p0werm0de Level 1 of the Dungeon (2, 12, D:1) a +0 ring mail (12, -20, D:1) a +0 club (12, 5, D:1) a +0 club (13, -20, D:1) a +0 short sword (14, -9, D:1) 17 sling bullets (18, -4, D:1) a +0 scale mail (18, 16, D:1) a +0 club (21, -8, D:1) 16 stones (21, 13, D:1) a +0 club (21, 17, D:1) a +0 short sword (34, 12, D:1) 14 stones (40, 20, D:1) 24 stones (43, -14, D:1) a +0 club (48, -5, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, -3, D:2) a stone (6, 2, D:2) a +0 short sword (unseen) (14, -12, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 18, D:3) a +0 mace a +0 ring mail (1, -22, D:3) a +0 hunting sling (1, 4, D:3) a +0 hand axe (1, 14, D:3) 17 sling bullets (1, 18, D:3) a +0 dagger a +0 robe a +0 hand axe (2, 18, D:3) a +0 trident a +0 ring mail (12, -11, D:3) 18 arrows (13, -13, D:3) 22 sling bullets (13, 2, D:3) 18 stones (20, 6, D:3) a +0 club (25, -34, D:3) 19 poisoned needles (25, 10, D:3) 28 stones (35, -22, D:3) a +0 leather armour (42, -22, D:3) a +0 hand axe a +0 ring mail a +0 dagger (42, -21, D:3) a +0 whip a +0 leather armour (43, -33, D:3) a +0 club (43, -9, D:3) a +0 dagger (44, -12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (13, -5, D:4) a cursed +0 animal skin a +0 whip of freezing a +0 robe (14, -4, D:4) a +0 animal skin (21, -14, D:4) a +0 dagger a +0 chain mail (21, -13, D:4) a +0 mace (21, 9, D:4) a +5 ring of intelligence (22, -14, D:4) a cursed -1 hand axe a +0 leather armour (23, -14, D:4) a +0 mace (49, -12, D:4) a +0 dagger (55, -9, D:4) a +0 mace (56, -7, D:4) a +2 quarterstaff of chaos Level 5 of the Dungeon [Shop] Kak Jer's Assorted Antiques a sack of spiders (460 gold) a +0 arbalest (103 gold) a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 flail (80 gold) a +0 hand axe (69 gold) a phial of floods (920 gold) a potion of curing (69 gold) a scarf of resistance (736 gold) a +4 fustibalus of flaming (1127 gold) (0, 0, D:5) 23 stones (0, 4, D:5) the +2 robe "Wetacudd" {MR- Dex+5} It affects your dexterity (+5). It affects your resistance to hostile enchantments. (18, -16, D:5) a +0 giant club (19, 0, D:5) a +0 leather armour (20, -1, D:5) a +0 chain mail (29, -26, D:5) an uncursed ring of stealth (30, -25, D:5) a +2 flail of holy wrath a +0 chain mail (32, 4, D:5) a +0 robe (34, 4, D:5) 6 javelins (44, -35, D:5) 27 sling bullets (49, -3, D:5) a +0 leather armour a +0 ring mail a +0 mace a +0 leather armour a +0 club (58, 1, D:5) a +0 quarterstaff a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 0, D:6) a +0 leather armour (5, 13, D:6) a +0 leather armour (5, 17, D:6) a +0 leather armour (17, 13, D:6) 24 stones (20, 6, D:6) a cursed -1 dagger (28, 12, D:6) 20 arrows (30, -1, D:6) a +0 shortbow (30, 20, D:6) 19 arrows (31, 31, D:6) a +0 whip (37, -6, D:6) a +0 club a +0 ring mail a +0 short sword (37, 32, D:6) a +0 mace (38, -6, D:6) a +0 mace a +0 leather armour a +0 war axe (54, 17, D:6) 10 stones Level 7 of the Dungeon [Shop] Ivesu's Antique Weapon Shoppe a +0 hunting sling (34 gold) a +0 club (23 gold) the +7 quarterstaff "Luufell" {freeze, +Rage rElec rN+} (1469 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. a +3 morningstar (483 gold) a +0 rapier (92 gold) a +0 dagger (46 gold) the +12 long sword "Doemu" {protect, *Slow Str+3 Stlth+} (1718 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It may slow you when you take damage. It makes you more stealthy. a +0 hunting sling of freezing (108 gold) (0, 0, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (0, 1, D:7) a +0 flail a +0 scale mail a cursed +0 dagger a +0 robe a +0 trident a +0 chain mail (1, 26, D:7) a book of Maledictions (2, 16, D:7) a +0 club a +0 short sword a +0 scale mail a +0 war axe a +0 ring mail (7, 17, D:7) a +0 leather armour (15, 26, D:7) a +0 lajatang of electrocution (19, 1, D:7) 14 stones (19, 11, D:7) 11 stones (21, 8, D:7) 10 poisoned needles (33, 15, D:7) a +0 robe (46, 21, D:7) a book of Air (49, 20, D:7) an arrow (51, 20, D:7) 2 arrows (52, 21, D:7) an arrow (52, 23, D:7) 2 arrows (52, 24, D:7) an arrow (53, 27, D:7) a +0 shortbow 13 arrows (55, 9, D:7) a +0 long sword of electrocution Level 8 of the Dungeon (0, 0, D:8) the ring "Nerut" {rPois Slay+5} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. (2, -36, D:8) a yak skeleton a yak skeleton (2, 2, D:8) a ration (4, -1, D:8) a ration (7, -11, D:8) 15 stones (12, -36, D:8) a +0 short sword (25, -18, D:8) a +0 ring mail (29, -4, D:8) 18 stones (32, -24, D:8) a book of Clouds the Ecumenical Temple