p0werm0de Level 1 of the Dungeon (0, 0, D:1) 4 poisoned needles (8, 8, D:1) a +0 club (13, 3, D:1) a stone (14, 2, D:1) 2 stones (18, 2, D:1) a +0 short sword (18, 33, D:1) 13 bolts (23, 22, D:1) a +0 club (33, 17, D:1) a +0 dagger (48, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 5, D:2) a +0 ring mail (4, -1, D:2) a +0 shortbow 16 arrows (6, -1, D:2) an arrow (11, 17, D:2) a +0 club (28, -6, D:2) 7 gold pieces (29, -11, D:2) 22 bolts (32, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (5, 0, D:3) 10 gold pieces (5, 1, D:3) a ration (7, -2, D:3) a +0 club (unseen) (15, 11, D:3) a +0 dagger (16, 10, D:3) 5 stones (16, 11, D:3) 10 stones a +0 club a +0 club (31, 14, D:3) a +0 whip 2 tomahawks (33, 14, D:3) a tomahawk a +0 hand axe a +0 dagger a +0 robe a wand of disintegration (8) a +0 dagger a +0 trident a +0 short sword a +1 mace of crushing a +0 club (34, 12, D:3) a +0 dagger (34, 13, D:3) 2 tomahawks (36, 12, D:3) 26 arrows (42, 7, D:3) a +0 club 21 stones (43, 17, D:3) a cursed -1 robe (44, 8, D:3) a stone (45, 9, D:3) a stone (47, 11, D:3) a stone (50, 32, D:3) a +0 club (52, 22, D:3) a +0 short sword a +0 leather armour (53, 22, D:3) a +0 club a +0 dagger (58, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear of freezing (2, -5, D:4) 18 stones a wand of flame (19) (9, 6, D:4) a stone (10, 7, D:4) 2 stones (11, 9, D:4) 14 stones a +0 dagger (12, 5, D:4) 22 bolts (15, -10, D:4) a +0 hand axe a +0 scale mail a +0 whip a +0 leather armour (21, 19, D:4) 13 stones (22, -12, D:4) 25 stones (27, -20, D:4) a +0 chain mail (28, -2, D:4) a +0 scale mail 17 stones (29, -2, D:4) a +0 dagger a +0 robe (29, -1, D:4) a +0 scale mail a +0 dagger a +0 robe (31, -20, D:4) 13 stones (36, -4, D:4) a +0 giant spiked club (37, -29, D:4) a +0 mace (37, -20, D:4) 25 arrows (38, -15, D:4) 19 arrows (43, -18, D:4) 17 stones (63, -18, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) a book of Misfortune (13, -28, D:5) 31 sling bullets (13, -18, D:5) a +0 club a +0 leather armour (37, -5, D:5) a +0 ring mail (39, -6, D:5) a +0 trident (43, -15, D:5) an uncursed amulet of magic regeneration (45, -6, D:5) a +0 war axe (45, 4, D:5) a +0 leather armour (46, -42, D:5) a +0 flail of protection a +0 ring mail (46, -19, D:5) a +2 dagger of venom a +0 robe (51, -46, D:5) a +0 whip a +0 whip (52, -47, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, -13, D:6) a +0 scale mail a +1 flail of holy wrath a +0 war axe 7 tomahawks a cursed +0 flail (4, -12, D:6) a +0 hand axe a +0 mace (5, -13, D:6) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 club (11, 11, D:6) a +1 halberd of venom a +0 robe (12, 11, D:6) a hound skeleton (13, -8, D:6) an uncursed ring of stealth (13, 1, D:6) the cursed +2 dagger of Fate {pain, +Fly rElec Dex-5 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-5). It insulates you from electricity. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (13, 9, D:6) a +4 halberd of freezing a +0 robe (13, 10, D:6) a +1 scimitar a +0 robe (14, 9, D:6) a +0 trident a +0 robe (14, 10, D:6) a +0 robe (15, -10, D:6) a +0 dagger a +0 robe (15, 5, D:6) a +1 hand axe (15, 6, D:6) a +0 ring mail (32, -28, D:6) a +0 whip the Ecumenical Temple