p0werm0de Level 1 of the Dungeon (0, 0, D:1) 14 stones (2, 0, D:1) 5 poisoned darts (4, -2, D:1) a +0 dagger (12, -10, D:1) a +0 hunting sling (12, -8, D:1) 15 bolts (12, 14, D:1) a +0 club (13, 13, D:1) a +0 club (14, 14, D:1) a +0 whip (26, 22, D:1) a cursed -2 club (31, 10, D:1) 22 arrows (37, 4, D:1) a +0 club (37, 13, D:1) a +0 club (43, -4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, -4, D:2) a +0 leather armour (18, -11, D:2) a +0 whip (19, -15, D:2) a +0 club (31, 15, D:2) 20 sling bullets (33, 21, D:2) a +0 club (34, 20, D:2) a +0 club (36, 20, D:2) a cursed -1 dagger (39, -13, D:2) a +0 whip a +0 spear (39, -12, D:2) a +0 spear (44, -9, D:2) a stone (45, -9, D:2) a stone (54, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 12, D:3) a +1 dagger of venom 2 poisoned darts (2, -6, D:3) a +0 club (4, 12, D:3) a poisoned dart (4, 31, D:3) a book of Maledictions (9, 9, D:3) a +0 club (20, 10, D:3) a +0 club (20, 11, D:3) a +0 club a +1 dagger of electrocution (21, 10, D:3) a cursed -1 halberd (21, 12, D:3) a +0 club (25, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 41, D:4) a +0 hunting sling (6, 23, D:4) a +0 leather armour (8, 3, D:4) a cursed +0 club (8, 4, D:4) a +0 flail a +0 hand axe (8, 5, D:4) a +0 giant club (9, 3, D:4) a +0 war axe (9, 5, D:4) 4 boomerangs (31, 4, D:4) a +0 robe (37, -9, D:4) 11 stones Level 5 of the Dungeon [Shop] Zarritwuddu's Antique Weapon Boutique a +0 trident (115 gold) a +0 rapier of protection (224 gold) a +0 vampiric great sword (709 gold) a +0 morningstar (132 gold) a +0 long sword (115 gold) a +0 trident (115 gold) a +0 war axe (115 gold) a +0 falchion (99 gold) a +0 long sword (115 gold) (0, 0, D:5) 19 sling bullets (4, -16, D:5) 9 stones (17, 9, D:5) a +0 trident 5 boomerangs (17, 26, D:5) a +0 scale mail (23, -2, D:5) 20 stones (23, 12, D:5) a wand of random effects (22) (24, 22, D:5) a +0 flail (33, -10, D:5) a +0 ring mail (38, 19, D:5) 11 stones (38, 22, D:5) a +0 falchion (42, 15, D:5) 15 bolts (44, 9, D:5) a +0 hunting sling (50, 25, D:5) 10 stones (54, 15, D:5) 18 sling bullets (58, 24, D:5) a +0 war axe (58, 25, D:5) an arrow (59, -9, D:5) a +0 shortbow 16 arrows (59, -5, D:5) an arrow (59, 19, D:5) a +0 shortbow 21 arrows (59, 22, D:5) an arrow (59, 23, D:5) an arrow (61, -10, D:5) a +0 hunting sling (64, -14, D:5) a +0 dagger a +0 robe (64, -13, D:5) a +0 dagger a +0 scale mail a +0 flail a +0 leather armour (64, 8, D:5) 5 sling bullets (65, -4, D:5) 26 stones Level 6 of the Dungeon (1, 0, D:6) a +0 dagger a +0 robe (21, -6, D:6) 26 arrows (23, -11, D:6) a +0 spear (23, 8, D:6) 25 stones (24, -12, D:6) a +0 whip (25, -11, D:6) a +0 robe a +5 whip (26, -11, D:6) a +0 whip 19 arrows a +0 shortbow (26, 6, D:6) a +0 scale mail a +0 trident (27, 6, D:6) a +0 short sword a +0 scale mail a +0 rapier a +0 ring mail (27, 7, D:6) a +0 short sword (27, 15, D:6) a +0 club (28, 15, D:6) a potion of heal wounds (29, 10, D:6) 2 potions of flight (30, 16, D:6) 20 gold pieces (34, 10, D:6) a +0 halberd (35, 10, D:6) a +0 spear (35, 19, D:6) a +0 ring mail (38, 3, D:6) a +0 club (40, 11, D:6) a +0 robe (45, 7, D:6) a +0 whip 3 boomerangs (54, -1, D:6) a +0 kite shield a +0 flail a +0 ring mail a cursed +0 leather armour a +0 dire flail a cursed +0 chain mail (55, 7, D:6) a +0 club (56, 7, D:6) a +0 dagger a cursed +0 robe (57, 7, D:6) a cursed -2 dagger a +0 robe Level 7 of the Dungeon (8, 19, D:7) 23 stones (9, 0, D:7) a +0 dagger (44, -14, D:7) a +0 short sword a +0 leather armour (49, -15, D:7) a +0 scale mail a +0 war axe a +0 scimitar 6 boomerangs (54, -5, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Ydizel's Antique Weapon Emporium a +0 longbow (85 gold) a +0 morningstar (76 gold) a +1 battleaxe of venom (281 gold) a +0 hand axe (57 gold) a +0 flail (66 gold) a +0 spear (57 gold) a +0 morningstar (76 gold) a +1 vorpal quarterstaff (247 gold) (0, 0, D:8) a +0 giant club a +0 dire flail (5, -7, D:8) a +3 great sword a +0 robe (5, -6, D:8) a +0 hand axe (5, -5, D:8) a +2 great sword a +0 robe (6, -7, D:8) a +0 hand axe (6, -5, D:8) a cursed +0 hand axe (7, -6, D:8) a +0 hand axe (7, -5, D:8) a cursed +3 great sword a +0 robe (8, -8, D:8) a +3 spear a +0 robe (14, -12, D:8) a +0 robe a cursed +3 great sword of freezing (47, -18, D:8) a +0 hand crossbow the Ecumenical Temple Level 1 of the Lair of Beasts (3, 3, Lair:1) 22 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (11, -9, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (9, -5, Lair:3) a cane toad corpse (18, -13, Lair:3) a cane toad corpse (21, 7, Lair:3) 20 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 poisoned darts (1, -8, Lair:4) a +0 war axe (22, -20, Lair:4) a wand of polymorph (7) (23, -21, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 scale mail of Bufayner {rElec Regen+ rCorr} It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. the +0 trident "Wyff" {flame, rC+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you see invisible. Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +1 leather armour of Gozag's Anger {+Inv rC+} It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (0, 9, Slime:5) Pirere's Reference Book on Dusty Dislocation Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Statue Form Transmutation/Earth 6 no c - Malign Gateway Summoning/Translocation 7 no (1, -1, Slime:5) the +7 mace of the Sneaky Xeniums {flame, *Drain rElec rF+ Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (10, -2, Slime:5) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible.