p0werm0de Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (1, -29, D:1) a +0 mace of crushing (1, -17, D:1) a +0 leather armour (6, -20, D:1) 2 stones (7, -20, D:1) a stone (12, -30, D:1) a stone (12, -20, D:1) a +3 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 14, D:2) a +0 hand axe (20, -2, D:2) 18 arrows (24, 2, D:2) 19 stones (39, 17, D:2) a +0 whip (41, 18, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (2, -3, D:3) 13 arrows (3, -22, D:3) 20 stones (3, -20, D:3) a +0 ring mail (3, -12, D:3) a +0 scale mail (31, 5, D:3) 13 stones (32, 0, D:3) 3 large rocks (32, 1, D:3) 11 sling bullets (32, 19, D:3) a +0 dagger a +0 ring mail (35, -5, D:3) a stone (36, -6, D:3) a stone (37, -7, D:3) a stone (41, 4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 24 stones (1, 9, D:4) a +0 flail (5, 34, D:4) a +0 falchion of electrocution (16, 14, D:4) a +0 falchion (17, 12, D:4) a +0 dagger a +0 chain mail (17, 13, D:4) a +0 dagger a +0 chain mail (17, 14, D:4) a +0 dagger a +0 robe (23, 28, D:4) the +6 hunting sling of Wideridwo {venom, +Inv rF- Str-2 Dex+8} It poisons the ammo it fires. It affects your strength (-2). It affects your dexterity (+8). It makes you vulnerable to fire. It lets you turn invisible. (44, 10, D:4) a +0 robe Level 5 of the Dungeon (1, 2, D:5) a +0 giant spiked club (4, 1, D:5) a +0 giant club (4, 6, D:5) 13 sling bullets (9, 33, D:5) a +0 trident (12, 20, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 9, D:6) 17 arrows (2, 22, D:6) a +0 short sword a +0 robe (4, -25, D:6) 6 javelins (21, -15, D:6) a +0 shield (23, -27, D:6) a +0 short sword (32, -19, D:6) a +4 flail of protection a +0 scale mail (35, 9, D:6) a +0 leather armour a +0 hand axe a +0 ring mail (35, 10, D:6) a +0 dagger a +4 dagger a +0 robe (36, 9, D:6) a +0 dagger a +0 robe (38, 18, D:6) a +0 ring mail (39, -27, D:6) 21 stones (47, 22, D:6) a +0 chain mail (58, -10, D:6) 7 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 10 stones (8, 4, D:7) a +0 leather armour (11, 2, D:7) a book of Air (14, 22, D:7) a +0 quarterstaff (16, 7, D:7) a +0 dagger a +0 robe (16, 23, D:7) a +0 hunting sling (21, -8, D:7) a cursed -3 hand axe (21, 0, D:7) an uncursed ring of teleportation (26, 4, D:7) a +0 robe a +0 dagger (26, 5, D:7) a +0 club (26, 15, D:7) 5 large rocks (27, 4, D:7) a +0 robe a +0 dagger (33, -1, D:7) a +0 giant spiked club (35, 18, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 11, D:8) a +0 robe (3, 21, D:8) a +0 dagger a +0 robe (4, 6, D:8) an arrow (6, 6, D:8) a +0 shortbow 12 arrows (6, 7, D:8) 3 arrows (7, 6, D:8) a +0 flail (7, 7, D:8) a +1 trident of freezing a +0 ring mail (7, 20, D:8) a +0 mace a +0 ring mail (10, -9, D:8) a +0 spear (10, -8, D:8) a +0 halberd (10, -7, D:8) a +0 whip (29, -29, D:8) the +4 mace of Insomnia {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (41, -35, D:8) an arrow (41, -19, D:8) a +0 leather armour (43, -35, D:8) 3 arrows (44, -37, D:8) a +0 dagger a +0 robe (44, -36, D:8) 6 arrows (44, -35, D:8) a +0 leather armour a cursed +0 club (46, -37, D:8) a +0 shortbow (47, -26, D:8) 20 poisoned needles (50, 19, D:8) a +0 dire flail a +0 giant spiked club (51, -6, D:8) a +0 giant spiked club a cursed +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) the +2 mace of Uggem {drain, Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). (15, -6, D:9) a +0 short sword a cursed +0 chain mail a +0 flail (15, -5, D:9) a +0 dire flail a +0 plate armour (21, -21, D:9) a large