Dungeon Crawl Stone Soup version 0.26-a0-21-gf97e55dc39 (webtiles) character file. Game seed: 948365712669914835, levelgen mode: deterministic 55 p0werm0de the Skirmisher (level 3, -2/26 HPs) Began as an Octopode Fighter on May 26, 2020. Slain by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1439 turns). p0werm0de the Skirmisher (Octopode Fighter) Turns: 1439, Time: 00:00:37 Health: -2/26 AC: 1 Str: 15 XL: 3 Next: 93% Magic: 3/3 EV: 12 Int: 10 God: Gold: 37 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 kite shield (worn) Jewellery g - an uncursed amulet of reflection {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions d - a potion of might Comestibles c - 2 rations Skills: * Level 3.5 Fighting * Level 2.7 Long Blades + Level 3.3 Dodging * Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Deactivating autopickup; reactivate with Ctrl-A. You block the jackal's attack. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! Something hits you! Ouch! That really hurt! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You aren't carrying any items that you can evoke. You feel very mighty all of a sudden. Something hits you! Ouch! That really hurt! You die... ####.# ..##.# #.##.# ###### ###### #.##.# #....# #....### . #.##.# #....# #......# #.. #.##.###....###......# .... #.#....'....'........# ..... #.######....###.######...... ................@.{..†...... ###############.############ #.# #.########## #.# #........... #.# #.########## #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) A giant cockroach (D:2) 3 hobgoblins 10 jackals 6 kobolds A quokka (D:2) A ball python (D:1) 5 bats (D:1) 3 frilled lizards 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 254 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 577 | D:1 | Reached XP level 3. HP: 13/26 MP: 3/3 1428 | D:2 | Noticed Sigmund 1439 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic, first_ration, uniq_sigmund Action || total -------------------------++------- Melee: Long sword || 66 Constrict || 21 Tentacles || 9 Use: Potion || 1 Stab: Sleeping || 9 Eat: Chunk || 2 Armor: Skin || 8 Dodge: Dodged || 30 Block: Kite shield || 29 Rpst.: Long sword || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------