p0werm0de Level 1 of the Dungeon (10, -5, D:1) a +0 dagger (11, -4, D:1) a +0 club a +0 ring mail (13, -5, D:1) a +0 club (unseen) Level 2 of the Dungeon (2, -13, D:2) a stone (4, -13, D:2) a cursed -1 club (4, -12, D:2) a +0 club (6, 2, D:2) a +0 club (8, -6, D:2) a book of Geomancy (15, 10, D:2) a +4 dagger of venom (20, -7, D:2) 23 stones (21, -17, D:2) 6 stones (22, 18, D:2) 17 stones (27, -9, D:2) 16 arrows (30, 8, D:2) a +0 ring mail (35, -8, D:2) a +2 dagger of flaming Level 3 of the Dungeon (0, 0, D:3) 27 bolts (8, -9, D:3) a +0 spear (9, 1, D:3) a +0 whip a +0 falchion a +0 leather armour a +0 dagger (9, 2, D:3) a cursed +0 leather armour a +0 flail a +0 scale mail (9, 31, D:3) a +0 rapier (11, 16, D:3) 13 poisoned darts (18, -13, D:3) a +0 club 5 boomerangs a +0 scale mail (19, -13, D:3) a +0 flail a +0 scale mail a +0 club a +0 leather armour (19, 12, D:3) a +0 hand axe a +2 short sword of freezing (22, 16, D:3) a +0 dagger a +0 robe (23, 21, D:3) a +0 short sword a +0 robe (31, 22, D:3) a +0 spear (33, 16, D:3) a +0 buckler (44, 11, D:3) a +0 hand axe 7 stones a +0 leather armour (45, -1, D:3) a +0 club (45, 12, D:3) a +0 mace (45, 13, D:3) a +0 short sword a +0 leather armour a +0 leather armour a +0 falchion a +0 scale mail (49, 32, D:3) 32 bolts (60, 19, D:3) a +0 scythe Level 4 of the Dungeon [Shop] Xywn's Armour Shop a +0 ring mail (44 gold) a +0 ring mail (44 gold) the cursed +1 plate armour of the Devil's Team {rF+} (429 gold) It protects you from fire. It has a curse placed upon it. a +0 scale mail (44 gold) the cursed +0 gold dragon scales "Mura" {*Drain rPois rF+ rC+ Dex+7 SInv Stlth+} (1100 gold) It affects your dexterity (+7). It protects you from fire. It protects you from cold. It protects you from poison. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 chain mail (49 gold) a +3 ring mail of fire resistance (286 gold) (0, 0, D:4) 16 stones (0, 1, D:4) a +0 dagger a +0 robe a +0 mace 3 boomerangs a +1 flail of holy wrath (17, 0, D:4) 12 bolts (18, 23, D:4) a +0 robe (19, -26, D:4) a +0 ring mail (19, -25, D:4) a cursed -2 spear (19, 11, D:4) the +2 robe of Mitynyom {rC- MP+9 SInv Stlth+} It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (26, -20, D:4) 11 sling bullets (27, 14, D:4) 27 arrows (29, -20, D:4) a +0 kite shield (33, 2, D:4) a +0 hunting sling (49, 2, D:4) a wand of flame (13) Level 5 of the Dungeon (11, -1, D:5) an uncursed ring of teleportation a +3 ring of dexterity (24, -24, D:5) a +0 rapier (44, -35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -9, D:6) 6 stones (17, 6, D:6) 13 arrows (19, -9, D:6) a +0 mace (19, -8, D:6) a +0 whip (20, -13, D:6) a scroll of amnesia an uncursed ring of attention (24, -13, D:6) a +0 leather armour a +0 club a +0 scale mail (24, -12, D:6) a cursed +0 ring mail 5 silver boomerangs a +0 dagger a +0 scale mail a +0 mace (28, -18, D:6) 22 sling bullets (30, -30, D:6) 19 sling bullets (30, -11, D:6) a +0 giant club (37, -25, D:6) 11 stones (37, -7, D:6) a cursed +0 chain mail (37, -6, D:6) 21 arrows a +0 shortbow (39, -6, D:6) an arrow (40, -5, D:6) 2 arrows (41, -4, D:6) an arrow (49, 7, D:6) a +0 hand axe (55, -17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 4 stones (1, 0, D:7) a +0 whip a +0 short sword 3 stones a +0 dagger a +0 scale mail a +0 whip (28, 3, D:7) a +0 short sword (33, 45, D:7) a cursed +0 short sword a +0 robe a +0 halberd a +0 robe (33, 46, D:7) a +0 dire flail a +0 robe (42, 47, D:7) a +0 hand axe (49, 1, D:7) the +3 leather armour of Inevitability {rC++ rN+} It greatly protects you from cold. It protects you from negative energy. (62, 50, D:7) 13 sling bullets Level 8 of the Dungeon (2, 0, D:8) a +0 scale mail a +0 glaive (2, 1, D:8) a +0 short sword (26, 30, D:8) a +0 short sword Level 9 of the Dungeon (11, -23, D:9) a +0 robe a +0 dagger (11, 10, D:9) a +2 long sword of electrocution (31, -5, D:9) a +0 mace a +0 chain mail (32, -5, D:9) a +0 whip a cursed +0 leather armour a +0 flail (32, -4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (3, 3, D:10) 14 poisoned darts (39, -20, D:10) a +0 plate armour (39, -17, D:10) a +0 robe (40, -20, D:10) a +0 robe (40, -19, D:10) a +0 dagger a +0 halberd (43, -21, D:10) 4 arrows the Ecumenical Temple Level 1 of the Orcish Mines (4, 5, Orc:1) a +0 flail a +0 hand axe a +0 ring mail (4, 6, Orc:1) a +0 club a +0 leather armour a +0 flail a +0 leather armour (8, 7, Orc:1) a +0 dagger (13, 11, Orc:1) a +0 trident 8 boomerangs a +0 chain mail (13, 13, Orc:1) a +0 halberd a +0 plate armour (14, 10, Orc:1) a +0 mace a +0 leather armour a cursed -1 mace a +0 chain mail (14, 11, Orc:1) a +0 dagger a +0 long sword a +0 plate armour (15, 12, Orc:1) a +0 great sword a +0 plate armour (38, 1, Orc:1) a +0 giant club (58, -33, Orc:1) the +8 hunting sling of Incongruity {venom, rF- Int+7 Stlth+} It poisons the ammo it fires. It affects your intelligence (+7). It makes you vulnerable to fire. It makes you more stealthy. (58, -32, Orc:1) the cursed +3 short sword of Generosity {flame, rElec rPois rN+ Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. Level 2 of the Orcish Mines [Shop] Pujanget's Antique Armour Boutique a +0 chain mail (121 gold) a +0 robe (18 gold) a scarf of repulsion (324 gold) a +0 scale mail (108 gold) a +0 pair of gloves (121 gold) +0 swamp dragon scales (1350 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a cursed -1 robe (2 gold) the cursed +1 robe of Xom {-Cast rPois Str+5} (469 gold) It affects your strength (+5). It protects you from poison. It prevents spellcasting. It has a curse placed upon it. [Shop] Woropn Cafi's Book Boutique a book of Conjurations (390 gold) a Fen Folio (975 gold) a book of Enchantments (650 gold) a book of Minor Magic (260 gold) a book of Party Tricks (650 gold) a book of Death (910 gold) a book of Conjurations (390 gold) a book of Debilitation (520 gold) a book of Minor Magic (260 gold) a book of Unlife (845 gold) a book of the Earth (845 gold) a book of Cantrips (260 gold) a book of the Warp (1170 gold) [Shop] Ciorhim's General Store a potion of ambrosia (112 gold) 12 stones (16 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) 9 stones (12 gold) 11 poisoned darts (61 gold) 17 sling bullets (119 gold) a ration (70 gold) a +0 leather armour (28 gold) [Shop] Qoaps's Antique Weapon Boutique a +0 shortbow (78 gold) a +0 dire flail (104 gold) a +1 dagger of venom (244 gold) a +0 arbalest (117 gold) a +0 quarterstaff (104 gold) a +0 fustibalus (390 gold) a +1 scimitar of draining (369 gold) a +0 hunting sling of freezing (122 gold) a +0 hunting sling (39 gold) a +0 club (26 gold) (10, -10, Orc:2) a +0 scimitar of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of polymorph (4) (56, 32, Lair:1) a +0 leather armour (61, 22, Lair:1) a +0 robe Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (6, 14, Lair:3) 16 gold pieces (20, -17, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (2, -1, Lair:4) 20 stones (10, -12, Lair:4) 16 sling bullets (18, 21, Lair:4) a cursed -1 rapier (31, -23, Lair:4) 19 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones Level 6 of the Lair of Beasts (11, 23, Lair:6) 27 gold pieces (37, 6, Lair:6) a +0 halberd (40, 25, Lair:6) 12 gold pieces (42, 17, Lair:6) a +0 leather armour (46, 14, Lair:6) 12 gold pieces Level 1 of the Snake Pit (5, -10, Snake:1) a +0 trident (16, 9, Snake:1) a +0 mace (16, 16, Snake:1) a +0 battleaxe (23, -20, Snake:1) a black mamba corpse (skeletalised by now) (25, -20, Snake:1) a naga corpse (skeletalised by now) (26, -19, Snake:1) an anaconda corpse (skeletalised by now) (27, -20, Snake:1) a +0 scimitar of venom a +0 robe (28, -19, Snake:1) a black mamba corpse (skeletalised by now) Level 1 of the Pits of Slime Level 5 of the Pits of Slime (6, -1, Slime:5) the cursed +1 dagger "Ishrus" {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It has a curse placed upon it. (7, -1, Slime:5) the +1 buckler of Defiance {SInv} It lets you see invisible. (15, -11, Slime:5) the +3 war axe of Wrath {protect, +Inv rF- Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. (15, 0, Slime:5) the Handbook of Bewitchment Spells Type Level Known a - Corona Hexes 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Dazzling Flash Conjuration/Hexes 3 no d - Summon Guardian Golem Hexes/Summoning 3 no e - Silence Hexes/Air 5 no