p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 19, D:1) a +0 hunting sling (10, 3, D:1) 18 stones (10, 15, D:1) a +0 leather armour (10, 45, D:1) a +0 short sword (12, 45, D:1) 2 stones a cursed -2 dagger (14, 40, D:1) a potion of magic (16, -1, D:1) a +0 scale mail (18, 28, D:1) a +0 club (19, 46, D:1) 22 stones (19, 47, D:1) 26 stones (25, 37, D:1) a +0 chain mail (31, 13, D:1) a +0 club (39, 37, D:1) a +2 robe of magic resistance (40, 23, D:1) a cursed -3 short sword (44, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (2, -29, D:2) a +0 hand axe (7, -22, D:2) 29 sling bullets (13, -30, D:2) a +2 dagger of speed (21, -34, D:2) 22 sling bullets (33, -20, D:2) a +0 club (34, 2, D:2) a +0 scale mail (43, 6, D:2) 7 stones (45, -2, D:2) a +0 long sword (52, -2, D:2) a +0 whip (54, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 29, D:3) a +0 club (19, 1, D:3) a +0 mace (20, 6, D:3) 11 arrows (20, 11, D:3) 21 stones (21, 12, D:3) a +0 leather armour (22, 0, D:3) 25 stones (24, 8, D:3) a book of Conjurations (25, 7, D:3) 6 gold pieces (28, 20, D:3) 10 bolts (28, 49, D:3) 17 arrows (29, 3, D:3) 26 stones (36, 0, D:3) 20 stones (36, 5, D:3) a +0 whip (37, 5, D:3) a +0 whip (39, 40, D:3) a +0 club (47, 27, D:3) 18 arrows (48, -3, D:3) 14 stones (52, 35, D:3) a +0 spear (54, 16, D:3) 14 poisoned darts Level 4 of the Dungeon (0, 0, D:4) an arrow (2, 27, D:4) a +0 ring mail (6, 11, D:4) 4 gold pieces (7, 11, D:4) 8 gold pieces (16, 0, D:4) a scroll of noise (30, 20, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing a +0 robe (1, -8, D:5) a +0 robe (5, 7, D:5) a cursed -3 whip (7, -16, D:5) 18 stones (7, -8, D:5) a +0 scale mail (23, 13, D:5) a +0 shortbow 3 arrows (23, 16, D:5) 2 arrows (23, 20, D:5) an arrow (24, 17, D:5) 9 arrows (27, -13, D:5) a +1 ring mail of cold resistance (33, 16, D:5) a poisoned dart (34, 11, D:5) a +0 hand axe a cursed -1 club (35, 11, D:5) a +0 dagger a cursed -2 robe a +0 dagger 3 poisoned darts a +0 ring mail (35, 12, D:5) a poisoned dart (36, 11, D:5) a +0 hand axe a +0 ring mail 2 stones (45, -5, D:5) 17 stones (47, 9, D:5) a +0 chain mail (48, -15, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) 30 arrows (1, 30, D:6) a wand of disintegration (14) (3, 31, D:6) 13 stones (17, 25, D:6) a +0 robe (17, 28, D:6) 5 large rocks (25, 9, D:6) a +3 leather armour (28, 19, D:6) a +0 spear (28, 20, D:6) a +0 flail (29, 19, D:6) a +0 halberd (30, 19, D:6) a +0 leather armour (30, 20, D:6) a cursed -1 spear (30, 21, D:6) a +0 dagger a +0 robe (31, 20, D:6) a +0 whip (33, 29, D:6) a +0 rapier (38, 20, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (8, -10, D:7) a cursed -3 club a +0 morningstar a +0 ring mail (9, -10, D:7) a +0 dagger a +0 robe (10, -43, D:7) 25 bolts (12, -30, D:7) a +0 dagger a +0 robe (12, -29, D:7) a +0 long sword 2 boomerangs (13, -43, D:7) 5 large rocks (14, -24, D:7) a +0 dagger (23, -11, D:7) 20 stones (28, -30, D:7) an arrow (29, -30, D:7) a +0 shortbow 25 arrows Level 8 of the Dungeon [Shop] Fapsem's Jewellery Shoppe an uncursed ring of magical power (260 gold) a +6 ring of dexterity (760 gold) the ring of Ethics {+Fly Str+6} (482 gold) [ring of flight] It affects your strength (+6). It lets you fly. an uncursed ring of ice (325 gold) the ring "Cinem" {rF+ rN+ Int-4 SInv} (416 gold) [ring of protection from fire] It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It lets you see invisible. an uncursed ring of flight (227 gold) an uncursed amulet of magic regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) the ring "Pownotz" {rN++ EV+4} (695 gold) [ring of evasion] It affects your evasion (+4). It greatly protects you from negative energy. an uncursed ring of stealth (227 gold) an uncursed ring of magical power (260 gold) (0, 0, D:8) a +0 dagger (16, -10, D:8) a +0 short sword (19, -7, D:8) a +0 robe a cursed +4 flail (20, -7, D:8) a +1 robe of the Archmagi a +0 great sword (21, -11, D:8) a +0 halberd (21, -6, D:8) a +0 robe a +3 halberd (22, -10, D:8) 3 poisoned darts a +0 leather armour a +0 flail (22, -8, D:8) a poisoned dart (22, -7, D:8) a poisoned dart (22, -6, D:8) a poisoned dart (24, -36, D:8) a -1 spear a +0 animal skin (24, -30, D:8) a +0 giant spiked club (25, 13, D:8) a book of Conjurations (26, -5, D:8) 20 stones a cursed -2 war axe (26, -4, D:8) a +0 trident (27, -5, D:8) 7 poisoned darts a +0 club (27, -4, D:8) a +0 flail of protection (31, -31, D:8) a +0 long sword (32, -4, D:8) a +0 hand axe (34, 23, D:8) 13 arrows (36, 22, D:8) a +0 trident (39, -5, D:8) 11 stones a +0 scale mail a +2 flail of holy wrath (42, -8, D:8) a +0 dagger (49, -2, D:8) a +0 robe (58, -11, D:8) a +0 plate armour (58, -10, D:8) the +1 ring mail of Pepa {Stlth+} It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) 23 stones (9, 8, D:9) 15 stones (15, 4, D:9) 12 stones (16, -23, D:9) 25 stones (26, 17, D:9) a +0 spear (27, 17, D:9) a +0 halberd (28, 16, D:9) a +0 spear a +0 scale mail (28, 17, D:9) a +0 flail (29, 2, D:9) a +0 short sword a +0 robe a +4 dagger a +0 robe (32, 12, D:9) a wand of disintegration (10) (33, 0, D:9) an uncursed staff of earth (34, -22, D:9) a +0 giant club (47, 2, D:9) 17 bolts Level 10 of the Dungeon [Shop] Icwiec's Weapon Emporium the +2 dagger of Kindness {flame, rElec rN+} (381 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. 3 large rocks (25 gold) a +3 fustibalus of freezing (528 gold) the cursed +2 mace of Instant Death {flame, +Fly Str+3 Int+4} (434 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It lets you fly. It has a curse placed upon it. the +6 long sword of Qose {antimagic, rN+ Int+3 Dex-2} (645 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from negative energy. a +1 dagger of draining (127 gold) a +0 club (12 gold) 22 stones (26 gold) 12 stones (14 gold) (0, 0, D:10) a book of Changes (1, -9, D:10) 14 arrows (4, -44, D:10) a +0 giant club (17, -44, D:10) a +0 mace (17, -39, D:10) a +0 morningstar a +0 plate armour (18, -40, D:10) a +0 dagger a +0 robe (18, -39, D:10) a +0 short sword (18, -14, D:10) 2 javelins (19, -18, D:10) a javelin a +0 robe a +0 long sword (19, -16, D:10) a +0 giant club a +0 giant spiked club (19, -10, D:10) a javelin (20, -16, D:10) a +0 robe a +4 dire flail (20, -9, D:10) a javelin (25, -12, D:10) 2 javelins a +0 robe a +3 battleaxe (26, -15, D:10) a +0 giant spiked club (28, -49, D:10) 15 stones (32, -12, D:10) a javelin (32, 1, D:10) a +0 giant club (33, -43, D:10) a +0 ring mail 12 sling bullets a +0 spectral quarterstaff a +0 hunting sling (33, -41, D:10) a sling bullet (33, -40, D:10) a sling bullet (36, -33, D:10) a potion of curing (37, -32, D:10) a potion of mutation (39, -4, D:10) a cursed -1 dagger (41, -45, D:10) an arrow (42, -46, D:10) an arrow (43, -50, D:10) an arrow (43, -49, D:10) an arrow (43, -47, D:10) 2 arrows (43, -5, D:10) a +0 whip (44, -52, D:10) a +0 shortbow 8 arrows (50, -13, D:10) a +0 shortbow 14 arrows (53, -10, D:10) a +0 shortbow 22 arrows (54, -11, D:10) 4 arrows (55, -12, D:10) 