Dungeon Crawl Stone Soup version 0.21.1-77-g46dbe93 (webtiles) character file. 41 p0werm0de the Grave Robber (level 3, 15/37 HPs) Began as a Gnoll Necromancer on Sept 7, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:59 (291 turns). p0werm0de the Grave Robber (Gnoll Necromancer) Turns: 291, Time: 00:01:59 Health: 15/37 AC: 21 Str: 10 XL: 3 Next: 52% Magic: 1/9 EV: 2 Int: 23 God: Gold: 34 SH: 0 Dex: 20 Spells: 10/12 levels left rFire . . . SeeInvis . g - -2 short sword (curse) rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++++...... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, agile, tree-form A: distributed training, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons g - a cursed -2 short sword (weapon) k - a +0 hand axe n - a +0 battleaxe Missiles e - 39 arrows Armour a - a +0 robe (melded) d - a +0 pair of gloves (melded) j - a +0 pair of boots (melded) Potions l - a potion of haste {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration f - 6 chunks of flesh Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger q - Pain Necr #### 1% 1 None x - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History You hit Terence. Terence is heavily wounded. Your bat skeleton hits the adder but does no damage. x2 Your bat skeleton misses the adder. The adder bites you but does no damage. Terence drinks a potion. Terence is healed! You barely miss the adder. Your bat skeleton hits the adder but does no damage. Your bat skeleton closely misses the adder. The adder bites you. Your bat skeleton misses the adder. Terence hits you but does no damage. A centaur comes into view. You hit the adder but do no damage. Your bat skeleton hits the adder but does no damage. Your bat skeleton hits the adder. The adder bites you but does no damage. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. Your bat skeleton hits the adder but does no damage. Terence barely misses you. The adder bites you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ......# .... ...c... ..... ....... .... ....... ....######....... #......#....... #......#....... ######.....S♣....... ...........Z#@...... ............#....... .$..........#.#...$. ########....#.....## ##8## #....#.. ..# 8...8##....#..< .# .....##....#.#. .# .....>#....# You could see a centaur, Terence, an adder and a friendly bat skeleton. Vanquished Creatures A hound (D:3) An orc (D:3) A bat (D:3) A goblin (D:3) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Animate Skeleton 99 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/7 205 | D:3 | Found a hazy altar of Hepliaklqana. 215 | D:3 | Found a stormy altar of Qazlal. 270 | D:3 | Noticed Terence 277 | D:3 | Reached skill level 5 in Spellcasting 277 | D:3 | Reached skill level 1 in Invocations 277 | D:3 | Reached XP level 3. HP: 13/25 MP: 0/9 290 | D:3 | Noticed a centaur 291 | D:3 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 1 Short sword || 9 Cast: Pain || 20 Animate Skeleton || 2 Use: Scroll || 2 Potion || 3 Stab: Distracted || 1 Armor: Robe || 2 Skin || 16 Dodge: Dodged || 13