p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -9, D:1) a +0 short sword a stone (7, -10, D:1) a +0 club (8, -10, D:1) a stone (9, -10, D:1) a stone (13, -12, D:1) 9 stones (20, -9, D:1) 29 stones (30, -8, D:1) a +0 whip (32, -18, D:1) 18 sling bullets (33, -4, D:1) a +0 dagger (33, 6, D:1) 3 stones (33, 7, D:1) a stone (33, 8, D:1) a stone (33, 10, D:1) a stone (34, 4, D:1) a stone (34, 5, D:1) a stone (34, 7, D:1) 2 stones (34, 8, D:1) 2 stones (34, 9, D:1) 2 stones (34, 10, D:1) a stone (34, 12, D:1) a stone (35, 4, D:1) a stone (35, 5, D:1) a stone (35, 7, D:1) 2 stones (35, 9, D:1) 2 stones (35, 10, D:1) 3 stones (36, 6, D:1) a stone (36, 7, D:1) 2 stones (36, 8, D:1) 2 stones (36, 9, D:1) 4 stones (36, 10, D:1) a stone (37, 6, D:1) a stone (37, 7, D:1) 3 stones (37, 8, D:1) 3 stones (37, 10, D:1) 3 stones (45, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) 23 stones (3, -1, D:2) a +0 robe (3, 1, D:2) a +0 halberd a +0 whip (4, 1, D:2) a +0 club (8, -4, D:2) 5 boomerangs (16, 12, D:2) a +0 club (17, 16, D:2) a +0 quarterstaff (19, 17, D:2) a +0 club (21, 18, D:2) a +0 dagger (37, 23, D:2) 20 sling bullets (38, 23, D:2) 25 stones (41, 19, D:2) 14 poisoned darts (41, 30, D:2) a cursed -2 club (44, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 14, D:3) a +0 club (7, -3, D:3) a stone (8, -3, D:3) a stone (8, 4, D:3) a +0 short sword (9, -1, D:3) a stone (9, 3, D:3) a +0 club (10, -5, D:3) a stone (11, -5, D:3) a stone (12, -5, D:3) a stone (13, 41, D:3) a +0 mace (14, -6, D:3) a +0 dagger a +0 hunting sling 2 stones (14, -1, D:3) a +0 quarterstaff (16, 16, D:3) a +0 short sword a cursed -2 scale mail (18, -9, D:3) a +0 leather armour (20, 16, D:3) a +0 hand axe a +0 ring mail (20, 17, D:3) a +0 mace a +0 dagger (21, 15, D:3) a +0 hand axe (21, 17, D:3) a +0 dagger (25, -5, D:3) 18 sling bullets (25, 35, D:3) a +0 dagger (26, 13, D:3) a stone (26, 14, D:3) 2 stones (26, 16, D:3) 23 stones (27, 16, D:3) a +0 club a +0 leather armour a wand of disintegration (1) (30, -5, D:3) a +0 hand axe (31, 35, D:3) a +0 dagger (32, 15, D:3) 22 bolts (35, -5, D:3) a +0 scythe a +0 robe (40, 15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a cursed +0 hand axe (1, -3, D:4) a cursed -2 trident (1, -1, D:4) a cursed -3 mace a +0 robe a +0 dagger (1, 0, D:4) a +0 hand axe (8, -27, D:4) a +0 war axe (20, -31, D:4) 20 stones (25, -22, D:4) a +0 robe of magic resistance a +0 hand axe (26, -27, D:4) a +0 halberd of distortion (26, -26, D:4) a +0 spear (26, 20, D:4) 13 stones (27, -27, D:4) a +0 club (27, -26, D:4) a +0 flail (35, -17, D:4) 23 stones (36, -13, D:4) a potion of degeneration (39, -7, D:4) a +4 mace of holy wrath (40, -28, D:4) a +0 flail a +0 hand axe a +0 club (40, 25, D:4) a cursed +0 robe (41, -6, D:4) a +3 quarterstaff of chaos (54, -18, D:4) 10 sling bullets (60, 26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -6, D:5) a +0 giant club (6, 21, D:5) 20 bolts (8, 22, D:5) a +0 falchion (11, 13, D:5) 23 arrows (17, 4, D:5) a +0 chain mail (27, 23, D:5) a +0 ring mail (40, 18, D:5) 23 bolts (43, -4, D:5) a cursed +0 leather armour (47, 8, D:5) 26 arrows (48, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 12 stones (12, 32, D:6) a book of Changes (21, 14, D:6) 16 stones (26, 3, D:6) a +0 club (33, 15, D:6) a +0 morningstar a +0 robe (33, 16, D:6) a +1 mace of draining a +0 robe (33, 17, D:6) a +0 robe Level 7 of the Dungeon (52, -1, D:7) a +0 long sword (52, 0, D:7) a book of Cantrips (60, 6, D:7) 20 stones Level 8 of the Dungeon (19, 26, D:8) a scroll of teleportation Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (10, -38, D:9) a +0 dagger (11, -38, D:9) a cursed +0 dagger a +0 robe (39, -7, D:9) 3 scrolls of amnesia Level 10 of the Dungeon (0, 0, D:10) a +0 trident (0, 1, D:10) a cursed -2 trident (0, 2, D:10) a +0 glaive a +0 plate armour (14, -35, D:10) a stone (17, -35, D:10) 4 stones a +0 dagger (18, -35, D:10) 2 stones a +0 club (20, -35, D:10) a cursed -2 dagger (33, -34, D:10) a +0 mace (33, -32, D:10) a +0 scale mail a +0 dagger (33, -30, D:10) a +0 trident (33, -29, D:10) a +0 robe (33, -21, D:10) a +0 dagger (33, -20, D:10) a +0 club a +0 robe Level 11 of the Dungeon [Shop] Ogoagh's General Store 5 stones (8 gold) 22 stones (35 gold) a potion of mutation (128 gold) a tin of tremorstones (1/3) (640 gold) a wand of acid (9) (416 gold) (0, 0, D:11) a +0 trident Level 12 of the Dungeon [Shop] Esme's Assorted Antiques a scroll of torment (270 gold) the cursed +1 leather armour "Tuseopn" {rC++ Int-5} (648 gold) It affects your intelligence (-5). It greatly protects you from cold. It has a curse placed upon it. a potion of brilliance (144 gold) an uncursed amulet of reflection (1080 gold) a potion of haste (360 gold) a scarf of invisibility (432 gold) a potion of brilliance (144 gold) a scroll of identify (72 gold) (20, 11, D:12) a +0 club a cursed +0 war axe a +0 chain mail a cursed -2 short sword a cursed +0 plate armour a +0 whip a +0 giant club a +0 club a +0 hand axe (20, 12, D:12) a +0 flail (21, 13, D:12) a cursed -2 morningstar a +0 short sword a +0 giant spiked club a +0 flail a cursed +0 giant spiked club a cursed -2 flail 5 boomerangs a +0 leather armour (22, 13, D:12) a +0 flail a +0 battleaxe a +0 chain mail (30, 16, D:12) a +0 mace Level 13 of the Dungeon [Shop] Ebute's General Store a +0 glaive (97 gold) a +0 hunting sling of freezing (70 gold) a scroll of enchant weapon (112 gold) a phantom mirror (450 gold) 31 stones (46 gold) a +0 robe (10 gold) a +0 triple crossbow (150 gold) a scroll of identify (30 gold) a +0 hunting sling (22 gold) 10 stones (15 gold) (0, 0, D:13) a +0 great mace a +0 chain mail an arrow (1, -1, D:13) a +2 vorpal halberd a +0 chain mail a potion of brilliance (9, -3, D:13) a +0 trident (19, -4, D:13) a +0 giant club (29, 8, D:13) a +2 vorpal longbow 12 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 mace (31, -42, D:14) 19 arrows Level 15 of the Dungeon (2, -22, D:15) a +0 trident (3, -22, D:15) the ring of Ykoiq {+Fly Int+7} [ring of flight] It affects your intelligence (+7). It lets you fly. (66, 16, D:15) a +0 battleaxe a +1 chain mail of cold resistance the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Focipeam's Antique Armour Boutique a +1 centaur barding (960 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +1 robe of magic resistance (406 gold) a +0 pair of gloves (144 gold) a +1 pair of boots of flying (528 gold) a +2 robe of positive energy (470 gold) a +0 robe (22 gold) [Shop] Funina's Distillery a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) a potion of magic (112 gold) 2 potions of degeneration (28 gold) a potion of flight (42 gold) [Shop] Xapyuvos's Assorted Antiques a scroll of identify (62 gold) a potion of resistance (310 gold) a scroll of vulnerability (232 gold) a potion of lignification (93 gold) a +0 chain mail (139 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (623 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a potion of heal wounds (155 gold) [Shop] Jenkin's Weapon Shoppe a +0 mace (42 gold) a +2 mace of holy wrath (243 gold) a +0 trident (49 gold) a +0 dagger (28 gold) a +0 bardiche (126 gold) a +0 mace (42 gold) a +0 antimagic dire flail (196 gold) a +0 battleaxe (91 gold) the +7 scythe of Zyavvye {flame, +Inv MR+} (840 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 vorpal scimitar (112 gold) 18 arrows (50 gold) 3 curare-tipped darts (25 gold) (0, 0, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 