p0werm0de Level 1 of the Dungeon (7, 7, D:1) a +0 whip (10, 1, D:1) a +0 club (19, 18, D:1) a +0 robe (24, 4, D:1) a +0 robe (27, -4, D:1) a +0 dagger (33, 32, D:1) 16 gold pieces (45, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -4, D:2) a +0 scale mail (3, 1, D:2) a +0 dagger (4, -10, D:2) a +0 club (5, 4, D:2) a +0 hand axe (6, -16, D:2) 23 stones (8, -14, D:2) 16 bolts (14, 2, D:2) a +0 club (17, -11, D:2) a +0 club a +0 robe (19, -6, D:2) 14 stones (19, 4, D:2) 24 stones (20, -11, D:2) a stone (20, -10, D:2) a stone (31, -18, D:2) 2 boomerangs (37, -31, D:2) a +0 short sword (38, -3, D:2) 6 boomerangs (42, -21, D:2) a +0 short sword Level 3 of the Dungeon (7, -1, D:3) a cursed -2 whip a +0 falchion a +0 ring mail (7, 0, D:3) a +0 mace (8, -2, D:3) 25 arrows (8, -1, D:3) a +0 short sword a +0 club a +0 whip a +0 club (8, 0, D:3) a +0 flail a +2 whip of electrocution (9, 0, D:3) a +2 dagger of venom (16, 2, D:3) 16 stones (16, 31, D:3) an uncursed amulet of the acrobat (17, 30, D:3) a +0 rapier (19, 7, D:3) 20 stones (26, -4, D:3) 16 stones (26, 33, D:3) a +0 whip a +0 club (39, 5, D:3) a stone (39, 23, D:3) a +0 leather armour (40, 8, D:3) a stone (40, 25, D:3) 5 stones (41, 6, D:3) 4 large rocks (41, 15, D:3) 23 arrows (42, 9, D:3) a stone (42, 10, D:3) 6 large rocks (43, 4, D:3) a scroll of identify (43, 5, D:3) a stone (43, 7, D:3) a stone (46, 12, D:3) a +0 falchion Level 4 of the Dungeon (6, 16, D:4) a +0 whip (7, 10, D:4) a wand of flame (18) (8, 30, D:4) a +0 ring mail (12, 16, D:4) a +0 plate armour (17, -2, D:4) a +0 robe (27, -4, D:4) a +0 scale mail (27, 21, D:4) a scroll of amnesia (29, 13, D:4) a +0 ring mail (32, 5, D:4) a +0 battleaxe a cursed +0 leather armour (32, 6, D:4) a cursed +0 robe (33, 17, D:4) a +0 robe (36, 29, D:4) 7 javelins (36, 34, D:4) a +0 mace (37, 20, D:4) a cursed +0 giant club (46, 21, D:4) a +0 plate armour (48, 28, D:4) a +0 hand axe Level 5 of the Dungeon (8, -35, D:5) an uncursed ring of teleportation (11, -23, D:5) a +0 trident (33, -32, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) 14 poisoned darts (2, 3, D:6) a +0 spear a +0 robe (2, 4, D:6) a +3 long sword a +0 robe a +3 long sword a +0 robe (2, 5, D:6) a +0 short sword a +0 robe a cursed +0 war axe a +0 robe (8, 10, D:6) a +0 ring mail (15, 9, D:6) 12 bolts (15, 24, D:6) 21 arrows (23, 18, D:6) an arrow (24, 17, D:6) an arrow (25, 17, D:6) 2 arrows (26, 16, D:6) an arrow (27, 16, D:6) an arrow (28, 14, D:6) a +0 trident (29, 15, D:6) a +0 shortbow 22 arrows (40, -4, D:6) a wand of random effects (17) (40, 15, D:6) a +0 falchion (41, -9, D:6) an uncursed amulet of guardian spirit (41, -1, D:6) 10 poisoned darts (45, -11, D:6) 13 arrows Level 7 of the Dungeon [Shop] Erruptuts's Armour Shoppe a +0 plate armour (230 gold) a +0 robe of magic resistance (77 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +1 cloak (115 gold) the +2 robe of Imperfection {rF+ Stlth+} (275 gold) It protects you from fire. It makes you more stealthy. (0, 0, D:7) a +0 whip a +0 dagger (0, 1, D:7) a +0 dagger (6, 11, D:7) a +0 club a +0 ring mail a +0 short sword a cursed +0 chain mail a +0 giant club (7, 11, D:7) a +0 war axe a +0 ring mail (16, -6, D:7) a +0 giant club (17, 11, D:7) a +0 robe (31, 1, D:7) a +0 battleaxe a +0 robe (33, 1, D:7) a +0 dagger a +0 leather armour (35, 35, D:7) an uncursed staff of death (37, 38, D:7) a +0 leather armour (38, 38, D:7) a +0 flail a +0 ring mail (40, 38, D:7) a cursed -2 short sword a +0 dagger a +0 whip a cursed +0 giant spiked club a +0 club a +0 dagger a +0 club a +0 short sword (48, 43, D:7) a wand of flame (22) (50, 28, D:7) 23 sling bullets Level 8 of the Dungeon [Shop] Fob Pesa's Antique Armour Emporium a +1 robe of magic resistance (279 gold) a +1 ring mail of positive energy (286 gold) a +2 scale mail of cold resistance (462 gold) the cursed +0 leather armour of Inevitability {+Inv rN++ Str-5 Int+4} (470 gold) It affects your strength (-5). It affects your intelligence (+4). It greatly protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. the cursed +0 scale mail "Wuos" {rElec MR+ Dex+5} (684 gold) It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 robe of fire resistance (279 gold) a +1 scale mail of poison resistance (286 gold) (0, 0, D:8) a +0 giant club (1, 7, D:8) 14 arrows (5, -2, D:8) a +6 ring of dexterity (9, 14, D:8) a +0 ring mail (9, 33, D:8) 22 poisoned darts (12, 41, D:8) a +0 cloak (19, 12, D:8) a +0 spear (20, 14, D:8) a +0 flail (20, 38, D:8) a +0 falchion (21, 15, D:8) a +0 club (25, 23, D:8) 9 gold pieces (25, 24, D:8) 13 gold pieces (26, 23, D:8) 10 gold pieces (26, 25, D:8) 16 gold pieces (27, 25, D:8) 5 gold pieces (35, 2, D:8) a +0 dire flail a +0 robe (35, 3, D:8) a cursed +0 vorpal hand axe a +0 robe (36, 2, D:8) a +0 halberd a cursed +0 robe (37, 15, D:8) 17 arrows (38, 2, D:8) a +0 plate armour (39, 2, D:8) a +0 long sword a +0 robe (40, 19, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 21 bolts (11, 6, D:9) a +0 scale mail (14, 30, D:9) a +0 spear (26, -13, D:9) a +0 scale mail (30, 11, D:9) a +0 giant club (31, 16, D:9) a +0 flail (34, 29, D:9) a +0 quarterstaff (40, 24, D:9) a +0 dagger (40, 25, D:9) a +0 short sword (41, 17, D:9) a +0 robe (44, -7, D:9) a +0 dagger (67, -3, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Fiucuset's Book Shoppe a book of Conjurations (360 gold) a book of Transfigurations (660 gold) a book of the Tempests (840 gold) a book of Power (540 gold) a book of Summonings (840 gold) a book of the Tempests (840 gold) a book of Necromancy (360 gold) a book of Debilitation (480 gold) a book of Fire (780 gold) a book of Burglary (900 gold) [Shop] Ussuow's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of immolation (42 gold) a scroll of summoning (114 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) (0, 0, D:10) the -3 pair of gloves "Suets" {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). (7, 1, D:10) a +0 pair of gloves (22, 36, D:10) a +0 giant spiked club a +0 giant club (23, 24, D:10) a +0 leather armour (29, 42, D:10) 8 poisoned darts (31, 30, D:10) a +0 quarterstaff (39, 13, D:10) a cursed +0 short sword (40, 7, D:10) a +0 scale mail (42, 20, D:10) a +1 dagger of venom (44, 2, D:10) 15 arrows (44, 16, D:10) a +4 battleaxe a +0 plate armour (45, -7, D:10) a +0 dagger (45, 16, D:10) a +0 flail (46, 16, D:10) a +0 flail (57, -10, D:10) a +0 arbalest Level 11 of the Dungeon (1, -43, D:11) an uncursed ring of positive energy (7, -36, D:11) a +0 robe (8, -18, D:11) a phial of floods (8, -14, D:11) 3 javelins (9, -15, D:11) a +0 dagger a +3 scimitar of flaming (10, -16, D:11) a large rock (11, -17, D:11) a large rock (11, -15, D:11) a +0 robe a +0 dagger (16, -46, D:11) a +0 helmet (30, -17, D:11) a +0 scale mail a +0 dagger a +0 dagger (30, -16, D:11) a +0 mace a +0 short sword a +0 ring mail (31, -17, D:11) a +0 falchion a +0 leather armour (40, -13, D:11) a +0 leather armour (42, -18, D:11) a cursed +0 flail a cursed +0 robe (43, -18, D:11) a +3 dagger a +0 robe (43, -17, D:11) a cursed +0 trident a +0 robe (45, -38, D:11) a +0 trident a +0 robe (53, -48, D:11) a book of the Earth (54, 0, D:11) a +0 club a +0 leather armour a +0 club a +0 ring mail a cursed +0 dagger a +0 club a +0 dagger a +0 robe (56, 2, D:11) a +0 robe (58, 1, D:11) a +0 leather armour (59, -42, D:11) a +2 dagger of freezing a +0 robe Level 12 of the Dungeon (0, 0, D:12) 23 bolts (2, -11, D:12) a +0 hand axe a +0 chain mail a +0 club (3, -11, D:12) a +0 mace a +0 club (4, -11, D:12) a +0 club (5, -13, D:12) a +0 short sword (11, -51, D:12) a +0 falchion (13, -28, D:12) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (14, -28, D:12) a +0 dagger a +0 robe (18, -47, D:12) a +0 club (19, -48, D:12) a +1 dagger of electrocution a +0 robe a +0 dagger (19, -47, D:12) a +0 flail a +0 plate armour (34, -49, D:12) 9 arrows (34, -12, D:12) a +0 trident (34, -10, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 falchion (34, -9, D:12) a +0 war axe (41, -48, D:12) a +0 hand axe a +0 leather armour a +0 short sword (41, -47, D:12) a +0 scimitar a +0 chain mail (42, -47, D:12) a +0 hand axe a +0 ring mail (42, -12, D:12) an uncursed staff of poison (45, -26, D:12) a +0 shortbow 14 arrows (45, -25, D:12) a +0 shortbow 2 arrows (46, -25, D:12) an arrow (46, -24, D:12) a +0 longbow 12 arrows (47, -25, D:12) a +0 shortbow 7 arrows (47, -24, D:12) 15 arrows (48, -24, D:12) 5 arrows (49, -24, D:12) an arrow (50, -23, D:12) an arrow (52, -48, D:12) a book of Changes (56, -25, D:12) 2 scrolls of noise the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +1 robe of positive energy (8, -3, Orc:1) a +0 trident of flaming a cursed +0 plate armour (8, -2, Orc:1) a +0 dagger a +0 robe (17, -5, Orc:1) a +0 falchion a +0 scale mail (17, -4, Orc:1) a +0 trident 7 boomerangs of dispersal a +0 plate armour (18, -4, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 leather armour (18, -3, Orc:1) a +0 whip a +0 mace a +0 short sword (19, -3, Orc:1) a +0 broad axe a +0 plate armour a +0 club 5 boomerangs (28, -13, Orc:1) a +0 giant club (35, -7, Orc:1) a +0 robe a +0 dagger (35, -6, Orc:1) a +0 robe a cursed -3 dagger (36, -7, Orc:1) a +0 robe a +0 dagger (36, -5, Orc:1) a +0 chain mail a +0 battleaxe (44, 5, Orc:1) a +0 club