Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 401384 p0werm0de the Severer (level 24, 11/256 HPs) Began as a Formicid Chaos Knight on Apr 6, 2018. Was the Champion of Ashenzari. Quit the game on level 5 of the Vaults on Apr 7, 2018. The game lasted 02:17:59 (19076 turns). p0werm0de the Severer (Formicid Chaos Knight) Turns: 19076, Time: 02:18:00 Health: 11/256 AC: 29 Str: 18 XL: 24 Next: 4% Magic: 14/36 EV: 31 Int: 18 God: Ashenzari [******] Gold: 2184 SH: 20 Dex: 20 Spells: 3/41 levels left rFire + + . SeeInvis + b - +10 battleaxe of the Wheel {holy, +Fly rF+} rCold . . . Gourm . i - +5 shield "Woerheng" {*Slow +Inv rC- Regen+} (curse) rNeg + . . Faith . (armour currently unavailable) rPois ∞ Spirit . (helmet unavailable) rElec + Reflect . j - +2 cloak {rC+} (curse) rCorr . Harm . (gloves currently unavailable) MR +++.. Clarity + (boots currently unavailable) Stlth ++++...... C - amulet of regeneration (curse) HPRegen 2.32/turn D - ring of protection from magic (curse) MPRegen 0.25/turn H - ring of Awnasoab {*Tele rF+} @: agile, statue-form, very slightly contaminated, regenerating, very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, camouflage 1, mutation resistance 1, sense surroundings 1, poison resistance, MP-powered wands }: 3/15 runes: decaying, slimy, gossamer a: Dig, Shaft Self, End Transformation, Curse Item, Scrying, Transfer Knowledge, Renounce Religion, Evoke Invisibility, Evoke Flight You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was exalted by your worship. You were hungry. You were a stone statue. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Ice Cave and Desolation. You collected 5313 gold pieces. You spent 3129 gold pieces at shops. Inventory: Hand Weapons a - a +3 battleaxe of pain b - the +10 battleaxe of the Wheel (weapon) {holy, +Fly rF+} (You took it off a deep elf mage on level 14 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It lets you fly. k - a +2 battleaxe of electrocution Z - a +1 great sword of distortion Missiles B - a throwing net (quivered) Armour i - the cursed +5 shield "Woerheng" (worn) {*Slow +Inv rC- Regen+} (You found it on level 11 of the Dungeon) It makes you vulnerable to cold. It lets you turn invisible. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. j - a cursed +2 cloak of cold resistance (worn) z - a cursed +0 pair of boots (melded) A - a +2 robe of the Archmagi G - a cursed +0 troll leather armour (melded) K - the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (You found it on level 3 of the Elven Halls) It makes you much more stealthy. R - a cursed +2 pair of gloves of archery (melded) Y - a +2 pair of gloves of strength Jewellery C - a cursed amulet of regeneration (around neck) D - a cursed ring of protection from magic (left hand) H - the ring of Awnasoab (right hand) {*Tele rF+} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [ring of teleportation] It may teleport you next to monsters. It protects you from fire. Q - an uncursed amulet of magic regeneration Wands h - a wand of iceblast (10) u - a wand of paralysis (27) E - a wand of digging (17) O - a wand of enslavement (25) X - a wand of acid (14) Scrolls g - 4 scrolls of magic mapping l - 5 scrolls of fear p - 6 scrolls of amnesia q - 8 scrolls of enchant weapon v - a scroll of holy word w - 2 scrolls of remove curse F - 6 scrolls of identify L - a scroll of brand weapon N - 4 scrolls of immolation W - 2 scrolls of fog Potions d - 2 potions of mutation n - 3 potions of flight o - 4 potions of brilliance r - a potion of resistance t - 2 potions of might x - 13 potions of curing y - a potion of cancellation M - 4 potions of ambrosia S - a potion of agility T - 2 potions of magic Books I - the Handbook of Feathers and Dark Rituals (You found it in the Desolation of Salt) Spells Type Level a - Animate Skeleton Necromancy 1 b - Airstrike Air 4 c - Excruciating Wounds Charms/Necromancy 5 d - Silence Hexes/Air 5 e - Death Channel Necromancy 6 J - a book of the Earth Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Statue Form Transmutation/Earth 6 d - Iron Shot Conjuration/Earth 6 e - Shatter Earth 9 Miscellaneous e - a box of beasts m - 2 phantom mirrors s - a lamp of fire U - a phial of floods V - a crystal ball of energy Comestibles c - 31 rations Skills: * Level 17.9 Fighting - Level 20.0 Axes - Level 2.1 Armour * Level 11.7(15.9) Dodging - Level 15.1(17.6) Shields - Level 9.4 Spellcasting - Level 7.8(10.8) Charms - Level 10.0(12.8) Summonings - Level 8.4(11.4) Necromancy - Level 9.1(12.0) Translocations - Level 10.0(12.8) Transmutations - Level 10.9(13.6) Earth Magic - Level 10.4(13.2) Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc ###### 1% 1 None c - Lesser Beckoning Tloc ######.... 1% 3 None d - Regeneration Chrm/Necr #####..... 1% 3 None e - Animate Dead Necr N/A 1% 4 ###.... f - Aura of Abjuration Summ ######.... 1% 5 #####.. m - Sublimation of Blood Necr #####..... 1% 2 None q - Statue Form Tmut/Erth ######... 5% 6 ######. s - Song of Slaying Chrm #####... 1% 2 None w - Irradiate Conj/Tmut ####...... 16% 5 #####.. x - Passage of Golubria Tloc N/A 1% 4 ###.... y - Spectral Weapon Hex/Chrm ####.... 2% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:7 Lair (6/6) D:8 Swamp (4/4) Lair:4 Spider (4/4) Lair:4 Slime (5/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Altars: Ashenzari Dithmenos Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Vehumet Xom Zin Jiyva Shops: D:4 ? D:8 } D:10 : D:11 * Orc:2 !!}! Annotations: D:10 mtoz's ghost, journeyman MiBe Vaults:3 Jory Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) ((You are partially covered in thin metallic scales. (AC +2))) Your skin changes colour to match your surroundings (Stealth+). You are somewhat resistant to further mutation. You passively map a small area around you. Your system is resistant to poisons. (rPois) You expend magic power (3 MP) to strengthen your wands. Message History * * * LOW HITPOINT WARNING * * * You block the vault guard's attack. An ironbrand convoker comes into view. Ashenzari warns you: It is wielding a mace and wearing a scale mail of cold resistance. The ironbrand convoker gestures at something while chanting. The stone giant almost stumbles in trying to escape. The stone giant gives up. A deep elf demonologist comes into view. It is wielding a dagger. Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , ,, ,* ,, ,,, ,, , , , ,,.#§..D#H.CC#...... , , + ,, #.§.ET..u..#oC*..p,, ,, ,,, ,*......#........D..,,,, , , ,,, ,....HQQ.u..C.Qp...,,,, , ,, , , ,.p.§.C.........e ,,, , * ##.#..E.DC9.C..### * * ,, ,,./......pCWD§..... , , , ,, ,,,.......Dnu8W....C. , , , , ,, ........