great mace Level 2 of the Orcish Mines [Shop] Qaen's Antique Armour Emporium a +0 tower shield (121 gold) a +0 pair of gloves (121 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) [Shop] Arooxkor's Antique Weapon Shoppe a +0 spear (84 gold) a +0 short sword (84 gold) a +0 flail (98 gold) a +0 shortbow (84 gold) a +0 hand crossbow (98 gold) a +0 club (28 gold) a +0 hand axe (84 gold) a +4 spear of venom (716 gold) a +2 triple sword of holy wrath (840 gold) a cursed +0 short sword (2 gold) [Shop] Teub's Book Boutique a book of Callings (450 gold) a book of Spatial Translocations (975 gold) a book of Hexes (750 gold) a book of Fire (975 gold) the Collected Works on Igneous Confrontation (1050 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Inner Flame Hexes/Fire 3 no c - Iron Shot Conjuration/Earth 6 no d - Ignition Fire 8 no Qecziorph's Collected Works on Entrancing Summoning (2874 gold) Spells Type Level Known a - Corona Hexes 1 no b - Summon Butterflies Summoning 1 no c - Slow Hexes 2 no d - Leda's Liquefaction Hexes/Earth 4 no e - Yara's Violent Unravelling Hexes/Transmutation 5 no f - Malign Gateway Summoning/Translocation 7 no a book of Air (525 gold) a book of Frost (525 gold) a book of the Dragon (1350 gold) the Collected Works on Vitriolic Boosts (1374 gold) Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Song of Slaying Charms 2 no c - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Cantrips (300 gold) Sif Muna's Guide on Creative Protection (3175 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Summon Forest Summoning/Translocation 5 no e - Malign Gateway Summoning/Translocation 7 no [Shop] Ruukhleug's General Store a potion of ambrosia (136 gold) a scroll of identify (34 gold) a +0 leather armour (34 gold) a +0 pair of boots (76 gold) a wand of clouds (6) (510 gold) the +8 flail "Yvauqie" {vorpal, Dex+4} (1030 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). 29 sling bullets (246 gold) a scroll of enchant armour (127 gold) a scroll of remove curse (51 gold) 5 datura-tipped darts (34 gold) 19 stones (32 gold) a book of Dreams (1275 gold) (12, -3, Orc:2) the +2 rapier "Esytoz" {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (5, 30, Lair:2) 13 sling bullets (10, 30, Lair:2) 13 poisoned darts Level 3 of the Lair of Beasts (9, 29, Lair:3) a +0 battleaxe (20, 34, Lair:3) an uncursed staff of summoning (25, -8, Lair:3) a scroll of amnesia (38, 6, Lair:3) 15 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 leather armour of Slovenliness {Harm} It increases damage dealt and taken. (17, 22, Lair:4) the cursed +2 shortbow of Oozing Pus {speed, rPois Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (14, -35, Lair:5) a +0 dagger a cursed -2 robe (26, -15, Lair:5) the cursed +0 ring mail of Polish {rC+ Int+3 Stlth+} It affects your intelligence (+3). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (29, -28, Lair:5) a potion of haste (30, -30, Lair:5) a +0 scimitar (30, -28, Lair:5) a scroll of enchant armour (31, -30, Lair:5) a +0 scimitar of electrocution Level 6 of the Lair of Beasts Level 1 of the Shoals (0, 0, Shoals:1) a +0 short sword (9, 5, Shoals:1) a +0 trident (13, 4, Shoals:1) 18 stones (14, -28, Shoals:1) a +0 vorpal trident (15, -28, Shoals:1) a +0 leather armour (39, 18, Shoals:1) 23 arrows (50, 20, Shoals:1) a book of Alchemy (58, 2, Shoals:1) a +0 hunting sling (64, -6, Shoals:1) a +0 spear a +0 hunting sling 21 stones (65, -3, Shoals:1) a stone Level 2 of the Shoals (0, 0, Shoals:2) a +0 short sword (1, -8, Shoals:2) a +0 spear a +0 hunting sling 8 sling bullets (1, -7, Shoals:2) a +0 vampiric trident a cursed +0 leather armour (2, -9, Shoals:2) a +0 spear a +1 vorpal hunting sling 9 stones (2, -8, Shoals:2) 5 