a +0 ring mail (45, 4, Orc:1) a +0 chain mail (45, 5, Orc:1) a +0 broad axe a +0 chain mail (45, 6, Orc:1) a +0 giant club a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Tugg's Jewellery Boutique an uncursed ring of stealth (262 gold) the amulet "Tohidgh" {RegenMP rPois} (618 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from poison. an uncursed amulet of regeneration (450 gold) an uncursed ring of flight (262 gold) an uncursed amulet of the acrobat (450 gold) a +4 ring of evasion (540 gold) an uncursed ring of flight (262 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of poison resistance (300 gold) the ring "Furesayn" {+Blink +Fly rElec rC+ Stlth-} (661 gold) [ring of flight] It protects you from cold. It insulates you from electricity. It lets you fly. It lets you blink. It makes you less stealthy. an uncursed ring of protection from cold (375 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of positive energy (300 gold) [Shop] Jeohib's Antique Weapon Shop a +0 broad axe (136 gold) a +0 short sword (102 gold) a +0 spear (102 gold) a +0 falchion (102 gold) a +0 morningstar (136 gold) a +0 dagger (68 gold) a +0 great sword (221 gold) a +0 rapier (136 gold) a +0 halberd (136 gold) [Shop] Imininull's Distillery a potion of curing (33 gold) a potion of lignification (33 gold) a potion of flight (33 gold) a potion of stabbing (44 gold) a potion of haste (110 gold) a potion of stabbing (44 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of resistance (110 gold) a potion of berserk rage (55 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) [Shop] Acesk's Antique Armour Shoppe the +8 plate armour "Purruin" {Str+7 Dex+3} (2275 gold) It affects your strength (+7). It affects your dexterity (+3). a +2 leather armour of cold resistance (475 gold) a +2 chain mail of fire resistance (537 gold) a +2 cloak of magic resistance (537 gold) a +2 plate armour of magic resistance (1000 gold) a +3 ring mail of cold resistance (650 gold) a +1 scale mail of fire resistance (400 gold) (1, -25, Orc:2) a +0 short sword (1, -24, Orc:2) a +0 plate armour a +3 battleaxe (2, -26, Orc:2) a +0 giant club (2, -24, Orc:2) a +0 scale mail a +0 club (8, -23, Orc:2) an arrow (8, -19, Orc:2) a bolt (8, -16, Orc:2) a +0 plate armour a +0 halberd (9, -21, Orc:2) a bolt (9, -20, Orc:2) 23 arrows a +0 shortbow (10, -22, Orc:2) 2 bolts a +0 robe a +0 dagger a +0 chain mail a +0 short sword (10, -21, Orc:2) 2 bolts a +0 club a +0 plate armour a +0 hand axe an arrow (10, -20, Orc:2) a +0 plate armour 8 boomerangs a cursed -2 halberd (10, 1, Orc:2) a +0 dagger a +0 robe (11, -23, Orc:2) a +0 shortbow a +0 short sword a +0 plate armour 4 arrows (11, -22, Orc:2) 25 bolts 20 arrows a +0 plate armour 13 boomerangs a +0 dire flail a +0 plate armour a +0 dire flail a cursed -2 battleaxe a +0 arbalest a +0 shortbow (11, -21, Orc:2) 4 bolts 2 arrows a +0 robe a +0 dagger a cursed +0 ring mail a +0 dagger a +0 short sword (11, -20, Orc:2) a +0 scale mail a +0 flail a +0 robe a +1 dagger of holy wrath a +0 ring mail a +0 war axe a +0 great mace 11 bolts a +0 