p0werm0de the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) an uncursed staff of poison (49, 37, D) a +3 blowgun (49, 44, D) a large rock (50, 36, D) a +1 ring mail of cold resistance (50, 37, D) a phantom mirror (50, 38, D) a large rock (51, 36, D) a +3 chain mail of poison resistance (51, 37, D) an uncursed ring of resist corrosion (52, 36, D) a book of Frost (52, 37, D) a +2 long sword of holy wrath (53, 36, D) an uncursed ring of protection from fire (53, 37, D) a large rock (unseen) (54, 36, D) a +2 battleaxe of venom (59, 36, D) a +1 ring of slaying (59, 37, D) an uncursed ring of positive energy (60, 28, D) a +0 shortbow (unseen) (60, 37, D) an uncursed staff of fire (61, 16, D) a +0 robe of magic resistance (61, 19, D) a +0 glaive a +0 plate armour (61, 26, D) the +7 hunting sling "Puehuxa" {flame, rPois MR+ Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (61, 31, D) a +0 trident a merfolk corpse (61, 36, D) an uncursed staff of fire (62, 0, D) a manual of Slings (62, 8, D) an uncursed ring of magical power (62, 9, D) an uncursed amulet of rage (62, 10, D) a +5 spear a +0 robe (62, 17, D) an uncursed staff of fire (62, 20, D) a +0 dagger a +0 leather armour a +0 mace an orc corpse (62, 26, D) a Young Poisoner's Handbook (62, 31, D) a +0 trident (62, 32, D) 2 arrows (62, 36, D) a book of Battle (62, 37, D) an uncursed staff of wizardry (63, 8, D) a +1 quarterstaff of crushing (63, 16, D) a book of Frost (63, 17, D) a +2 dagger of flaming (63, 20, D) a +0 dagger a +0 falchion a +0 ring mail a +0 battleaxe a +0 plate armour an orc corpse (63, 26, D) a +1 quarterstaff of protection (63, 27, D) the +8 great sword of Ash {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (63, 32, D) a +0 shortbow 3 arrows (63, 33, D) 2 tomahawks 6 arrows (63, 37, D) an uncursed ring of fire (64, 16, D) an uncursed staff of fire (64, 20, D) a +0 club (64, 26, D) a phial of floods (64, 27, D) a crystal ball of energy (64, 30, D) a cursed -1 trident 5 tomahawks (65, 26, D) the +1 swamp dragon scales of Kicar {rPois rF+ MR++ Str+4} It affects your strength (+4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (67, 0, D) a fan of gales (68, 0, D) a +3 giant spiked club (69, 0, D) a +1 rapier of draining (69, 40, D) a shapeshifter corpse (70, 8, D) a +0 club (70, 9, D) a fan of gales (70, 11, D) a +0 flail (70, 36, D) an uncursed staff of death (71, 10, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (71, 11, D) a +0 dagger (71, 16, D) an uncursed staff of power (71, 17, D) an uncursed staff of death (71, 19, D) a +7 dagger of draining (unseen) (71, 26, D) an uncursed staff of air (71, 27, D) a +0 robe (71, 36, D) a +1 hand axe of electrocution (71, 37, D) a +4 battleaxe of flaming (71, 39, D) an ugly thing corpse (71, 40, D) an ugly thing corpse (still there?) a shapeshifter corpse (still there?) (72, 9, D) a crystal ball of energy (72, 10, D) a +4 great mace of crushing a +0 scale mail of cold resistance an orc corpse (skeletalised by now) (72, 11, D) a +0 club an orc corpse (skeletalised by now) (72, 18, D) a +0 trident a merfolk corpse (72, 23, D) a throwing net (72, 26, D) a +2 shortbow of flaming (72, 27, D) a cursed ring of loudness (72, 36, D) a +0 great mace of protection (72, 37, D) an uncursed staff of wizardry (73, 2, D) a +0 club (73, 16, D) a +0 leather armour (still there?) a +0 leather armour (still there?) a +2 helmet of see invisible (still there?) the +10 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the +0 sword of Power (still there?) the +15 mace of Variability {chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 hand axe (still there?) (73, 19, D) a large rock a +0 trident a cyclops corpse (73, 20, D) 3 large rocks (73, 26, D) a +1 morningstar of protection (73, 27, D) an uncursed staff of power (73, 37, D) a +4 ring of dexterity (74, 2, D) a +0 falchion (75, 1, D) a +5 trident of freezing