sling bullets (2, -7, Shoals:2) a +0 spear a +0 hunting sling 2 sling bullets (3, -8, Shoals:2) 4 sling bullets (5, -6, Shoals:2) a stone 2 sling bullets a +0 robe (6, -5, Shoals:2) 2 sling bullets (7, -6, Shoals:2) a +0 buckler (7, -4, Shoals:2) a stone a sling bullet (7, -3, Shoals:2) a +0 chain mail (9, -2, Shoals:2) 2 stones (37, 3, Shoals:2) 32 stones (39, 13, Shoals:2) a +0 club (40, 6, Shoals:2) a +0 leather armour Level 3 of the Shoals (2, -19, Shoals:3) a +0 quarterstaff a +0 hunting sling 12 stones (3, -18, Shoals:3) a +0 trident (6, -18, Shoals:3) a large rock (7, -18, Shoals:3) a large rock (14, 0, Shoals:3) 3 arrows (14, 1, Shoals:3) an arrow (14, 3, Shoals:3) an arrow (14, 4, Shoals:3) an arrow (14, 5, Shoals:3) an arrow (15, -1, Shoals:3) a +0 longbow a +0 spear 10 arrows a satyr corpse (28, -33, Shoals:3) an arrow (29, -33, Shoals:3) an arrow (33, -33, Shoals:3) an arrow (35, -31, Shoals:3) a +2 short sword of flaming (37, -20, Shoals:3) a stone Level 4 of the Shoals (0, 0, Shoals:4) a chunk of flesh (1, -2, Shoals:4) a snapping turtle corpse (5, -3, Shoals:4) a +0 trident (unseen) (10, 33, Shoals:4) 22 gold pieces (13, 25, Shoals:4) a sea snake corpse (13, 26, Shoals:4) 4 javelins (14, 32, Shoals:4) 24 gold pieces (22, 17, Shoals:4) 2 large rocks (23, 17, Shoals:4) the storm dragon corpse of Bai Suzhen (25, 16, Shoals:4) a +0 trident (unseen) (25, 18, Shoals:4) a large rock (unseen) (25, 20, Shoals:4) a manticore corpse (26, 17, Shoals:4) a death yak corpse (27, 18, Shoals:4) a +0 trident (unseen) (28, 16, Shoals:4) the cyclops corpse of Polyphemus (28, 19, Shoals:4) a large rock (30, 14, Shoals:4) a +0 quarterstaff (unseen) (33, 19, Shoals:4) a scroll of noise (33, 23, Shoals:4) 8 gold pieces (34, 21, Shoals:4) a potion of brilliance Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dagger of venom a cursed +0 robe (23, -34, Snake:1) the +8 dagger of Discretion {holy, +Blink rC+++ Dex+2 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It renders you almost immune to cold. It lets you blink. It makes you less stealthy. (24, -20, Snake:1) a +0 short sword a +0 robe (28, -8, Snake:1) a +0 leather armour (29, 16, Snake:1) a book of Maledictions (40, 14, Snake:1) 8 arrows a +0 war axe a +0 shortbow (41, 14, Snake:1) a +0 robe a +3 long sword (43, 15, Snake:1) a +0 dagger (44, 12, Snake:1) a +0 robe a +0 dire flail (45, 11, Snake:1) 4 arrows (46, 6, Snake:1) 21 arrows (50, -4, Snake:1) 22 stones Level 2 of the Snake Pit (0, 0, Snake:2) a +0 leather armour (5, -6, Snake:2) a cursed -1 scimitar (56, 17, Snake:2) a +0 war axe a +0 shortbow a +0 robe (56, 18, Snake:2) 31 arrows (56, 22, Snake:2) an arrow (58, 21, Snake:2) 38 arrows (59, 21, Snake:2) 2 arrows (59, 22, Snake:2) 2 arrows (60, 20, Snake:2) 2 arrows (61, 19, Snake:2) an arrow (62, 19, Snake:2) an arrow (66, 10, Snake:2) a bolt Level 3 of the Snake Pit [Shop] Woxtikoo's Gadget Shop a wand of iceblast (6) (170 gold) a wand of disintegration (15) (323 gold) a lightning rod (4/4) (680 gold) a lightning rod (4/4) (680 gold) a phantom mirror (510 gold) a phial of floods (680 gold) a tin of tremorstones (1/3) (680 gold) a wand of paralysis (9) (187 gold) [Shop] Qalosucius's Jewellery Emporium a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} (834 gold) [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It provides partial protection from all sources of acid and corrosion. an uncursed amulet of the acrobat (600 gold) an uncursed ring of protection from cold (500 gold) the ring of Suicidal Tendencies {MR+ Str+4} (808 gold) [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. a +6 ring of intelligence (1170 gold) an uncursed amulet of regeneration (600 gold) an uncursed ring of protection from magic (500 gold) an uncursed ring of flight (350 gold) a cursed ring of attention (90 gold) an uncursed ring of protection from magic (500 gold) an uncursed ring of protection from cold (500 gold) [Shop] Ifuha's Book Emporium Doezot's Tome of Dark Contamination (1343 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Dispel Undead Necromancy 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Alchemy (1275 gold) a book of the Dragon (1530 gold) a book of Burglary (1275 gold) a book of the Sky (1105 gold) a book of Alchemy (1275 gold) Muk Susi's Compendium of Transmigration and Snow (629 gold) Spells Type Level Known a - Freeze Ice 1 no b - Sticks to Snakes Transmutation 2 no c - Frozen Ramparts Ice 3 no d - Summon Ice Beast Ice/Summoning 4 no e - Yara's Violent Unravelling Hexes/Transmutation 5 no a book of Geomancy (595 gold) a book of Unlife (1105 gold) a book of the Tempests (1190 gold) a book of Changes (425 gold) [Shop] Xyckacul's Jewellery Emporium an uncursed ring of see invisible (210 gold) a cursed amulet of reflection (378 gold) an uncursed amulet of reflection (420 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of flight (245 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. the ring "Dyopp" {*Contam rPois rC+ Str+4 Int+6} (1113 gold) [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. a cursed amulet of inaccuracy (28 gold) an uncursed ring of positive energy (280 gold) the amulet of Compulsion {Faith rF+ rC- Str+2 SInv} (775 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. an uncursed ring of flight (245 gold) an uncursed ring of see invisible (210 gold) [Shop] Kidirgh's Distillery 2 potions of invisibility (304 gold) a potion of mutation (152 gold) 2 potions of flight (114 gold) 2 potions of curing (114 gold) a potion of lignification (57 gold) a potion of stabbing (76 gold) a potion of stabbing (76 gold) a potion of curing (57 gold) (0, 0, Snake:3) a +0 scale mail (1, 23, Snake:3) a +0 hand axe (32, -11, Snake:3) a +0 war axe a +0 robe (37, -26, Snake:3) a +0 chain mail (40, -21, Snake:3) a +0 plate armour (43, 10, Snake:3) a cursed -2 halberd (43, 11, Snake:3) a cursed -3 trident (43, 12, Snake:3) a cursed -2 trident (44, 10, Snake:3) a +0 hand axe (45, -24, Snake:3) 17 stones (45, 11, Snake:3) a +3 dagger of venom a +0 robe a +0 shortbow of flaming 12 arrows (45, 28, Snake:3) a +0 flail a +0 kite shield a +0 mace (45, 30, Snake:3) a cursed +0 robe a +0 scimitar (48, 2, Snake:3) a cursed +0 robe a +0 long sword a +0 flail (49, 1, Snake:3) a +0 war axe (49, 2, Snake:3) a +0 robe a +0 mace (49, 28, Snake:3) a scroll of amnesia (50, 1, Snake:3) a +0 halberd (52, 17, Snake:3) a +0 scimitar a +0 robe a +0 whip a +0 robe (52, 18, Snake:3) a +2 halberd (53, 17, Snake:3) a +0 short sword Level 4 of the Snake Pit (0, 0, Snake:4) a wand of flame (17) (12, -1, Snake:4) a +0 scimitar of holy wrath a +0 robe (12, 0, Snake:4) a +0 arbalest a +0 mace 2 bolts a +0 robe (13, 0, Snake:4) 8 bolts a +0 halberd a +0 short sword (14, 0, Snake:4) 15 bolts (15, 0, Snake:4) a cursed -1 hand axe a +0 mace a +0 scimitar a +0 robe (22, 2, Snake:4) a +0 hunting sling (28, 22, Snake:4) a cursed -3 mace a +0 robe (29, 22, Snake:4) a +0 battleaxe (30, 24, Snake:4) a +0 flail a +0 robe (31, 23, Snake:4) a +0 spear (31, 24, Snake:4) a +0 trident (45, 2, Snake:4) a +0 hand axe a +0 dagger a +0 robe (45, 3, Snake:4) a +0 flail a +0 club Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 leather armour of Keutonni {-Tele rF+ Slay+6 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. (0, 9, Slime:5) the Guide on the Unholy Arsonist Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Excruciating Wounds Charms/Necromancy 5 no c - Agony Necromancy 5 no d - Ignition Fire 8 no