p0werm0de Level 1 of the Dungeon (0, 0, D:1) a ration (13, -12, D:1) a +0 spear Level 2 of the Dungeon (28, -8, D:2) a +0 club (35, -8, D:2) a +0 leather armour Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, 23, D:4) 2 stones (11, -22, D:4) a +0 giant spiked club (12, -14, D:4) a scroll of identify (13, -14, D:4) a ration (14, 0, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (0, 1, D:5) a +0 dagger a +0 robe a +0 mace (1, 2, D:5) a +0 dagger a cursed +0 robe a +0 glaive a +0 chain mail (7, -17, D:5) a cursed +0 leather armour (14, 15, D:5) 10 bolts (28, -18, D:5) a +0 long sword (34, -13, D:5) a +0 mace (36, -2, D:5) a +0 ring mail (36, -1, D:5) a +0 ring mail (38, -17, D:5) 11 bolts (46, 9, D:5) the cursed +2 quarterstaff of Fear {elec, Str+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you more stealthy. It has a curse placed upon it. (59, -20, D:5) the cursed +0 leather armour of Noughts and Crosses {-Tele rPois rF+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 dagger a +0 robe of the Archmagi (1, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 dagger a +0 scale mail (7, -1, D:6) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (26, -15, D:6) a +0 scale mail (38, -27, D:6) a +0 scale mail (43, 15, D:6) a +0 leather armour (45, -18, D:6) a +0 dagger of venom (52, 11, D:6) a wand of paralysis (11) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (11, -8, D:7) a +0 robe (13, -1, D:7) a +0 dagger a +0 robe (14, -1, D:7) a +0 flail a +0 short sword a +0 dagger a +0 robe (14, 0, D:7) a +0 mace (16, -1, D:7) a +0 cloak (18, -25, D:7) a +0 mace a +0 dagger a +0 robe (18, -24, D:7) a +0 chain mail (19, -25, D:7) a +0 dagger a +0 leather armour (23, -24, D:7) a wand of polymorph (13) (25, -11, D:7) a +0 dagger (27, 13, D:7) a +0 hand axe a +0 animal skin (41, -14, D:7) a cursed +0 flail a +2 robe of the Archmagi (42, -14, D:7) a +3 dagger a +0 robe (42, -13, D:7) a +2 halberd of freezing a +0 robe (44, -20, D:7) a wand of disintegration (14) Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin (1, 1, D:8) a +2 whip of freezing a +0 robe (2, 0, D:8) a +0 animal skin (13, 17, D:8) a +0 dagger a +0 robe (31, 16, D:8) a +2 ring mail of poison resistance (41, 18, D:8) a cursed +0 robe (43, 1, D:8) a +0 dagger (48, 4, D:8) an uncursed ring of fire (48, 5, D:8) a scroll of amnesia (48, 6, D:8) 2 scrolls of teleportation (48, 8, D:8) a sack of spiders (48, 9, D:8) a +1 cloak of poison resistance (69, -18, D:8) 27 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (5, -51, D:9) a +0 short sword a +0 leather armour (5, -49, D:9) a +0 mace (6, -51, D:9) a +0 mace a +0 chain mail (6, -50, D:9) a +0 hand axe a +0 ring mail (17, 4, D:9) 21 stones (41, -28, D:9) a +0 falchion (47, -11, D:9) 26 stones (54, -50, D:9) a +0 leather armour (67, -16, D:9) 4 arrows Level 10 of the Dungeon (0, 0, D:10) 4 large rocks (7, 0, D:10) a +1 battleaxe of chopping (12, -15, D:10) a +0 leather armour (13, -26, D:10) 22 stones (18, -27, D:10) 15 bolts (22, -24, D:10) a +0 flail a +0 leather armour (22, -23, D:10) a +0 dagger a +0 robe (23, -24, D:10) a +0 dagger a +0 robe (24, -23, D:10) a +0 dagger a +0 robe a tomahawk a +0 ring mail (26, -24, D:10) a tomahawk (27, -39, D:10) a +0 animal skin (27, -38, D:10) a +0 hand axe a +0 short sword a +0 hand axe a +0 scale mail a +0 chain mail (27, -37, D:10) a +0 dagger a cursed +0 robe (28, -39, D:10) a +0 club (29, -39, D:10) a +0 mace a +0 ring mail a +0 dagger (29, -38, D:10) a +0 dagger (29, -37, D:10) a cursed +0 cloak a +0 dire flail (30, 2, D:10) a +0 dagger a +0 scale mail (31, 2, D:10) a +0 club (31, 3, D:10) a +0 war axe a +0 chain mail (38, -10, D:10) a +0 robe (38, -7, D:10) a +0 hand crossbow (40, -39, D:10) a +0 animal skin (44, -38, D:10) 9 stones (45, -40, D:10) a +0 whip a cursed -2 giant club (45, -39, D:10) a +0 club a +1 leather armour of cold resistance a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (45, -38, D:10) a +0 dagger (47, 1, D:10) 26 arrows (49, -12, D:10) a +0 flail (50, -36, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of power (1, 2, D:11) a +0 scale mail a +0 whip a +0 leather armour a +0 hand axe (3, 1, D:11) a +0 hand axe (3, 2, D:11) a +0 dagger a +0 robe a +0 club (7, 32, D:11) +0 acid dragon scales (10, 31, D:11) a wand of polymorph (4) (11, 19, D:11) a +0 ring mail (15, 38, D:11) a +1 glaive a +0 animal skin a wand of flame (23) (22, 23, D:11) a +0 scale mail (28, 42, D:11) a +0 war axe (30, 28, D:11) a lightning rod (4/4) (32, 32, D:11) 10 bolts (33, 18, D:11) 21 stones (39, 22, D:11) 4 poisoned needles (39, 31, D:11) 27 stones (43, 21, D:11) 18 arrows Level 12 of the Dungeon [Shop] Mesi's Gadget Emporium a sack of spiders (280 gold) a box of beasts (280 gold) a wand of paralysis (10) (168 gold) a wand of disintegration (10) (196 gold) a sack of spiders (280 gold) a lightning rod (4/4) (560 gold) a fan of gales (560 gold) a wand of digging (10) (392 gold) a box of beasts (280 gold) a wand of paralysis (16) (252 gold) a sack of spiders (280 gold) [Shop] Ciywkun's Antique Weapon Shoppe the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2573 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +4 scimitar of electrocution (896 gold) a +0 hunting sling (42 gold) a +0 quarterstaff (112 gold) a +0 dagger (56 gold) a +0 spear (84 gold) a +0 scimitar (112 gold) a +2 shortbow of velocity (462 gold) a +2 short sword of freezing (487 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2072 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +2 great sword of electrocution (789 gold) a +0 great sword (182 gold) a +0 trident of protection (173 gold) (0, 0, D:12) a +0 war axe a +0 leather armour (1, -1, D:12) a +0 dagger a +1 robe of magic resistance (1, 0, D:12) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour a +0 short sword a +0 chain mail (9, 29, D:12) 6 tomahawks (10, 26, D:12) a +0 hand crossbow (19, -25, D:12) a +0 short sword (22, 16, D:12) a +0 giant spiked club a cursed +0 giant club (25, -12, D:12) a crystal ball of energy (26, -10, D:12) a +0 long sword a +0 robe (26, 32, D:12) 19 stones (29, -24, D:12) 3 large rocks (29, 18, D:12) 11 stones (37, -4, D:12) a +5 spear a +0 robe 31 bolts (37, 16, D:12) 15 stones (42, -14, D:12) a wand of random effects (31) (50, 12, D:12) an uncursed ring of flight (55, -23, D:12) a +0 giant club a +0 giant spiked club (57, 28, D:12) a +0 shortbow 24 arrows (57, 29, D:12) an arrow (58, 26, D:12) an arrow (58, 28, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 77 arrows (59, 28, D:12) a +0 shortbow 22 arrows (60, 28, D:12) an arrow (65, 9, D:12) 16 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (1, -1, Lair:1) a potion of degeneration (4, 4, Lair:1) a komodo dragon corpse an iguana corpse (5, 4, Lair:1) an iguana corpse (6, 16, Lair:1) a +0 dagger (13, -25, Lair:1) a hydra corpse