Dungeon Crawl Stone Soup version 0.25-a0-246-g58704a1ebd (webtiles) character file. Game seed: 15888815937532763188, levelgen mode: deterministic 25 p0werm0de the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Dec 3, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:06 (235 turns). p0werm0de the Conjurer (Demonspawn Conjurer) Turns: 235, Time: 00:01:07 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 86% Magic: 3/5 EV: 12 Int: 16 God: Gold: 27 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 spear (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3) A: magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 spear of venom (weapon) (You found it on level 1 of the Dungeon) Missiles d - 31 stones (quivered) j - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... q - Searing Ray Conj ###... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 63% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You see here a stone. You feel sick. Found a stone staircase leading up. You feel sick. You feel sick. You open the door. You feel sick. There is an open door here. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #. #.# ###.### .....# ######### ##.#.# #.......# ##....# #.#####.# #.....####.#####@# #............##.# ##.######.##.##.# #.# #.# ##.# #.# #.# #.# ##'## #.. ..# ##...## ### ### #.....## .......# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 bats (D:2) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:2 | Reached skill level 2 in Dodging 69 | D:2 | Reached skill level 2 in Stealth 69 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 69 | D:2 | Reached XP level 2. HP: 15/19 MP: 1/5 119 | D:2 | Learned a level 2 spell: Searing Ray 231 | D:2 | HP: 1/19 [poisoned by an adder] 235 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, chequers_serial_rivers_small_b D:2: layout_loops_corners, cheibrodos_gnoll_hut, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Spear || 14 Throw: Stone || 2 Cast: Magic Dart || 5 Searing Ray || 2 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------