3 arrows (55, -10, D:10) an arrow (56, -13, D:10) an arrow (56, -10, D:10) an arrow (57, -14, D:10) an arrow (58, -16, D:10) an arrow (58, -15, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 1, D:11) a +0 great sword (5, -23, D:11) 2 arrows (6, -23, D:11) an arrow (8, -23, D:11) an arrow (9, -23, D:11) 2 arrows (9, -22, D:11) a +0 shortbow 14 arrows (10, -24, D:11) a +0 shortbow 17 arrows (10, -23, D:11) a +0 shortbow 20 arrows (10, -22, D:11) a +0 shortbow a +0 shortbow 35 arrows (11, -3, D:11) a +0 kite shield (11, 2, D:11) 2 large rocks a +0 dagger a +0 robe (11, 3, D:11) a +0 giant club a +0 giant club (12, 2, D:11) a large rock (12, 3, D:11) a +0 whip a +0 falchion a +0 leather armour (13, 1, D:11) an arrow a large rock (13, 3, D:11) a +0 club a +0 leather armour a +0 whip a +0 ring mail (14, 2, D:11) an arrow (15, 1, D:11) 2 arrows (16, 0, D:11) 2 arrows (17, -1, D:11) 2 arrows (18, -2, D:11) 7 arrows (18, -1, D:11) a +0 shortbow 9 arrows (19, -3, D:11) a +0 shortbow a +0 shortbow 44 arrows (20, -2, D:11) a +1 shortbow of flaming 18 arrows (22, -4, D:11) a cursed -1 robe 6 arrows a +0 shortbow (24, -4, D:11) 3 arrows (25, -5, D:11) an arrow (27, -6, D:11) 4 large rocks (27, -5, D:11) 2 arrows (29, -4, D:11) an arrow (31, -2, D:11) a +0 club (32, -1, D:11) 3 scrolls of random uselessness (33, -22, D:11) 14 arrows (34, -26, D:11) a +0 giant club (35, -26, D:11) a +0 flail a +0 chain mail (45, 10, D:11) a +0 arbalest (50, -21, D:11) 13 stones (51, -10, D:11) 22 arrows (52, -21, D:11) 19 stones Level 12 of the Dungeon [Shop] Caris's Antique Weapon Shop a +3 great sword of draining (918 gold) a +0 longbow of flaming (323 gold) the +7 glaive of Xiky {vorpal, rElec rC+ MR-} (1968 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 great mace of protection (473 gold) the +10 long sword "Vevism" {vamp, rPois Str+2} (2428 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from poison. a +1 short sword of electrocution (464 gold) the +5 double sword of Untimely Demise {pain, rF+} (2448 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. a +0 long sword of holy wrath (265 gold) (0, 0, D:12) 22 stones (0, 4, D:12) 17 arrows (0, 29, D:12) a +0 leather armour (3, 13, D:12) a +0 ring mail (16, -2, D:12) 7 boomerangs (17, -6, D:12) a +0 robe (17, 12, D:12) 20 sling bullets (26, 6, D:12) a +0 robe (32, 33, D:12) a +0 robe (33, 24, D:12) a +1 halberd of flaming (34, 25, D:12) a +0 whip a +0 spear a +0 scale mail a +0 buckler (34, 26, D:12) a +0 flail (35, 3, D:12) a +3 falchion a +0 robe (37, 2, D:12) a +3 long sword of freezing a +0 robe a cursed +0 battleaxe a +0 robe (38, 27, D:12) a +0 spear Level 1 of the Orcish Mines [Shop] Tym Tykk's Assorted Antiques a scroll of teleportation (84 gold) a wand of polymorph (13) (420 gold) a potion of curing (84 gold) a wand of random effects (13) (210 gold) a +0 arbalest (126 gold) a +0 dagger (56 gold) the +6 morningstar of Massacring {freeze, MP-9 Str+5} (1041 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your magic capacity (-9). a scroll of random uselessness (28 gold) a +0 hand axe (84 gold) (0, 0, Orc:1) a +0 spear (1, -2, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 flail (1, 1, Orc:1) a cursed -3 halberd (2, -1, Orc:1) a +0 flail (2, 0, Orc:1) a +0 leather armour a +0 whip (3, 0, Orc:1) a +0 spear (15, -36, Orc:1) a +0 leather armour a +0 flail (16, -36, Orc:1) a +2 whip of electrocution a +0 hand axe a +0 whip (16, -34, Orc:1) a +0 chain mail a +0 glaive (17, -35, Orc:1) a +0 robe a +0 dagger (17, -34, Orc:1) a +0 giant club (18, -35, Orc:1) a +0 club (19, -35, Orc:1) a +0 plate armour 5 boomerangs a +0 halberd (22, -37, Orc:1) a +0 scale mail (22, -36, Orc:1) a +0 robe a +2 dagger of venom (25, -43, Orc:1) a +0 plate armour a +0 mace (26, -44, Orc:1) a +0 flail of draining (26, -43, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ruebyug's Weapon Shoppe 28 bolts (67 gold) the +6 hand axe of Rerukh {flame, rPois Int+4 SInv} (710 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. a cursed -1 great mace (6 gold) a +0 falchion (36 gold) a +0 giant club (20 gold) a cursed +0 shortbow (1 gold) 21 stones (25 gold) a +0 long sword (42 gold) [Shop] Tanwil's Jewellery Shop an uncursed ring of protection from cold (300 gold) an uncursed ring of ice (300 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of reflection (360 gold) an uncursed ring of protection from fire (300 gold) a +6 ring of intelligence (702 gold) an uncursed amulet of reflection (360 gold) the ring of Dolyr {rPois Int+2} (374 gold) [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. an uncursed ring of see invisible (180 gold) [Shop] Huog's Weapon Boutique a +0 scimitar (48 gold) a +3 battleaxe of electrocution (398 gold) the +10 dagger of Marogruy {vorpal, rC+ Str+4 Int+6} (1056 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+6). It protects you from cold. a +0 hand crossbow of freezing (99 gold) a +0 halberd (48 gold) a +0 mace (36 gold) a +0 halberd (48 gold) the +8 storm bow {elec, penet} (698 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. [Shop] Mug Atsi's Jewellery Shoppe an uncursed amulet of guardian spirit (480 gold) a cursed +6 ring of intelligence (888 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of fire (400 gold) an uncursed ring of see invisible (240 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of stealth (280 gold) a +6 ring of dexterity (936 gold) an uncursed amulet of the acrobat (480 gold) the amulet of the Magpie {Spirit +Blink Stlth+} (748 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you blink. It makes you more stealthy. an uncursed amulet of the acrobat (480 gold) (0, 0, Orc:2) a cursed +0 flail (0, 16, Orc:2) a +0 club a +1 robe of positive energy (1, -2, Orc:2) a cursed -3 glaive 6 boomerangs a +0 chain mail (1, -1, Orc:2) a +0 dagger a +0 ring mail a +3 dagger a +0 robe (2, 21, Orc:2) a +0 giant club (2, 23, Orc:2) a +0 giant club a +0 dagger (2, 24, Orc:2) a +0 dagger a cursed +0 robe (2, 27, Orc:2) a +0 giant spiked club (3, 22, Orc:2) a +0 flail (3, 23, Orc:2) a +0 giant club a cursed +0 giant club (3, 24, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 0, Orc:2) a +0 club a +0 robe (7, 4, Orc:2) a +0 giant club a +0 giant club (9, 46, Orc:2) a +1 leather armour of fire resistance (9, 47, Orc:2) a +0 dagger a cursed +0 robe (10, 2, Orc:2) a +0 giant club a +0 giant spiked club (10, 46, Orc:2) a +0 long sword a +0 plate armour (10, 47, Orc:2) a +0 mace of holy wrath a +0 ring mail a +0 hand axe (11, 1, Orc:2) a +0 giant spiked club (12, 2, Orc:2) a +0 flail a +0 robe (12, 42, Orc:2) a +0 leather armour (13, 0, Orc:2) a +0 giant club (13, 41, Orc:2) a +0 mace a +0 chain mail (14, 41, Orc:2) a +0 club a +0 mace of protection a +0 dagger a +0 robe (18, 5, Orc:2) a +0 giant spiked club a +0 long sword a +0 plate armour a +0 giant club (19, 3, Orc:2) a +0 dagger 5 boomerangs a +0 dagger a +0 robe (19, 4, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (20, 