p0werm0de the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe (4, 7, D) a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +3 shield (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (18, 26, D) a +2 battleaxe (unseen) (19, 0, D) an uncursed staff of fire (19, 1, D) a lamp of fire (19, 24, D) a +2 halberd of protection a +0 plate armour 2 potions of blood (20, 0, D) a +0 trident of venom (20, 17, D) a lightning rod (4/4) (20, 23, D) a ghoul corpse (20, 24, D) a +0 hand axe a +0 dire flail a +0 chain mail (21, 0, D) the +7 halberd of Lies {drain, Str+3 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+6). (21, 1, D) the cursed +0 plate armour of Joexuar {Dex+7} It affects your dexterity (+7). It has a curse placed upon it. (21, 4, D) a +0 quarterstaff (unseen) (21, 6, D) an apis corpse (21, 16, D) the +1 ice dragon scales of Lautwy {rF- rC++ Regen+} It makes you vulnerable to fire. It greatly protects you from cold. It increases your rate of regeneration. (21, 17, D) a +0 demon whip of electrocution (21, 34, D) a +2 halberd of venom (22, 0, D) a lightning rod (4/4) (22, 6, D) an arrow (22, 7, D) a +2 broad axe of flaming (unseen) (22, 8, D) a +4 war axe (unseen) (22, 17, D) a +2 ring mail of cold resistance (22, 26, D) a +0 dagger (unseen) (22, 34, D) an uncursed staff of conjuration (23, 0, D) a +5 halberd of venom (23, 1, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (23, 5, D) a +0 longbow (unseen) (23, 6, D) a +0 rapier (still there?) an arrow (still there?) (23, 7, D) 2 arrows (23, 8, D) a wind drake corpse (23, 17, D) a lightning rod (4/4) (23, 26, D) a +7 quarterstaff of speed (unseen) (24, 0, D) a +2 plate armour of magic resistance (24, 1, D) a +2 broad axe of draining (24, 5, D) a +0 quarterstaff (unseen) (24, 6, D) a +0 robe (24, 7, D) a +0 rapier (unseen) (24, 17, D) a +0 dagger (24, 18, D) a +0 robe (24, 26, D) a cursed +3 morningstar a cursed +0 robe (24, 28, D) the cursed +0 battleaxe of the Aged Lives {venom, *Drain rElec Int+2 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. a +0 plate armour (24, 29, D) a +0 mace of protection (unseen) (24, 34, D) a +4 plate armour of positive energy (25, 0, D) a +1 broad axe of freezing (25, 1, D) a +0 scale mail of magic resistance (25, 16, D) a +0 long sword (25, 17, D) a lamp of fire (25, 18, D) a +2 ring mail of poison resistance (25, 28, D) a +0 robe an uncursed ring of protection from cold a +0 battleaxe a +0 plate armour (25, 29, D) a wolf spider corpse (25, 34, D) a +3 whip of flaming (26, 16, D) a fan of gales (26, 34, D) an uncursed staff of death (27, 1, D) a jumping spider corpse (27, 16, D) a +6 ring of strength (27, 34, D) a +4 glaive of venom (28, 0, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (28, 16, D) a +1 trident of holy wrath (28, 17, D) a +0 short sword of electrocution (29, 0, D) an uncursed staff of energy (29, 1, D) an uncursed amulet of the acrobat (29, 17, D) a fan of gales (29, 39, D) a +3 whip of holy wrath (unseen) (29, 41, D) a +1 whip of holy wrath (unseen) (30, 41, D) +0 pearl dragon scales (still there?) +0 pearl dragon scales (still there?) (30, 42, D) a stone (35, 0, D) the +3 quarterstaff of the Volcano {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (35, 15, D) a +3 scale mail of positive energy (36, 0, D) a +6 mace of protection (36, 1, D) a +2 antimagic rapier (36, 5, D) (unseen) (36, 14, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (36, 15, D) an uncursed staff of death (36, 28, D) an uncursed ring of protection from cold (36, 29, D) a +0 robe (37, 0, D) a +1 antimagic mace (37, 1, D) a fan of gales (37, 4, D) an ugly thing corpse (skeletalised by now) (37, 6, D) an ugly thing corpse (skeletalised by now) (unseen) (37, 14, D) a fan of gales (37, 15, D) a +1 vampiric spear (37, 28, D) an uncursed staff of cold (37, 29, D) a +0 short sword of protection (38, 0, D) a +1 trident of flaming (38, 14, D) a +4 broad axe of flaming the +10 battleaxe of Greed {antimagic, Int+6 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It affects your dexterity (+2). a +5 executioner's axe a +0 hand axe (38, 15, D) a +3 vampiric broad axe (38, 21, D) an ice dragon corpse (skeletalised by now) (38, 28, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +3 plate armour of the Gloaming {+Fly MR++ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you fly. a +2 cloak (38, 35, D) a +0 long sword a +0 robe (38, 37, D) a +3 battleaxe (unseen) (39, 1, D) an uncursed staff of power (39, 14, D) an uncursed staff of poison (39, 15, D) a +1 spear of venom (39, 29, D) a +0 dagger (39, 33, D) an uncursed staff of death a +0 robe (39, 35, D) a +0 dagger a +0 robe (39, 37, D) an uncursed staff of power a +0 robe an uncursed ring of ice (40, 0, D) a +0 plate armour of magic resistance (40, 1, D) an uncursed staff of power (40, 14, D) a +6 giant spiked club (40, 18, D) a rime drake corpse (skeletalised by now) (40, 33, D) a +3 ring of dexterity (40, 34, D) a +2 trident of freezing a +0 robe (40, 35, D) a +1 mace of crushing a +3 leather armour of fire resistance (40, 39, D) a +0 long sword (unseen) (41, 15, D) a +0 plate armour of poison resistance (41, 29, D) an uncursed staff of death (42, 0, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (42, 1, D) an uncursed staff of wizardry (42, 14, D) a +0 shortbow of flaming (42, 15, D) a +1 war axe of freezing (43, 14, D) the +8 quarterstaff of Arrival {flame, rF+ rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (43, 15, D) a +0 chain mail of magic resistance (43, 28, D) the +10 great sword of Elurph {slice, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (49, 0, D) the +1 robe of Huxa Nod {rPois Regen+ MP+9} It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. (49, 7, D) a hell hound corpse (skeletalised by now) (49, 15, D) a +0 hand axe (unseen) (49, 16, D) a +0 giant club a +0 war axe a +0 plate armour (49, 36, D) an uncursed amulet of regeneration (49, 37, D) an uncursed staff of air (50, 1, D) a +6 halberd of protection (50, 15, D) a +0 glaive a +0 chain mail (50, 16, D) 3 large rocks (50, 17, D) a large rock (50, 24, D) an uncursed staff of conjuration {!a} (50, 36, D) an uncursed staff of death (50, 37, D) an uncursed staff of cold (51, 0, D) a +0 war axe of draining (51, 13, D) the amulet "Coxu" {Gourm MR+ Str+2 Dex-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a +3 ring of slaying (51, 15, D) a cursed +0 spear (51, 16, D) 4 large rocks (unseen) (51, 18, D) a +0 short sword (unseen) (51, 24, D) a crystal ball of energy (51, 25, D) an uncursed ring of protection from cold (51, 36, D) a book of Ice (51, 37, D) a book of Flames (52, 0, D) an uncursed ring of positive energy (52, 1, D) the +6 shortbow "Hasot" {velocity, rF+} Any arrow fired from it inflicts extra damage. It protects you from fire. (52, 16, D) a +0 war axe (unseen) (52, 24, D) an uncursed ring of stealth (52, 25, D) the +0 ring mail of the Grue {rC+ SInv Stlth+} It protects you from cold. It lets you see invisible. It