arbalest a +0 chain mail a +0 trident (11, -19, Orc:2) a +0 morningstar 19 bolts a +0 arbalest (11, 2, Orc:2) a +0 club a +0 leather armour (11, 4, Orc:2) a book of Geomancy (12, -22, Orc:2) a cursed -3 arbalest a +0 mace a +0 great mace a +0 arbalest a +0 broad axe a +0 arbalest 40 bolts (12, -21, Orc:2) 5 arrows a +0 chain mail 4 boomerangs a +0 long sword a +0 shortbow a +0 chain mail a +0 dire flail a +0 plate armour a +0 halberd 10 bolts a +0 mace a +0 arbalest (12, -20, Orc:2) a +0 battleaxe 23 bolts a +0 arbalest (12, -19, Orc:2) a +0 plate armour a +0 scimitar a +0 great mace 41 bolts a +0 arbalest a cursed -3 trident a +0 arbalest (12, 2, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of electrocution a +0 robe (13, -22, Orc:2) a +0 glaive a +0 arbalest a +0 broad axe a +0 arbalest 28 bolts (13, -19, Orc:2) a +0 hand axe 29 bolts a +0 arbalest a +0 trident a +0 arbalest (13, 2, Orc:2) a +0 dire flail a +1 chain mail of fire resistance a +2 falchion of holy wrath a +0 dagger a +0 robe (14, 3, Orc:2) a +0 club a +0 dagger a +0 robe (14, 4, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (29, -11, Orc:2) a +0 plate armour (32, 0, Orc:2) a +0 hand axe (34, 0, Orc:2) a +0 ring mail a +0 falchion (35, 6, Orc:2) a +0 ring mail a +3 battleaxe of flaming (35, 7, Orc:2) a +0 flail a +0 plate armour (36, 6, Orc:2) a +0 plate armour 4 boomerangs a cursed +0 scimitar (36, 7, Orc:2) a +0 robe a +0 dagger (37, 7, Orc:2) a +0 scale mail a +0 short sword (40, 11, Orc:2) a +0 club (46, -18, Orc:2) a +0 mace a +0 arbalest 18 bolts (47, -18, Orc:2) a +0 shortbow 25 arrows (47, -17, Orc:2) a +0 war axe a +0 arbalest 16 bolts (48, -19, Orc:2) a +0 shortbow 2 arrows (48, -18, Orc:2) 3 bolts a +0 shortbow 13 arrows (48, -17, Orc:2) a +0 broad axe a +0 arbalest a cursed -1 arbalest a +0 broad axe 46 bolts (49, -21, Orc:2) a +0 shortbow 19 arrows a +0 dagger a +0 robe (49, -20, Orc:2) a +0 trident a cursed -2 battleaxe a +0 arbalest 14 bolts a +0 trident a +0 plate armour (49, -19, Orc:2) 5 bolts 6 arrows (49, -18, Orc:2) a +0 shortbow 13 arrows (50, -20, Orc:2) 21 arrows (50, -19, Orc:2) a +0 flail a +0 leather armour (50, -18, Orc:2) a +0 broad axe a +0 arbalest 7 bolts (52, -18, Orc:2) 2 bolts (55, -1, Orc:2) a +0 plate armour a +0 glaive (56, -2, Orc:2) a +0 robe a +0 dagger (56, 0, Orc:2) a +0 falchion (57, 0, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (7, -32, Lair:1) a +0 robe (9, -19, Lair:1) 19 arrows (23, 3, Lair:1) 17 gold pieces (25, 0, Lair:1) a potion of degeneration (25, 1, Lair:1) 9 gold pieces (25, 3, Lair:1) 20 gold pieces (26, 0, Lair:1) a potion of lignification (28, -33, Lair:1) a +0 rapier (34, -26, Lair:1) a +0 leather armour (37, -53, Lair:1) a book of Cantrips (55, -9, Lair:1) a +0 trident (57, -35, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (4, -28, Lair:2) a +0 scimitar (4, -27, Lair:2) a +0 flail a +0 hand axe (8, -31, Lair:2) a +0 war axe a +0 robe (10, -14, Lair:2) 20 arrows (15, 0, Lair:2) 3 boomerangs (16, -19, Lair:2) 17 bolts (21, -16, Lair:2) an uncursed ring of flight (23, 7, Lair:2) 21 gold pieces (33, -40, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (20, 8, Lair:3) a +0 dagger (21, 3, Lair:3) a +0 plate armour (28, -26, Lair:3) a +0 rapier (28, -21, Lair:3) a +0 chain mail (53, 6, Lair:3) 18 arrows (56, -12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts [Shop] Koufacso's Antique Weapon Emporium the +6 hunting sling of Risk Management {freeze, rF+ Stlth+} (1386 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. a +1 hand axe of flaming (347 gold) a +2 halberd of venom (470 gold) a +1 vampiric spear (448 gold) a +1 great sword of electrocution (649 gold) the +3 flail "Taunaof" {vamp, +Fly Str+6} (1321 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It lets you fly. a +3 mace of protection (576 gold) a +1 rapier of venom (330 gold) a +2 rapier of protection (470 gold) a +4 hunting sling of flaming (691 gold) the +5 falchion of Mana {antimagic, Stlth+} (1226 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. (0, 0, Lair:4) a +0 rapier (12, 12, Lair:4) a +2 pair of gloves (13, -15, Lair:4) 22 arrows (15, 14, Lair:4) 27 bolts (17, 13, Lair:4) a +0 scale mail (30, 8, Lair:4) a +0 robe (42, -30, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 gold pieces (5, 0, Lair:5) 25 gold pieces (11, 32, Lair:5) 20 gold pieces (12, 30, Lair:5) 43 gold pieces (16, 17, Lair:5) 17 gold pieces (38, 22, Lair:5) 19 gold pieces (51, -18, Lair:5) a +2 scimitar of holy wrath (52, 9, Lair:5) 15 gold pieces Level 6 of the Lair of Beasts [Shop] Zuisec's Weapon Shoppe 20 arrows (64 gold) the +11 shortbow of Dung {flame, rC+} (1190 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +3 vorpal falchion (344 gold) a +4 vampiric eveningstar (1072 gold) 16 stones (25 gold) the cursed +0 demon blade of Ravage {flame, Str+2 Dex+2} (630 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+2). It has a curse placed upon it. the +9 battleaxe of Chance {elec, +Blink rC+ Dex+2} (1382 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from cold. It lets you blink. a +0 glaive of venom (156 gold) 20 stones (32 gold) the +5 dagger of Waewo {freeze, Int+2} (636 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +0 long sword of protection (99 gold) a +3 vorpal mace (344 gold) (11, -7, Lair:6) a scroll of amnesia (13, 12, Lair:6) 22 arrows (19, 2, Lair:6) a +0 flail (20, 25, Lair:6) 16 arrows (52, 0, Lair:6) a +0 leather armour (53, 20, Lair:6) the +0 leather armour "Jaju" {Rampage rCorr} It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (54, 0, Lair:6) a +0 chain mail (54, 21, Lair:6) a +0 ring mail (54, 46, Lair:6) 10 poisoned darts (55, 42, Lair:6) a +0 ring mail (57, 38, Lair:6) a +0 falchion (59, 42, Lair:6) a +0 scale mail (59, 43, Lair:6) a +0 leather armour (60, 37, Lair:6) 11 poisoned darts (60, 42, Lair:6) a +0 robe (60, 45, Lair:6) a +0 mace (63, -9, Lair:6) a +0 dire flail (64, 3, Lair:6) an uncursed ring of protection from cold the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed ring of flight the -2 pair of gloves of the Game Afoot {-Tele rElec rF+ MR+} It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation.