Dungeon Crawl Stone Soup version 0.25-a0-690-g234afa57d4 (webtiles) character file. Game seed: 1136779970419496439, levelgen mode: deterministic 714 p0werm0de the Chopper (level 7, -11/66 HPs) Began as a Deep Dwarf Fighter on Mar 30, 2020. Mangled by a balrug ... wielding a +3 demon whip of venom (23 damage) ... on level 1 of the Abyss. The game lasted 00:01:23 (1979 turns). p0werm0de the Chopper (Deep Dwarf Fighter) Turns: 1979, Time: 00:01:23 Health: -11/66 AC: 8 Str: 21 XL: 7 Next: 41% Magic: 3/3 EV: 9 Int: 9 God: Gold: 232 SH: 10 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +0 pair of gloves MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-11 -> -11), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Abyss. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 232 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) f - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Wands k - a wand of enslavement (5) (You found it on level 2 of the Dungeon) Scrolls g - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} m - 2 scrolls of amnesia {unknown} n - 2 scrolls of identify {unknown} o - a scroll of immolation {unknown} p - a scroll of enchant weapon {unknown} Potions d - a potion of might i - a potion of curing {unknown} j - a potion of heal wounds {unknown} l - a potion of mutation {unknown} Comestibles e - 9 rations Skills: * Level 4.8 Fighting * Level 5.1 Axes + Level 4.6 Armour + Level 3.1 Dodging + Level 4.7 Shields You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The fireball engulfs the balrug. The balrug completely resists. Something shouts, "Get thee gone, thou goatish dirt-delving baggage!" You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The balrug hits you with a +3 demon whip of venom!! * * * LOW HITPOINT WARNING * * * You are engulfed in flames!! You die... .. . .#### .. ....##. .# . . ...#.## ## . . .##..#....# .# .. ..### #.....#.### ..#4.. .# #.. #.....#.##...... . ..#..#..#.....2...... ##.##.....#..#.@...# .##.# ##....#.....## .. #.#.#.##...####...# ## .#.##.#....## ..#.. .#[. . . ##..#.##..# # ..# ##..#.##....# ..# . ###....... # #.##.. . .....### #. .... ..###. You could see a balrug and a red devil. Vanquished Creatures The ghost of liluieth the Covered, an amateur BaFi of Makhleb (D:4) A big kobold (D:4) A bullfrog (D:3) A small abomination (Abyss:1) A centaur zombie (D:4) A hound (D:4) 2 orc priests 4 orc wizards Ijyb (D:3) 4 adders (D:2) 3 worms An adder skeleton (D:3) 2 dart slugs 5 leopard geckos 8 orcs 6 bats 6 goblins 9 hobgoblins 12 kobolds 2 quokkas (D:2) A ball python (D:1) 5 frilled lizards 9 rats 86 creatures vanquished. Vanquished Creatures (others) A plant (D:4) 1 creature vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 175 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 246 | D:1 | Reached skill level 1 in Dodging 342 | D:1 | Reached XP level 3. HP: 34/34 MP: 3/3 711 | D:2 | Reached skill level 3 in Axes 711 | D:2 | Reached XP level 4. HP: 36/42 MP: 4/4 1256 | D:3 | Reached XP level 5. HP: 32/50 MP: 4/4 1350 | D:3 | Noticed Ijyb 1359 | D:3 | Killed Ijyb 1664 | D:3 | Reached XP level 6. HP: 51/57 MP: 4/4 1700 | D:4 | Reached skill level 4 in Axes 1795 | D:4 | Found a runed translucent gate, 1795 | D:4 | Identified the cursed +0 short sword of the Sun {chaos, rF+ | rN+ MR+++ Stlth+} 1796 | D:4 | Found a runed translucent gate, 1797 | D:4 | Found a runed translucent gate, 1800 | D:4 | Noticed liluieth's ghost (amateur BaFi) 1817 | D:4 | Reached XP level 7. HP: 34/66 MP: 5/5 1828 | D:4 | Killed liluieth's ghost 1828 | D:4 | Reached skill level 5 in Axes 1829 | D:4 | Cast into level 1 of the Abyss (big kobold) 1974 | Abyss:1 | Noticed a balrug 1977 | Abyss:1 | Noticed a red devil 1978 | Abyss:1 | HP: 1/66 [balrug/fireball (35)] 1979 | Abyss:1 | Mangled by a balrug Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, minmay_hedge_maze D:2: layout_loops_ring D:3: layout_basic, uniq_ijyb D:4: layout_rooms, serial_shops, shop, gammafunk_ghost_nasty_kobolds, first_ration Abyss:1: base: D:1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 | 4.8 Dodging | 1 2 3 | 3.1 Axes | 3 4 5 | 5.1 Shields | 4 | 4.7 Armour | 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 122 | 148 | 22 || 292 Abil: Heal Wounds | 1 | 5 | 5 || 11 Use: Potion | | | 1 || 1 Eat: Chunk | | 4 | || 4 Armor: Scale mail | 73 | 67 | 6 || 146 Dodge: Dodged | 36 | 65 | 11 || 112 Block: Kite shield | 82 | 71 | 15 || 168 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 695 | 325 | 31.9 | 80 | 6 | 7.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 100 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 195 | 36 | 15.6 | 12 | 1 | 7.7 D:4 | 267 | 289 | 52.0 | 12 | 5 | 29.4 Abyss:1 | 83 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------