p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, -13, D:1) 2 stones (17, -12, D:1) a +0 club (28, -24, D:1) a +0 whip (32, -32, D:1) a +0 dagger (36, -27, D:1) a +0 club (37, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (14, -3, D:3) 21 bolts (15, 8, D:3) 13 arrows (16, 11, D:3) a +0 hunting sling (16, 13, D:3) a +0 ring mail (23, -20, D:3) a +0 club (24, -7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) the +2 mace of Nipagenok {elec, rC+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It lets you see invisible. (3, 0, D:4) 16 arrows (17, -31, D:4) a +2 dire flail of holy wrath a cursed +0 scale mail (18, 16, D:4) a +0 battleaxe a +0 robe (19, -33, D:4) a +0 falchion a +3 leather armour of magic resistance (20, 9, D:4) a +0 mace (21, -9, D:4) a +0 club (25, 2, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ripegrao's Assorted Antiques a +3 amulet of reflection (298 gold) a +1 quarterstaff of crushing (247 gold) a +0 leather armour (38 gold) a wand of enslavement (8) (190 gold) a cursed ring of loudness (85 gold) a +2 pair of boots (313 gold) a wand of polymorph (16) (342 gold) a potion of might (76 gold) (0, 0, D:5) a +0 short sword (2, 14, D:5) a +0 long sword (15, 22, D:5) a +0 dagger (23, 20, D:5) a +0 ring mail (27, 8, D:5) a wand of disintegration (11) (35, 25, D:5) a wand of flame (21) (35, 34, D:5) a cursed -2 shortbow 20 arrows (38, 16, D:5) a +0 spear (42, -5, D:5) 19 stones (44, 37, D:5) 20 bolts (46, -2, D:5) a +0 leather armour (54, 30, D:5) a +0 flail (unseen) Level 6 of the Dungeon [Shop] Opleben's Book Shoppe the Guide on Feathery Boosts (744 gold) Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Conjure Ball Lightning Conjuration/Air 6 A Primer on Hermeneutics (684 gold) Spells Type Level a - Song of Slaying Charms 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sublimation of Blood Necromancy 2 d - Call Imp Summoning 2 e - Blink Translocation 2 a book of Necromancy (360 gold) a book of the Warp (1080 gold) a book of Power (540 gold) a book of Cantrips (240 gold) the Incunabulum of Translocation (1044 gold) Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 Sif Muna's Handbook of Poisoning (524 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 a book of Geomancy (420 gold) a book of the Sky (780 gold) (0, 0, D:6) 15 stones (11, 4, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (11, 22, D:6) 16 stones (22, -17, D:6) a +0 spear (27, 27, D:6) 14 arrows (42, -9, D:6) a +0 giant club (49, 6, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, -33, D:7) a book of Changes (7, -19, D:7) 22 stones (10, 6, D:7) a +0 leather armour (19, -26, D:7) a +0 helmet (35, 9, D:7) a +0 dagger a +1 robe of positive energy an arrow (35, 10, D:7) a +0 dagger a +0 robe (35, 11, D:7) a cursed -1 war axe a +0 ring mail a +0 shortbow 13 arrows (39, -8, D:7) 18 arrows a +0 shortbow (52, -10, D:7) a +0 scale mail a +0 war axe a +0 mace a +0 leather armour a +0 long sword a +1 dagger of protection a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -4, D:8) a +0 giant club a +0 giant club 12 stones (1, -2, D:8) a +0 glaive of venom a +0 plate armour (2, -2, D:8) a +0 dagger a +0 robe (3, -2, D:8) a +0 trident (3, 0, D:8) a +0 giant club a +0 giant club (9, -35, D:8) a +0 club 18 arrows a +0 shortbow (9, 7, D:8) a +0 hunting sling (10, -39, D:8) a +0 giant club a +0 giant club (11, -35, D:8) an arrow (13, -35, D:8) an arrow (14, -35, D:8) a +0 giant club (15, -2, D:8) a cursed -1 animal skin a +0 animal skin (16, -2, D:8) a +0 whip of flaming a +0 robe (31, 12, D:8) a cursed -1 quarterstaff a +0 hunting sling 17 sling bullets a +0 leather armour (35, -7, D:8) a +0 war axe (38, -45, D:8) a +0 dagger (39, -12, D:8) a +0 whip (45, -46, D:8) a tomahawk (46, -45, D:8) a +0 club (46, -44, D:8) a +0 flail a +0 dagger a +0 robe a +0 morningstar 6 tomahawks a +0 chain mail (47, -31, D:8) a +0 short sword a wand of flame (25) Level 9 of the Dungeon (0, 0, D:9) a book of Air (0, 30, D:9) a cursed +0 leather armour (2, 29, D:9) a +0 leather armour (6, 13, D:9) a +0 dagger (17, 11, D:9) a +0 dire flail 7 tomahawks a +0 plate armour a +0 dagger a cursed +0 robe (17, 12, D:9) a +0 short sword a cursed +0 chain mail a +0 short sword a +0 leather armour (21, 30, D:9) 25 bolts (24, 28, D:9) a +2 buckler (25, -6, D:9) a stone (26, -5, D:9) a stone (28, -5, D:9) a stone (29, -9, D:9) a stone (29, 4, D:9) a +0 flail (29, 5, D:9) a +0 falchion (30, -5, D:9) 2 stones (32, -3, D:9) a +0 short sword 4 stones (32, -2, D:9) a +0 dagger a +0 dagger 2 stones (32, 24, D:9) a +0 long sword (33, -2, D:9) a +0 flail a +0 blowgun 13 poisoned needles (33, 1, D:9) a +0 dagger (42, -8, D:9) 20 arrows (44, -10, D:9) 10 stones Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 robe (3, 3, D:10) a +0 great sword a +0 robe (3, 5, D:10) a +0 halberd a cursed +0 robe (4, 6, D:10) a +0 halberd a +0 robe (4, 23, D:10) an uncursed ring of wizardry the +1 ring mail of the Equator {rElec rF- MR++ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (5, 7, D:10) a cursed +0 flail a +0 robe (9, 25, D:10) 16 stones (13, -7, D:10) a +0 dagger of venom a -1 blowgun 8 curare-tipped needles (17, 6, D:10) a +0 robe (18, -11, D:10) a +0 glaive of chopping a +0 chain mail (18, -10, D:10) a +0 short sword (19, -11, D:10) a +0 war axe (19, -10, D:10) a +0 ring mail (19, -9, D:10) a +2 long sword of holy wrath (31, 13, D:10) a +0 short sword (31, 14, D:10) a +2 trident of venom (32, 13, D:10) a +0 dagger a +0 robe (34, 38, D:10) +0 steam dragon scales (35, -11, D:10) a +0 war axe a cursed +0 ring mail (35, -10, D:10) a +0 long sword a +0 plate armour (35, -9, D:10) a +0 flail (42, 41, D:10) a +0 hand axe (50, -5, D:10) a +0 club (50, 39, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (3, -19, Lair:1) a +0 hunting sling (6, 19, Lair:1) a +0 blowgun (17, 5, Lair:1) a wand of flame (36) (19, -9, Lair:1) a cursed -3 mace (27, -21, Lair:1) an uncursed ring of stealth (29, -6, Lair:1) a +0 dagger (37, -10, Lair:1) a book of Party Tricks (41, 21, Lair:1) a +0 mace (68, -17, Lair:1) an uncursed ring of see invisible Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (0, 9, Lair:2) a wand of random effects (28) (41, 40, Lair:2) 17 arrows a manual of Slings Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (1, -12, Lair:3) a +0 bardiche (6, -16, Lair:3) a +0 buckler (17, 0, Lair:3) a +0 ring mail (29, -8, Lair:3) 7 needles of confusion (34, -16, Lair:3) a +0 robe (36, -24, Lair:3) 13 arrows (43, 6, Lair:3) a book of Battle Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of disintegration (13) (30, 5, Lair:4) 16 arrows (42, -30, Lair:4) 4 javelins (43, -31, Lair:4) a javelin (43, -30, Lair:4) a +1 eveningstar of flaming a +0 chain mail (45, -18, Lair:4) a +0 leather armour (46, 7, Lair:4) 25 stones (51, -29, Lair:4) 7 sling bullets (52, -33, Lair:4) 12 sling bullets (54, -10, Lair:4) a +0 halberd Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 potions of degeneration (24, -1, Lair:5) a +0 long sword (33, -6, Lair:5) a +0 longbow (50, 13, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Spatial Translocations (14, -16, Lair:6) an uncursed staff of wizardry (20, 9, Lair:6) a wand of flame (31) (21, 17, Lair:6) a hell hound corpse (skeletalised by now) (26, 14, Lair:6) a hell hound corpse (skeletalised by now) (27, -35, Lair:6) a +0 ring mail (27, -4, Lair:6) a book of Dreams (33, 12, Lair:6) 14 bolts (42, -6, Lair:6) a +0 hunting sling (56, -25, Lair:6) 22 sling bullets (58, 8, Lair:6) a +0 hand axe (59, -31, Lair:6) a scarf of spirit shield an uncursed ring of protection from magic (59, -7, Lair:6) a +0 falchion (69, 5, Lair:6) a +0 robe (69, 17, Lair:6) a +0 short sword (70, 20, Lair:6) a +0 scythe (71, 6, Lair:6) a +0 leather armour