Dungeon Crawl Stone Soup version 0.22-a0-159-g7ce444f (webtiles) character file. 10 p0werm0de the Skirmisher (level 2, 1/24 HPs) Began as a Formicid Chaos Knight on Feb 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (91 turns). p0werm0de the Skirmisher (Formicid Chaos Knight) Turns: 91, Time: 00:00:34 Health: 1/24 AC: 5 Str: 16 XL: 2 Next: 30% Magic: 2/2 EV: 11 Int: 15 God: Xom [..*...] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn f - +4 ring of intelligence MPRegen 0.08/turn (no ring) @: lethally poisoned (1 -> -7) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) g - a +1 short sword of venom Armour b - a +2 leather armour (worn) Jewellery f - a +4 ring of intelligence (left hand) Scrolls d - a scroll of fog {unknown} e - 3 scrolls of enchant weapon {unknown} Comestibles c - 2 rations Skills: + Level 3.5 Fighting * Level 3.4 Axes - Level 2.1 Armour - Level 0.8 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A jackal comes into view. You feel sick. You feel sick. Found a fizzy black potion. A jackal comes into view. The jackal barely misses you. Found an escape hatch in the floor. You hit the jackal but do no damage. The jackal changes into an adder! You feel sick. The adder bites you but does no damage. You barely miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! A jackal comes into view. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barks! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....>....... . #........!... #.#....h.....# #............# #........$..# { #....h...!.### #......≈≈≈≈≈≈≈ #..@S≈..8... #..###.≈.############# ##.##..≈8#.....<...... #..#..≈.######''##### #.#..≈.#........§§.. #....(.#≈≈≈≈≈..≈≈§≈≈ ##...≈.#≈§≈≈≈..§§§≈≈ ##..((#........§§.. #.(≈.######''##### You could see an adder shaped shifter and 2 jackals. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 3 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Formicid Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 57 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 89 | D:1 | HP: 2/24 [adder (shapeshifter) (5)] 91 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost Action || total -------------------------++------- Melee: Hand axe || 16 Armor: Leather armour || 8 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 5 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 5 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+---------