3, Orc:2) a +2 dagger of draining a +0 robe (20, 4, Orc:2) a +0 giant club a +0 giant club (23, 4, Orc:2) a +0 giant spiked club (23, 46, Orc:2) a +0 giant club (26, 43, Orc:2) a +0 giant club (26, 45, Orc:2) a +0 giant spiked club (27, 19, Orc:2) an uncursed ring of protection from magic (33, 22, Orc:2) a +0 giant spiked club a +0 dire flail (34, 20, Orc:2) a +0 flail a +0 robe (34, 21, Orc:2) a +0 giant spiked club (34, 22, Orc:2) a +0 giant spiked club a +0 giant spiked club (35, 20, Orc:2) a cursed -2 giant club a +0 dire flail (35, 21, Orc:2) a +0 giant club (36, 19, Orc:2) a cursed +0 dire flail a cursed -2 giant club a +0 giant club a +0 giant club (36, 20, Orc:2) a +0 giant club a +0 great mace a cursed +0 giant club a +0 giant club a +0 dire flail a +0 dire flail a +0 dire flail a cursed -3 dire flail (36, 21, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (37, 19, Orc:2) a +0 giant club a +0 giant club a +0 giant club (37, 20, Orc:2) a +0 giant club a +0 giant club (42, 33, Orc:2) a +0 vampiric dagger a +0 robe (43, 33, Orc:2) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (43, 34, Orc:2) a +0 dagger a +0 robe (43, 35, Orc:2) a +0 dagger a +1 robe of cold resistance a +1 dagger of venom a +0 robe (44, 32, Orc:2) a +0 hand axe a +2 chain mail of fire resistance a +0 mace (45, 36, Orc:2) a +0 whip 5 silver boomerangs a +0 chain mail (45, 37, Orc:2) a cursed -2 dagger a +0 robe (50, 44, Orc:2) a cursed -3 dire flail a cursed -3 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 poisoned darts (13, -6, Lair:1) 14 stones (14, -8, Lair:1) 27 stones (14, -7, Lair:1) 18 stones (16, -1, Lair:1) 21 stones (23, 4, Lair:1) an uncursed ring of positive energy (25, -8, Lair:1) a +0 dagger of venom (29, -17, Lair:1) a +0 chain mail (29, 14, Lair:1) a +0 morningstar (36, 30, Lair:1) a +0 scale mail (50, 9, Lair:1) 26 stones (52, 18, Lair:1) a +0 scale mail (55, -26, Lair:1) a +0 leather armour (64, -14, Lair:1) a +0 short sword (64, 6, Lair:1) 28 stones Level 2 of the Lair of Beasts (3, 11, Lair:2) 24 stones (13, 58, Lair:2) a wand of flame (20) (19, 45, Lair:2) an uncursed ring of protection from cold (31, 47, Lair:2) 17 arrows (47, 2, Lair:2) a book of Geomancy (48, 17, Lair:2) a cursed +0 chain mail (51, 13, Lair:2) 12 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a curare-tipped dart (9, 0, Lair:3) a curare-tipped dart (11, 0, Lair:3) a curare-tipped dart (11, 24, Lair:3) 13 arrows (20, -18, Lair:3) 23 bolts (20, -6, Lair:3) a +0 ring mail (32, -2, Lair:3) a +0 long sword (34, -4, Lair:3) 19 arrows (39, -21, Lair:3) a +1 battleaxe of electrocution a +1 leather armour of poison resistance (40, 33, Lair:3) a +0 dagger of pain (43, -1, Lair:3) a curare-tipped dart (43, 3, Lair:3) a curare-tipped dart (43, 5, Lair:3) a curare-tipped dart (43, 34, Lair:3) a +0 plate armour (51, -4, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 gold pieces (0, 2, Lair:4) 13 gold pieces (1, -1, Lair:4) 6 gold pieces (1, 1, Lair:4) 23 gold pieces (1, 2, Lair:4) 7 gold pieces (2, 0, Lair:4) 9 gold pieces (3, 10, Lair:4) a wand of flame (22) (4, 2, Lair:4) 9 gold pieces (6, 1, Lair:4) 14 gold pieces (6, 28, Lair:4) 15 gold pieces (9, 4, Lair:4) 14 gold pieces (16, 31, Lair:4) 13 gold pieces (18, 46, Lair:4) 14 gold pieces (26, 5, Lair:4) 18 gold pieces (40, 11, Lair:4) 20 gold pieces (45, 10, Lair:4) 15 gold pieces (46, 11, Lair:4) 23 gold pieces (46, 20, Lair:4) 14 gold pieces (48, 8, Lair:4) 11 gold pieces (55, 39, Lair:4) 15 gold pieces