makes you more stealthy. (53, 0, D) an uncursed staff of poison {!a} (53, 1, D) a +2 vampiric glaive (53, 12, D) an uncursed staff of power {!a} (53, 13, D) a lightning rod (4/4) (53, 24, D) an uncursed amulet of the acrobat (53, 25, D) an uncursed amulet of regeneration (53, 37, D) the +3 scale mail "Eshuduc" {rPois Regen+ Stlth-} It protects you from poison. It increases your rate of regeneration. It makes you less stealthy. (54, 0, D) a +4 ring mail of poison resistance (54, 13, D) a +2 robe of positive energy (54, 24, D) a +3 falchion of holy wrath (55, 1, D) an uncursed staff of summoning (55, 12, D) a +3 dagger of freezing (59, 36, D) the +6 spear "Iradwu" {pierce, rF+ MR+ Int-2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. (59, 37, D) a phial of floods (59, 40, D) a +0 giant spiked club (59, 41, D) a +0 giant club (60, 36, D) an uncursed staff of wizardry {!a} (60, 37, D) a phial of floods (60, 40, D) a +0 troll leather armour (unseen) (60, 41, D) a large rock (61, 0, D) an uncursed ring of resist corrosion (61, 2, D) a +0 scythe a +0 robe (61, 3, D) a +0 club a +0 robe (61, 8, D) an uncursed staff of summoning (61, 16, D) a cursed -2 ring of strength (61, 26, D) a +6 ring of strength the ring "Jithreym" {+Fly Str+2} [ring of strength] It affects your strength (+2). It lets you fly. (61, 31, D) a +2 vampiric hand axe (unseen) (61, 36, D) an uncursed staff of poison {!a} (61, 37, D) a +1 long sword of draining (61, 38, D) a +0 great sword (unseen) (61, 39, D) a +0 long sword a +0 chain mail (61, 40, D) 4 large rocks (62, 2, D) a +0 trident a +0 robe (62, 8, D) a +3 arbalest of velocity (62, 9, D) a +2 halberd of venom (62, 17, D) a crystal ball of energy (62, 36, D) an uncursed staff of summoning {!a} (62, 37, D) an uncursed staff of cold (62, 40, D) a +7 falchion of holy wrath (unseen) (63, 3, D) a +3 quarterstaff of chaos (63, 8, D) a +2 arbalest of freezing (63, 15, D) the +7 ring mail of Ubyezaih {rC+} It protects you from cold. a +0 robe (63, 16, D) a +1 scimitar of freezing (63, 17, D) a +1 troll leather armour (63, 36, D) a +0 war axe (63, 37, D) a fan of gales (63, 40, D) a +0 dire flail (unseen) (64, 16, D) a +3 plate armour of magic resistance (64, 17, D) a +4 arbalest of velocity (64, 20, D) an uncursed staff of power {!a} (64, 26, D) the +8 great sword of a Billion Orbs {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. (65, 26, D) a +0 flail of holy wrath (67, 0, D) a +2 lajatang of electrocution (68, 0, D) a +1 morningstar of crushing (69, 0, D) an uncursed ring of resist corrosion (69, 40, D) a +0 flail (unseen) (70, 9, D) a +2 dagger of holy wrath (70, 36, D) a +3 leather armour of magic resistance (70, 40, D) a +0 scimitar (unseen) (71, 8, D) an uncursed staff of fire (71, 16, D) a +1 buckler of protection (71, 17, D) a book of Necromancy (71, 26, D) a +0 spear (71, 27, D) an uncursed staff of wizardry (71, 31, D) a +2 rapier of protection (72, 8, D) an uncursed staff of conjuration (72, 9, D) a +5 blowgun (72, 16, D) a +2 war axe of freezing (72, 22, D) a +4 scimitar of flaming (72, 30, D) a +0 rapier a +0 shortbow of flaming a +0 robe (72, 36, D) a cursed -3 ring of intelligence (72, 39, D) a +0 spear (unseen) (73, 2, D) a +0 dagger a +0 robe (73, 16, D) a +3 chain mail of cold resistance (73, 26, D) an uncursed ring of positive energy (73, 27, D) a cursed ring of loudness (73, 31, D) a cursed -1 spear (73, 37, D) a lamp of fire (74, 2, D) a +0 dagger a +0 robe (75, 1, D) an uncursed ring of ice