rock (22, -21, D:9) a large rock (22, -20, D:9) a large rock (25, 7, D:9) 6 needles of confusion (26, 3, D:9) a +0 club (26, 24, D:9) a +2 hand axe a +0 robe (26, 25, D:9) a +0 dire flail a +0 robe (27, 4, D:9) a +0 dagger a +0 robe (27, 8, D:9) 6 tomahawks (28, 4, D:9) a +0 dagger a +0 robe a +0 dagger (30, -12, D:9) 24 stones (30, 22, D:9) a cursed +0 battleaxe a +0 robe a +1 scimitar a +0 robe (42, 22, D:9) a cursed +0 short sword a cursed -2 short sword (43, 22, D:9) 2 stones a +0 whip a +0 dagger (43, 23, D:9) a +0 whip (50, 12, D:9) a +0 dagger a +0 robe (51, 0, D:9) a +0 helmet (51, 6, D:9) an uncursed amulet of regeneration a +0 scale mail a +0 short sword a +0 hand axe (51, 7, D:9) a cursed -1 leather armour (54, -2, D:9) a +0 spear a +0 ring mail (55, -2, D:9) a +0 flail (55, -1, D:9) a +0 spear (56, -1, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 1, D:10) 5 arrows (0, 4, D:10) a +0 shortbow 21 arrows a +0 robe (1, 2, D:10) an arrow (4, 3, D:10) a +0 flail (5, 2, D:10) a +0 scale mail (5, 3, D:10) 18 stones (8, -21, D:10) 12 arrows (8, -8, D:10) a +0 shortbow 6 arrows (8, 10, D:10) 18 stones (10, -9, D:10) an arrow (10, -4, D:10) a lightning rod (4/4) (10, 2, D:10) 24 stones (10, 3, D:10) a +0 great mace (11, -21, D:10) 9 bolts (11, -10, D:10) 2 arrows (11, -4, D:10) a book of Cantrips (11, -3, D:10) 21 stones (11, 2, D:10) 18 stones (12, -11, D:10) 10 arrows (21, -9, D:10) 23 bolts (27, -8, D:10) a +1 leather armour of fire resistance (28, 19, D:10) a +0 leather armour (31, -4, D:10) a +0 spear (35, 10, D:10) the +3 chain mail of the Beekeeper {+Blink MR- MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. (35, 30, D:10) a +0 short sword (39, 29, D:10) a cursed -2 quarterstaff a +0 hunting sling 28 sling bullets a +0 leather armour (40, -17, D:10) a stone (41, -19, D:10) a +0 short sword (41, -18, D:10) a poisoned needle (42, -19, D:10) a +0 blowgun 12 poisoned needles (42, -18, D:10) a +0 short sword 4 stones a +0 short sword a +0 whip (48, -11, D:10) a +0 fustibalus (50, -20, D:10) 26 stones (52, -1, D:10) 12 stones (53, 20, D:10) a +0 ring mail (56, 13, D:10) 25 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 hand crossbow (1, -5, D:11) a +0 spear (13, 22, D:11) a +0 whip (14, -19, D:11) the +6 ring mail of the Other World {rElec rPois} It insulates you from electricity. It protects you from poison. (14, 19, D:11) a +0 rapier (27, -1, D:11) 9 stones (29, -3, D:11) a +0 hand axe (32, -4, D:11) 29 sling bullets (39, 21, D:11) a +0 shortbow 13 arrows (40, 18, D:11) an arrow (41, 17, D:11) an arrow (42, 16, D:11) an arrow (48, 8, D:11) a +0 falchion (55, -14, D:11) a +0 ring mail (55, -3, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (2, -8, D:12) a +0 mace (2, -6, D:12) a vampire mosquito corpse (3, -8, D:12) a vampire mosquito corpse (16, -12, D:12) an arrow (17, -13, D:12) a +0 war axe (still there?) a scroll of teleportation (still there?) (17, -12, D:12) a +0 hand axe (unseen) (19, -13, D:12) a book of the Sky (19, -11, D:12) 19 gold pieces (20, -9, D:12) 19 gold pieces (22, -13, D:12) 18 gold pieces (22, -11, D:12) 14 stones (23, -18, D:12) 11 gold pieces (23, -6, D:12) a scroll of fog (25, 19, D:12) a +0 shortbow a +0 shortbow a cursed -2 shortbow a +0 shortbow 83 arrows (25, 20, D:12) a cursed +0 shortbow a +0 shortbow 40 arrows a +3 dagger of chaos a +0 robe (26, 20, D:12) 9 arrows (27, 20, D:12) 2 arrows (30, 19, D:12) an arrow (36, 17, D:12) 22 arrows the Ecumenical Temple