p0werm0de Level 1 of the Dungeon (2, 2, D:1) a +0 robe (12, -5, D:1) 3 gold pieces (15, 0, D:1) 8 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -8, D:2) 24 stones (12, -23, D:2) a +0 dagger (12, 6, D:2) 27 sling bullets (15, 0, D:2) 21 bolts (16, -15, D:2) a +0 hunting sling (16, -3, D:2) 15 sling bullets (17, 0, D:2) 14 bolts (17, 7, D:2) 15 arrows (18, -1, D:2) a +0 robe (20, 1, D:2) a +0 club a +0 hunting sling 17 sling bullets (20, 4, D:2) a sling bullet (32, -25, D:2) a +0 buckler (32, 3, D:2) a +0 club (33, 3, D:2) a +0 dagger (33, 9, D:2) 17 stones (34, 1, D:2) a +0 club (34, 2, D:2) a +0 club (39, -4, D:2) a +0 robe (39, 7, D:2) a +0 ring mail (43, -19, D:2) a +0 club (still there?) 16 poisoned needles (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 28, D:3) a +0 club (10, 15, D:3) a +0 dagger (15, 27, D:3) a cursed +0 club (16, 13, D:3) a +0 dagger (20, 18, D:3) a +0 leather armour (24, 28, D:3) a +0 whip (26, 30, D:3) 12 sling bullets (27, 3, D:3) a +0 leather armour a +0 club (27, 26, D:3) 14 stones (28, 2, D:3) a +0 war axe 4 tomahawks (28, 4, D:3) a tomahawk (37, 5, D:3) 14 bolts (40, 10, D:3) a +0 ring mail (43, -2, D:3) a +0 war axe (43, 9, D:3) 15 stones Level 4 of the Dungeon (13, -16, D:4) a +0 leather armour (15, -21, D:4) 25 stones (22, 3, D:4) 18 stones (24, -28, D:4) 30 arrows (26, 20, D:4) a +0 giant club (29, -25, D:4) a +0 whip (29, -21, D:4) a +0 dagger a +0 robe (30, -24, D:4) a +0 club (31, 19, D:4) a +3 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (8, -38, D:5) a +0 quarterstaff (28, 18, D:5) a wand of disintegration (11) (38, 6, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +1 whip of electrocution (6, 3, D:6) a +0 rapier (7, 27, D:6) 14 sling bullets a +3 mace (8, 27, D:6) an arrow (8, 28, D:6) an arrow (9, 28, D:6) an arrow (10, 27, D:6) an arrow (10, 28, D:6) 3 arrows (11, 28, D:6) 3 arrows (13, 30, D:6) a +0 shortbow 2 arrows (15, 31, D:6) a +0 giant club (22, -6, D:6) an arrow (25, 24, D:6) a +0 rapier (26, -6, D:6) 2 arrows (27, -6, D:6) 2 arrows a +0 giant club (28, -6, D:6) a +0 dagger a +0 flail (28, -5, D:6) a +0 shortbow 18 arrows (28, 8, D:6) a +0 whip (29, -6, D:6) a +0 spear (29, -5, D:6) a +0 spear (32, -1, D:6) 20 arrows (33, 32, D:6) a book of Callings Level 7 of the Dungeon (0, 0, D:7) a +0 trident (5, -36, D:7) 15 bolts (5, -12, D:7) a +0 giant club (23, -26, D:7) a +0 ring mail (24, -27, D:7) a cursed -2 dagger a +0 dagger a +0 robe a +0 dagger a +0 scale mail (42, -41, D:7) 25 stones (43, -22, D:7) a tomahawk (44, -22, D:7) a tomahawk (44, -21, D:7) a +0 dagger a +0 robe (44, -20, D:7) a +0 club (45, -21, D:7) 3 tomahawks a +0 club (45, -20, D:7) a +0 club a +0 war axe a +0 chain mail (46, -21, D:7) a +0 club a tomahawk (46, -20, D:7) a tomahawk (47, -21, D:7) a +0 leather armour (50, -3, D:7) 14 bolts Level 8 of the Dungeon (2, 21, D:8) a +0 quarterstaff (4, 15, D:8) a +0 war axe a +0 scale mail (9, -4, D:8) a stone (10, -3, D:8) 2 stones (10, -2, D:8) a cursed -1 short sword (11, -4, D:8) a +2 dagger of draining (13, 24, D:8) a +0 hand axe a +0 chain mail (16, 5, D:8) a +0 dagger a +0 robe (18, -5, D:8) an arrow (18, -4, D:8) an arrow (20, -4, D:8) a +0 shortbow 25 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 falchion a +0 chain mail a +0 hand axe a +0 hand axe (0, 1, D:9) a +0 leather armour a +0 dagger a +0 robe (1, 0, D:9) a +0 ring mail (9, -6, D:9) 14 arrows (11, -28, D:9) a +0 mace (14, -25, D:9) a +0 giant spiked club a +0 giant spiked club (18, -27, D:9) a +0 war axe a +0 robe (18, -26, D:9) a cursed +0 mace a +0 robe a +0 hand axe a +0 robe a cursed +0 battleaxe a +0 robe (25, -26, D:9) a +2 dagger of chaos a +0 robe (26, -16, D:9) a +0 glaive (27, -33, D:9) a +0 giant club (31, 23, D:9) a +0 dagger a cursed +0 robe (32, 23, D:9) the +8 trident of a bazaar {pierce, *Contam