whip a cursed +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -2, D:4) a +0 short sword (28, -33, D:4) a +0 hand axe a cursed -1 scale mail (28, -29, D:4) a +0 giant club (43, -29, D:4) 6 javelins (46, -22, D:4) 31 arrows (50, -4, D:4) 2 arrows (51, -2, D:4) a +0 shortbow 9 arrows (53, -12, D:4) a cursed -3 hunting sling Level 5 of the Dungeon (6, 14, D:5) a +0 whip a +0 scale mail a +0 whip a +0 leather armour a +0 chain mail (21, 4, D:5) a scroll of amnesia (28, 26, D:5) a scroll of amnesia (30, 12, D:5) 17 stones (31, 37, D:5) the +1 robe of Somewhere Else {rC- rN+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. (32, 36, D:5) 13 poisoned darts (35, 11, D:5) a +0 flail a +0 ring mail a +0 hand axe a +0 short sword a +0 hand axe a +0 short sword a +0 ring mail (36, 11, D:5) a +0 dagger a cursed -1 robe (42, 24, D:5) a +0 club (42, 25, D:5) a +0 dagger a +0 robe a +0 giant club (43, 25, D:5) a +0 ring mail (44, 25, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 leather armour (31, -42, D:6) 14 sling bullets (43, -28, D:6) a +0 giant club (43, 3, D:6) the +7 dagger "Icluot" {elec, rElec rPois rF- MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (46, -3, D:6) a +2 flail of holy wrath a cursed +0 scale mail a +0 mace a +0 chain mail (46, -2, D:6) a +0 dagger a +0 dagger a +0 robe (48, -20, D:6) 2 scrolls of noise (56, -12, D:6) a +0 spear (70, -34, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a necrophage corpse (2, 20, D:7) the +5 quarterstaff of the Pure Beggars {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (6, 16, D:7) a +0 hand axe (30, 9, D:7) a +0 dagger a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 10, D:7) a +0 dagger a +0 hand crossbow 15 bolts a +0 whip a +0 club a big kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, 9, D:7) a +0 giant club a kobold corpse (skeletalised by now) an ogre corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 9, D:7) a cursed +0 hand axe a cursed -1 flail a cursed +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 10, D:7) a +0 flail an orc corpse (skeletalised by now)