p0werm0de Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, -2, D:1) a +0 short sword (9, 18, D:1) a +0 leather armour (34, 23, D:1) a stone (35, 8, D:1) a +0 club (36, 1, D:1) a +0 club (36, 2, D:1) a +0 short sword (36, 3, D:1) a cursed -2 club (36, 20, D:1) a stone (38, 7, D:1) a +0 dagger (39, 4, D:1) a +0 dagger (48, 26, D:1) a +0 club Level 2 of the Dungeon (1, 8, D:2) a +0 dagger (4, 9, D:2) a +0 club (6, -15, D:2) 20 arrows (6, 10, D:2) a +0 robe (8, -20, D:2) a +0 mace (12, -17, D:2) a +0 short sword (15, -15, D:2) a stone (16, -15, D:2) a stone (18, -2, D:2) a cursed -3 club a +0 robe (25, -7, D:2) a scroll of teleportation (27, -23, D:2) a +0 club (29, -11, D:2) 16 arrows (35, -23, D:2) a +0 short sword (41, -22, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) 26 arrows (2, 26, D:3) a cursed +0 chain mail a +0 hand axe (4, 24, D:3) a +0 ring mail a +0 flail (4, 26, D:3) a +0 dagger a +0 robe (9, 32, D:3) a +0 dagger (11, 11, D:3) a +0 ring mail (14, -10, D:3) a +0 club (17, 25, D:3) a +0 flail (22, 20, D:3) a book of Misfortune (23, -2, D:3) a cursed +0 club (29, 24, D:3) a +0 whip a cursed +0 ring mail a +0 flail (30, 24, D:3) a +0 whip (31, 25, D:3) a +0 dagger a +0 robe (32, 25, D:3) a +0 mace a +0 scale mail (33, -10, D:3) 5 stones a +0 dagger (33, 7, D:3) 20 arrows (33, 23, D:3) a +0 leather armour a +0 hand axe (33, 24, D:3) a +0 dagger a +0 robe (34, -9, D:3) a +0 ring mail a +0 trident (37, -10, D:3) a +0 dagger (40, -10, D:3) a +0 whip (42, -9, D:3) a cursed -2 club (42, 0, D:3) a +0 ring mail (50, -1, D:3) a +0 club (50, 0, D:3) a +0 dagger (51, 22, D:3) a scroll of remove curse (55, 16, D:3) a potion of lignification (55, 17, D:3) 9 stones Level 4 of the Dungeon [Shop] Kismasic's Weapon Boutique a +0 quarterstaff (56 gold) a +1 falchion of flaming (173 gold) the +6 whip of Exchange {vorpal, Fragile +Rage rC+} (638 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. It will be destroyed if unequipped. a +0 dagger (28 gold) the +3 hand crossbow of the Shrike {flame, rElec rN+} (553 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. 14 arrows (39 gold) a +6 fustibalus (658 gold) 20 arrows (56 gold) 26 arrows (72 gold) 16 stones (22 gold) a +0 long sword (49 gold) (0, 0, D:4) a +0 robe (1, 0, D:4) a +0 mace a +0 leather armour a +0 mace a +0 leather armour (3, -15, D:4) a +0 trident 2 boomerangs of dispersal (4, -14, D:4) a +0 hand axe a +0 scale mail (4, -13, D:4) a +0 short sword (17, -24, D:4) a +0 hand axe (21, -22, D:4) 16 arrows (34, -42, D:4) a +0 quarterstaff (35, -33, D:4) a +0 scale mail a +0 whip (36, -29, D:4) 12 stones (42, -20, D:4) 15 stones (48, -12, D:4) a +0 leather armour (49, -16, D:4) a +0 flail a +6 ring of intelligence a +0 dagger a +0 robe a +0 leather armour (52, -12, D:4) 24 stones (52, -8, D:4) a +0 hand axe a +0 dagger of venom a +2 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, -1, D:5) 14 sling bullets (15, -16, D:5) a +0 dagger (19, -3, D:5) the cursed +1 dagger of Peril {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It has a curse placed upon it. (33, 24, D:5) a scroll of noise (36, -7, D:5) a +0 falchion (43, 0, D:5) a +0 ring mail (45, -13, D:5) a +0 battleaxe Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) 4 arrows (2, -2, D:6) an arrow (2, -1, D:6) 6 arrows (2, 0, D:6) a +0 club (unseen) (7, -4, D:6) a cursed -2 mace (9, -4, D:6) a +0 dagger a +0 chain mail an orc skeleton (13, -3, D:6) a +0 falchion (15, 11, D:6) a +1 leather armour of cold resistance