p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 20, D:1) a +0 hunting sling (9, 28, D:1) a +0 chain mail (11, -8, D:1) a +4 short sword of electrocution (11, 10, D:1) a +0 dagger (18, 13, D:1) 18 stones (29, 2, D:1) a +0 club (29, 13, D:1) a +0 dagger (30, 13, D:1) a +0 dagger (30, 20, D:1) 28 arrows (40, -5, D:1) a +0 club (44, 4, D:1) a +0 club (45, -7, D:1) a +0 whip (45, -5, D:1) a +0 hunting sling Level 2 of the Dungeon (2, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling of velocity (23, 19, D:3) a +0 quarterstaff (29, 11, D:3) a +0 dagger (30, 11, D:3) a +0 club (39, 16, D:3) a +0 ring mail (40, 4, D:3) a +0 club a +0 short sword (41, 23, D:3) 24 stones (41, 26, D:3) a +0 ring mail (44, 19, D:3) 18 stones Level 4 of the Dungeon [Shop] Toelirr's Antique Weapon Emporium the +8 Wrath of Trog {antimagic, *Rage} (1440 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +4 quarterstaff (468 gold) a +5 great mace of draining (696 gold) a +0 falchion (54 gold) a +0 quarterstaff (72 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1281 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 arbalest (81 gold) a +0 short sword (54 gold) a +0 war axe (63 gold) (5, 8, D:4) a +0 dagger (7, 6, D:4) a +0 mace (9, 8, D:4) a book of Maledictions (13, 10, D:4) 27 stones (15, -5, D:4) a +0 ring mail (21, -21, D:4) 7 poisoned needles (23, -13, D:4) 19 stones (30, -3, D:4) a +0 chain mail (31, -17, D:4) a +0 whip (31, -3, D:4) a +0 flail (42, -1, D:4) a book of Conjurations (45, -17, D:4) a +0 pair of gloves (49, -12, D:4) 15 bolts (49, 15, D:4) 16 stones (49, 17, D:4) 15 arrows (51, -7, D:4) a +0 ring mail (60, 22, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 2, D:5) a +0 robe (2, 3, D:5) a +0 trident (4, -10, D:5) a +0 leather armour (8, -26, D:5) a +0 dagger a +0 robe (10, -27, D:5) a +2 whip of freezing a +0 robe a +0 club a +0 animal skin a +0 leather armour a +0 chain mail (19, 14, D:5) a +0 club (34, -6, D:5) a +0 dagger (39, 4, D:5) a +0 falchion (48, -28, D:5) 18 poisoned needles (52, 5, D:5) a cursed +0 trident Level 6 of the Dungeon [Shop] Feoff's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Jaytoder's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) [Shop] Edidghua's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Uxais's Jewellery Boutique an uncursed amulet of regeneration (330 gold) an uncursed ring of positive energy (220 gold) the ring "Duawk" {*Drain rF++ MR+ Dex+5 Stlth+} (753 gold) [ring of dexterity] It affects your dexterity (+5). It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. a +4 ring of evasion (396 gold) an uncursed amulet of the gourmand (330 gold) a +2 ring of evasion (110 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of resist corrosion (220 gold) a cursed ring of loudness (49 gold) a +2 ring of protection (110 gold) a +2 amulet of reflection (82 gold) (0, 0, D:6) 24 stones (2, 49, D:6) a +0 scale mail (5, 20, D:6) a +0 whip (6, 7, D:6) a +0 dagger a +0 robe (11, 4, D:6) 14 sling bullets (11, 46, D:6) a +0 leather armour a +0 dagger (11, 47, D:6) 7 arrows a +0 shortbow (12, 46, D:6) an arrow (13, 46, D:6) a +0 dagger a +0 halberd a +0 chain mail (18, 35, D:6) a +0 spear (23, 10, D:6) a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 leather armour a +0 falchion a +0 ring mail (24, 10, D:6) a +2 scimitar a +0 robe (30, 41, D:6) a +0 hand axe of draining (32, 41, D:6) 15 stones (35, 35, D:6) a +0 falchion (36, 35, D:6) a cursed +0 leather armour a +0 short sword an uncursed ring of magical power (40, 7, D:6) 19 stones (42, 14, D:6) a +0 robe a +0 war axe (42, 15, D:6) a +0 robe a cursed +4 falchion (42, 16, D:6) a +0 robe a cursed +2 mace (43, 38, D:6) 18 stones (44, 10, D:6) 28 arrows (44, 31, D:6) a +0 hand axe of freezing (44, 32, D:6) a +0 club a +0 scale mail a +0 hand axe (45, 52, D:6) a +0 mace Level 7 of the Dungeon (2, 7, D:7) a Young Poisoner's