rElec rN++ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It greatly protects you from negative energy. It causes magical contamination when unequipped. a +0 scale mail a +0 scimitar (33, 21, D:9) a +0 war axe a +0 leather armour (36, 18, D:9) a +0 scale mail (39, 23, D:9) a +0 leather armour (49, 14, D:9) 10 stones (53, -16, D:9) a cursed -3 dagger a +0 robe (54, -16, D:9) a +0 mace a +0 leather armour (56, 10, D:9) a +0 dire flail (56, 21, D:9) a +0 ring mail (57, -22, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (2, -14, D:10) an arrow (2, -12, D:10) a +0 shortbow 15 arrows a +0 robe (2, 14, D:10) a +0 club (6, 13, D:10) a +0 giant club a +0 giant club (8, -22, D:10) a +0 rapier (8, -12, D:10) a +0 hand axe a +0 chain mail (8, -11, D:10) a +0 flail a +0 dagger a +0 robe (9, -17, D:10) a +0 hand crossbow (11, -21, D:10) a +0 glaive of chopping a +0 chain mail (11, -20, D:10) a +0 dagger a +0 robe (13, -20, D:10) a +0 dagger a +0 robe (21, -1, D:10) a book of Beasts (25, -18, D:10) a +0 club (30, -1, D:10) a +0 mace (30, 2, D:10) a +0 hand axe (31, -5, D:10) 18 sling bullets (31, -1, D:10) a +0 dagger a +0 robe (31, 3, D:10) a scroll of amnesia a scroll of random uselessness (31, 4, D:10) a +0 halberd a +0 chain mail (33, -10, D:10) a +0 quarterstaff (34, -11, D:10) a +0 shortbow 24 arrows (42, 10, D:10) the +6 long sword "Lyow" {pain, +Fly rF+ MR+ Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. (43, 3, D:10) 16 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, -12, D:11) a cursed +0 falchion a +0 robe a +3 dagger of freezing a +0 robe (4, -12, D:11) a +0 scimitar a +0 robe (4, 0, D:11) a cursed -2 giant club a +0 dire flail (5, -16, D:11) a +2 spear a +0 robe (6, -17, D:11) a +3 halberd of freezing a +0 robe (7, -38, D:11) 2 stones (8, -42, D:11) a +0 scale mail (8, -38, D:11) a +0 dagger 2 stones (9, -38, D:11) a +0 dagger a +0 whip 2 stones (10, -38, D:11) a stone (13, -47, D:11) a +0 scale mail (13, -46, D:11) a cursed -2 dagger (13, -45, D:11) a +0 hand axe (13, 0, D:11) a large rock (14, -47, D:11) a +0 short sword (14, -1, D:11) a large rock (14, 0, D:11) 2 large rocks (15, -1, D:11) a +0 dagger a +0 robe (15, 0, D:11) a large rock a cursed +0 leather armour (16, -1, D:11) a +0 battleaxe a +0 chain mail a +0 club (16, 0, D:11) a +0 whip (23, -20, D:11) a +0 hand axe (25, -26, D:11) a potion of curing (25, -20, D:11) a +0 robe a +0 dagger (25, -17, D:11) 13 stones (28, -26, D:11) a +0 ring mail (30, -11, D:11) a +0 giant club (36, -23, D:11) a ration (38, -27, D:11) 10 gold pieces (52, -48, D:11) 15 sling bullets (55, -28, D:11) a wand of disintegration (9) (56, -2, D:11) a +0 club a +0 blowgun 5 poisoned needles (56, -1, D:11) a +0 short sword (57, -2, D:11) 3 stones (58, -37, D:11) a +0 troll leather armour (58, -1, D:11) a stone (59, -1, D:11) a poisoned needle (61, 0, D:11) a poisoned needle Level 1 of the Lair of Beasts (0, 0, Lair:1) a hydra corpse (skeletalised by now) (2, 41, Lair:1) 12 arrows (8, 9, Lair:1) a +0 chain mail (11, -6, Lair:1) a +0 short sword (13, 40, Lair:1) 24 arrows (15, 17, Lair:1) a +0 quarterstaff (23, 1, Lair:1) a book of Cantrips (29, 42, Lair:1) a +0 ring mail (40, 44, Lair:1) an uncursed ring of ice (44, 10, Lair:1) a cursed +0 leather armour (44, 40, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 bolts (5, 4, Lair:2) a potion of heal wounds (7, 1, Lair:2) a +0 shield (10, -3, Lair:2) a komodo dragon corpse (12, -4, Lair:2) 20 gold pieces (12, 6, Lair:2) a +0 scale mail (13, -4, Lair:2) a +0 pair of boots (14, 19, Lair:2) 28 stones (15, 9, Lair:2) 14 stones (22, 30, Lair:2) a +0 hunting sling (24, 28, Lair:2) a crocodile skeleton (25, -10, Lair:2) a spiny frog corpse (25, 15, Lair:2) 19 stones (26, 26, Lair:2) a water moccasin corpse (29, -2, Lair:2) 17 stones (31, 27, Lair:2) a wand of flame (16)