p0werm0de Level 1 of the Dungeon (0, 0, D:1) 21 stones (3, -15, D:1) a +0 dagger of speed (3, -10, D:1) a +0 whip 2 stones (4, -10, D:1) a +0 dagger (4, -3, D:1) 22 sling bullets Level 2 of the Dungeon (1, 12, D:2) 8 arrows Level 3 of the Dungeon (1, 8, D:3) a +0 short sword a +0 leather armour (8, -26, D:3) a cursed -1 club (10, -31, D:3) a +0 ring mail (18, 10, D:3) a +0 short sword a +0 leather armour (19, 9, D:3) a +0 dagger (23, 2, D:3) a +0 leather armour (30, -29, D:3) a book of Cantrips (33, 2, D:3) a +0 short sword (36, -1, D:3) 17 stones (36, 6, D:3) a stone (40, -29, D:3) a +0 leather armour (40, -28, D:3) a cursed -1 mace (unseen) (41, -5, D:3) a +0 club (43, -25, D:3) a +0 dagger (still there?) a scroll of blinking (still there?) a cursed -2 mace (still there?) a potion of degeneration (still there?) a scroll of remove curse (still there?) (45, -20, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 11 stones (6, 10, D:4) a +0 ring mail (6, 14, D:4) 24 arrows (7, -10, D:4) a +0 hand axe a cursed +0 leather armour (8, -10, D:4) a +0 hand axe a +0 flail a +0 scale mail (9, -10, D:4) a +0 dagger of venom a +0 robe (11, 10, D:4) a +0 giant club (14, -16, D:4) a +0 whip (16, -12, D:4) a +0 robe (23, 28, D:4) 22 sling bullets (25, 7, D:4) 9 gold pieces (26, 7, D:4) a +0 long sword (28, -21, D:4) a +0 war axe (28, 25, D:4) 16 stones (32, -3, D:4) a +0 spear (42, 20, D:4) a +0 trident (43, 0, D:4) a cursed +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 13 arrows (8, 31, D:5) a +0 robe (19, -10, D:5) the Guide on Enchanting Evil Spells Type Level Known a - Pain Necromancy 1 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Excruciating Wounds Necromancy 5 no (24, 19, D:5) 13 stones (28, -6, D:5) a +0 falchion (33, 25, D:5) a +0 flail (34, -2, D:5) 11 sling bullets (34, 26, D:5) a cursed -1 mace (35, 26, D:5) a cursed -1 dagger a +0 leather armour (42, 12, D:5) a +0 chain mail (44, -16, D:5) a +0 ring mail (47, -7, D:5) a +0 leather armour (51, 3, D:5) a +0 mace Level 6 of the Dungeon [Shop] Goburch's Antique Weapon Boutique a +0 great sword (130 gold) a +0 rapier (80 gold) a +5 vampiric dagger (660 gold) a +0 shortbow (60 gold) a +0 rapier (80 gold) a +0 dagger (40 gold) the +8 mace "Hydrabane" {flame, MR+ Str+7} (1454 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your resistance to hostile enchantments. a +0 rapier (80 gold) a +0 trident (70 gold) a +0 trident (70 gold) [Shop] Jud Ceph's Armour Emporium a +0 scale mail (44 gold) a +0 ring mail of fire resistance (121 gold) a +0 robe (7 gold) a +3 ring mail of poison resistance (253 gold) a +0 robe (7 gold) a scarf of repulsion (132 gold) a scarf of resistance (352 gold) a +0 leather armour (22 gold) a cursed +0 plate armour (242 gold) a +0 helmet (49 gold) [Shop] Siepnisa's Gadget Shoppe a wand of digging (5) (234 gold) a wand of digging (6) (260 gold) a wand of iceblast (7) (143 gold) a wand of polymorph (7) (117 gold) a wand of random effects (25) (175 gold) a wand of random effects (15) (110 gold) a box of beasts (260 gold) a box of beasts (260 gold) a wand of iceblast (11) (195 gold) a box of beasts (260 gold) a wand of iceblast (7) (143 gold) a wand of enslavement (10) (156 gold) a tin of tremorstones (3/3) (520 gold) [Shop] Deod's Weapon Shoppe a +0 rapier (60 gold) a +3 hand crossbow of freezing (349 gold) 23 arrows (69 gold) a +0 falchion (45 gold) a +0 arbalest (67 gold) a +0 hand axe (45 gold) a cursed -3 war axe (1 gold) a +0 flail (52 gold) (0, 0, D:6) a +0 spear (7, -8, D:6) 29 sling bullets (16, 12, D:6) a +0 falchion a +0 hand axe a +0 leather armour (17, 7, D:6) a +0 rapier (17, 10, D:6) a +2 dagger of venom (17, 12, D:6) a cursed -2 falchion (20, 30, D:6) a +0 dagger (28, 10, D:6) a +2 short sword of venom (37, -1, D:6) a +0 mace a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (38, -2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Urofej's General Store the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1396 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a scroll of magic mapping (45 gold) a book of Callings (390 gold) a phantom mirror (390 gold) 22 arrows (57 gold) a wand of flame (15) (110 gold) 19 bolts (49 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) 4 atropa-tipped darts (31 gold) a +3 leather armour of magic resistance (312 gold) a +0 ring mail (52 gold) (0, 0, D:7) a +0 ring mail (3, -32, D:7) 24 stones (10, -8, D:7) 4 stones (10, -7, D:7) 2 stones (10, -6, D:7) a