Handbook Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of teleportation (8, 3, D:8) a wand of flame (23) (12, 23, D:8) a -2 glaive of pain a +0 animal skin (16, 32, D:8) a +0 scale mail (22, -10, D:8) a +0 hand axe (22, -9, D:8) a cursed -1 short sword a +0 scale mail (22, -8, D:8) a +0 club (30, 22, D:8) a +0 giant club (31, 23, D:8) a +0 naga barding (34, 35, D:8) 19 bolts (34, 36, D:8) 17 stones (36, -1, D:8) a sling bullet (37, -2, D:8) a sling bullet (37, 9, D:8) a +0 giant spiked club (40, -3, D:8) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 ring mail (42, -11, D:8) 26 bolts (46, -1, D:8) an uncursed staff of fire (46, 1, D:8) 10 arrows (47, 5, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -2, D:9) a +0 giant spiked club (11, -14, D:9) a +0 troll leather armour (11, 6, D:9) 19 bolts (16, -22, D:9) a +0 robe (21, -11, D:9) a +1 flail of holy wrath (21, -10, D:9) a +0 spear a +0 flail (22, -10, D:9) a +0 spear (27, -19, D:9) a +2 scimitar of flaming a +2 robe of the Archmagi (29, -31, D:9) a +0 flail a +0 trident 2 silver tomahawks (29, -12, D:9) 11 stones (30, -32, D:9) a +0 trident a +0 dagger a +0 robe (30, -31, D:9) a +0 halberd a +0 chain mail (33, -31, D:9) a +0 club (34, -31, D:9) a silver tomahawk (35, -31, D:9) a silver tomahawk (36, 10, D:9) a +0 club (36, 11, D:9) a +0 dagger a +0 robe a +0 club a +0 dagger a +1 quarterstaff of crushing (36, 12, D:9) a +0 flail a +0 ring mail (54, 15, D:9) 19 arrows Level 10 of the Dungeon [Shop] Vebia's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of brand weapon (280 gold) a scroll of magic mapping (49 gold) a scroll of vulnerability (105 gold) a scroll of brand weapon (280 gold) a scroll of summoning (133 gold) a scroll of random uselessness (14 gold) [Shop] Kemiunes's Assorted Antiques a scroll of remove curse (75 gold) a potion of degeneration (25 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a +0 long sword (87 gold) a +0 club (25 gold) a sack of spiders (500 gold) a scroll of identify (50 gold) +2 gold dragon scales (2300 gold) a +0 spear (75 gold) a +0 cloak (112 gold) a fan of gales (1000 gold) a +0 hunting sling (37 gold) [Shop] Elasogu's Antique Armour Shoppe a +0 pair of boots of running (882 gold) a +2 robe of fire resistance (495 gold) a +0 scale mail of cold resistance (308 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +2 ring mail of poison resistance (504 gold) a +0 leather armour (56 gold) a +1 leather armour of cold resistance (392 gold) [Shop] Septyff's Armour Emporium a +0 robe (9 gold) a +0 leather armour (28 gold) a +1 chain mail of fire resistance (231 gold) a +0 leather armour (28 gold) a +2 ring mail of magic resistance (294 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Qakoison's Assorted Antiques a potion of heal wounds (130 gold) a scroll of identify (52 gold) a +2 pair of boots of running (1079 gold) a potion of might (104 gold) the +10 great sword "Zigiemia" {flame, rC+ rN+ Dex+4 Stlth-} (2259 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It makes you less stealthy. a +0 shortbow (78 gold) 2 scrolls of blinking (390 gold) a wand of scattershot (4) (624 gold) a cursed +0 leather armour (26 gold) a scroll of enchant weapon (195 gold) (1, -5, D:10) 20 arrows a +0 shortbow (7, -29, D:10) a book of Power (7, -21, D:10) 12 stones (20, -9, D:10) a +0 mace (24, -15, D:10) a book of Party Tricks (24, 4, D:10) a stone (25, 4, D:10) a stone (26, 4, D:10) a stone (26, 5, D:10) a cursed +0 dagger (27, 3, D:10) a +0 short sword a +0 whip (31, -29, D:10) a +0 ring mail (39, -21, D:10) a +0 robe (39, 2, D:10) a +0 robe (40, -20, D:10) a +0 pair of gloves (40, -19, D:10) a +0 mace (43, -42, D:10) 5 large rocks (49, -19, D:10) a +0 trident (51, -33, D:10) a +0 giant spiked club a +0 dire flail (56, -13, D:10) a +0 hand axe a +0 leather armour (59, 5, D:10) a cursed -3 club Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (11, 37, D:11) a +0 club a +0 leather armour (12, 37, D:11) a cursed -1 trident (12, 38, D:11) a +1 vampiric hand axe (14, 27, D:11) a +0 shortbow 14 arrows (14, 31, D:11) a +0 shortbow 11 arrows (14, 37, D:11) a +0 chain mail (15, 24, D:11) 3 arrows (15, 25, D:11) 2 arrows (15, 26, D:11) 2 arrows (15, 27, D:11) a +0 shortbow a +0 shortbow 44 arrows (15, 28, D:11) an arrow (15, 29, D:11) an arrow (16, 26, D:11) a +0 shortbow 9 arrows (16, 27, D:11) a cursed -2 shortbow 27 arrows (16, 29, D:11) a +0 dagger a +0 robe (17, 24, D:11) an arrow (20, 21, D:11) 13 stones (28, 18, D:11) a +0 flail (30, 3, D:11) a +0 shortbow (31, 3, D:11) 5 arrows (33, 4, D:11) an arrow (33, 26, D:11) a +0 robe a +0 dagger a +0 giant club (34, 4, D:11) an arrow (34, 5, D:11) an arrow (34, 26, D:11) a +0 robe a cursed +0 long sword a +0 robe a +2 mace (44, -9, D:11) 24 arrows (49, -5, D:11) 20 sling bullets (49, 37, D:11) 18 arrows (53, -3, D:11) 28 sling bullets (55, 13, D:11) a wand of polymorph (4) Level 12 of the Dungeon [Shop] Pottig's Weapon Emporium the +2 scythe "Wapnusk" {antimagic, rF- Str+3 Stlth+} (337 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It makes you vulnerable to fire. It makes you more stealthy. a +0 blowgun (30 gold) a +0 long sword of protection (74 gold) a +0 halberd (48 gold) a +0 spear of venom (67 gold) a +0 demon whip (180 gold) a +0 great mace (78 gold) a +2 hand crossbow of freezing (219 gold) (0, 0, D:12) 8 gold pieces (0, 2, D:12) a +0 mace (10, 0, D:12) a ration (12, 1, D:12) a +0 dagger (unseen) (12, 2, D:12) a +0 short sword (unseen) (12, 3, D:12) a +0 whip (unseen) (13, 2, D:12) 2 stones (14, 2, D:12) a stone (34, -5, D:12) a +0 dire flail a +0 chain mail (35, -6, D:12) a +0 dagger a +0 leather armour a +0 war axe a +0 mace a +0 dagger a +0 robe (42, 2, D:12) 18 arrows (48, -1, D:12) a +0 giant club a +0 giant spiked club (49, -11, D:12) 11 stones the Ecumenical Temple Level 1 of the Lair of Beasts (19, 12, Lair:1) a +3 chain mail a +0 scale mail (23, -12, Lair:1) a +0 club (32, 14, Lair:1) a +0 flail (37, 8, Lair:1) 19 stones (40, 3, Lair:1) a +0 robe (41, 3, Lair:1) 22 stones (43, 18, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (4, 41, Lair:2) a +0 ring mail (7, 7, Lair:2) a +0 dire flail a +1 ring mail of fire resistance (8, 51, Lair:2) 9 arrows (9, 37, Lair:2) a +0 hat (13, 37, Lair:2) 19 arrows (14, 46, Lair:2) 31 stones (21, 17, Lair:2) a +0 rapier (31, -9, Lair:2) 26 stones (31, 8, Lair:2) a +0 robe a +0 dagger (32, 13, Lair:2) a +0 quarterstaff (35, 45, Lair:2) a +0 whip (42, 32, Lair:2) an uncursed amulet of guardian spirit (45, 23, Lair:2) a +0 short sword (47, 13, Lair:2) 19 stones (54, 18, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 sling bullets (3, 1, Lair:3) 15 poisoned needles (6, 9, Lair:3) a +0 chain mail of fire resistance (13, 11, Lair:3) a +0 battleaxe (18, -14, Lair:3) a cursed -2 scale mail (25, -2, Lair:3) a wand of flame (25) (27, -34, Lair:3) a wand of disintegration (11) (32, 11, Lair:3) a wand of flame (25) (37, -11, Lair:3) a +0 hand axe (44, -34, Lair:3) a +0 shortbow (52, 11, Lair:3) a +0 robe (53, -13, Lair:3) a +0 spear (54, -25, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (12, -39, Lair:4) a +0 leather armour (18, -10, Lair:4) a wand of flame (29) (45, -30, Lair:4) a book of Conjurations (57, -25, Lair:4) a wand of polymorph (17) Level 5 of the Lair of Beasts (0, 0, Lair:5) a crocodile corpse (0, 1, Lair:5) a hydra corpse (3, 6, Lair:5) a wolf corpse (3, 7, Lair:5) a wolf corpse (4, 7, Lair:5) a wolf corpse (7, -6, Lair:5) a +0 glaive (10, 9, Lair:5) a +0 buckler (21, -7, Lair:5) 28 bolts (22, -3, Lair:5) a bullfrog corpse (24, -13, Lair:5) a wand of polymorph (7) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (8, -6, Lair:6) 15 sling bullets (12, -7, Lair:6) a +0 triple crossbow (21, -13, Lair:6) an elephant skeleton (23, -13, Lair:6) a water moccasin corpse