cursed +0 club 5 poisoned darts (11, -6, D:7) 2 stones (12, -2, D:7) a cursed +0 barding (13, -9, D:7) a +0 ring mail (31, -3, D:7) a +0 helmet (39, -27, D:7) a +0 hand axe (40, -29, D:7) a book of Debilitation (46, -10, D:7) 11 stones (47, 0, D:7) 2 stones (48, -9, D:7) a +0 hunting sling (50, -1, D:7) a +0 dagger 5 stones a +0 short sword (50, 0, D:7) a +0 dagger (50, 1, D:7) a +0 short sword 2 stones Level 8 of the Dungeon [Shop] Arabri Inof's Elemental Accessories a tin of tremorstones (3/3) (520 gold) a wand of iceblast (6) (130 gold) an uncursed staff of air (325 gold) the Guide on the Blaze (1322 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Starburst Conjuration/Fire 6 no (0, 0, D:8) a +0 lajatang (9, -27, D:8) a +1 whip of flaming a +0 robe a wand of disintegration (1) (13, -15, D:8) a +0 double sword a +0 animal skin (16, -39, D:8) a +2 dagger of chaos a +0 robe (18, -38, D:8) 18 sling bullets (20, -26, D:8) a +0 giant spiked club (25, 6, D:8) a +1 vorpal spear (62, -3, D:8) a +2 vampiric dagger (63, 11, D:8) the +4 shortbow "Apaupp" {freeze, Int+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+9). Level 9 of the Dungeon (0, 0, D:9) a +1 trident of holy wrath a +0 chain mail (0, 1, D:9) a +0 hand axe (1, 1, D:9) a +0 club a +0 whip (2, 1, D:9) a +0 whip a +0 scale mail (9, -27, D:9) a +0 leather armour (13, -31, D:9) 17 poisoned darts (14, 10, D:9) a +0 robe (16, -6, D:9) an uncursed ring of protection from magic the ring "Xepeul" {Fire Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (23, -40, D:9) a +0 dagger (24, 9, D:9) 5 boomerangs (27, -4, D:9) a +0 short sword (27, -2, D:9) a +0 leather armour (28, -4, D:9) a +0 robe (28, -2, D:9) 21 stones (30, 4, D:9) a +0 giant club (32, -30, D:9) a +0 giant club (36, -20, D:9) 31 sling bullets (47, -29, D:9) 15 bolts (52, -36, D:9) 4 large rocks (53, -27, D:9) 7 atropa-tipped darts (54, -27, D:9) a phial of floods (55, -24, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, 38, D:10) a +0 pair of boots (6, 13, D:10) a +0 scimitar of flaming +0 steam dragon scales (14, 22, D:10) 31 sling bullets (15, 19, D:10) a wand of disintegration (9) (17, -6, D:10) a +0 dagger a +0 robe (20, 25, D:10) 21 sling bullets (21, -13, D:10) a +0 plate armour (24, -11, D:10) a +0 trident (30, 36, D:10) a +0 shortbow 13 arrows (31, 29, D:10) an arrow (31, 31, D:10) an arrow (31, 32, D:10) an arrow (31, 34, D:10) 2 arrows (32, 30, D:10) an arrow (33, 30, D:10) an arrow (36, 10, D:10) a +0 shortbow 13 arrows (37, 8, D:10) 2 arrows (38, 7, D:10) 2 arrows (46, 5, D:10) a +0 giant spiked club (46, 29, D:10) a +0 giant spiked club (46, 30, D:10) a +0 scimitar of flaming (46, 32, D:10) a +0 dagger (47, 12, D:10) a +0 ring mail (54, 4, D:10) a +0 robe (56, 16, D:10) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (61, 25, D:10) 21 stones Level 11 of the Dungeon [Shop] Pealitewuck's Antique Armour Boutique a +0 chain mail (139 gold) a +3 chain mail of cold resistance (821 gold) a +0 leather armour (62 gold) a +1 crystal plate armour (2697 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +1 chain mail of magic resistance (511 gold) a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) a +0 cloak (139 gold) a +0 robe (21 gold) the +4 chain mail "Wint" {Harm rPois rF- Str+2} (1019 gold) It affects your strength (+2). It makes you vulnerable to fire. It protects you from poison. It increases damage dealt and taken. (0, 0, D:11) a +0 trident (still there?) a +0 chain mail of cold resistance (still there?) a wand of iceblast (10) (still there?) a potion of flight (still there?) the human corpse of Harold (still there?) (1, -1, D:11) a +0 long sword a +0 ring mail (1, 5, D:11) 20 stones (2, -1, D:11) 2 arrows 2 throwing nets (14, -27, D:11) a +0 rapier (14, -26, D:11) 11 gold pieces (14, -11, D:11) 14 gold pieces (18, -22, D:11) a hound corpse (29, -17, D:11) 22 gold pieces (31, -16, D:11) a lightning rod (4/4) (34, 23, D:11) a large rock (35, 22, D:11) a large rock (36, 22, D:11) a large rock (37, 0, D:11) a +0 dagger (37, 1, D:11) an adder skeleton (38, -7, D:11) a potion of magic (38, 1, D:11) a jackal skeleton a hound skeleton (38, 21, D:11) 2 large rocks a cyclops corpse (skeletalised by now) (39, 1, D:11) a howler monkey skeleton (39, 2, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice a jackal skeleton (39, 15, D:11) a wand of disintegration (18) (48, -6, D:11) 12 stones (50, 1, D:11) an uncursed ring of protection from magic