p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 37, D:1) a +0 club (2, -1, D:1) 19 stones (4, 22, D:1) a +0 club (5, 0, D:1) a +0 whip (7, 14, D:1) a stone a +0 dagger (8, -21, D:1) a +0 club (9, 15, D:1) a +0 club (9, 16, D:1) 2 stones (11, -1, D:1) an uncursed ring of see invisible (13, -13, D:1) a +0 mace (14, 26, D:1) a +0 dagger 3 stones 2 throwing nets (15, 37, D:1) a +0 short sword (19, 16, D:1) a +0 leather armour (21, -24, D:1) a +0 chain mail (21, -23, D:1) a +0 mace (30, 24, D:1) a +0 club (32, 18, D:1) a +0 robe (32, 27, D:1) a +0 club (38, 14, D:1) a +0 club (48, 1, D:1) 25 bolts (50, 15, D:1) a +0 club (51, -20, D:1) a cursed -3 dagger (62, -13, D:1) a +0 robe (63, -5, D:1) a cursed -3 hand axe Level 2 of the Dungeon (0, 0, D:2) a scroll of random uselessness (7, 8, D:2) a +0 ring mail (7, 19, D:2) a +0 dagger (15, 36, D:2) 29 stones (17, -4, D:2) a +0 dagger of venom (19, 1, D:2) a +0 ring mail (19, 7, D:2) 21 stones (26, 22, D:2) a +0 club (26, 23, D:2) a cursed +0 dagger 2 stones (27, 24, D:2) a +0 leather armour (28, 21, D:2) 2 stones (29, 10, D:2) 26 stones (30, 21, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a +0 ring mail a +0 club (3, 1, D:3) a +0 hand axe (5, 1, D:3) a +0 scale mail (5, 2, D:3) a +0 hand axe (24, -27, D:3) a +0 dagger a +0 flail a +0 ring mail a +0 trident (26, -12, D:3) a +0 dagger (29, -17, D:3) a +0 club (45, -8, D:3) a +0 blowgun 10 poisoned needles (47, 0, D:3) 15 poisoned needles (58, -1, D:3) 20 stones (59, -6, D:3) a +0 blowgun 18 poisoned needles Level 4 of the Dungeon [Shop] Biruz's Book Shoppe the Disquisition on the Blaze and Displacement (880 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Passage of Golubria Translocation 4 d - Bolt of Fire Conjuration/Fire 6 e - Dispersal Translocation 6 a book of Debilitation (400 gold) a book of Cantrips (200 gold) a book of Minor Magic (200 gold) a book of Necromancy (300 gold) the Reference Book on Boosting Flight (475 gold) Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Minor Magic (200 gold) a book of Necromancy (300 gold) a book of Ice (650 gold) a book of Changes (250 gold) a book of Air (350 gold) (0, 0, D:4) a +0 spear (2, 29, D:4) 22 arrows (26, 33, D:4) a +0 scale mail a +0 morningstar (33, 47, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) 15 stones (0, 12, D:5) 13 stones (6, 6, D:5) a +0 leather armour (12, -16, D:5) 20 stones (16, 13, D:5) a +1 short sword of venom a +0 leather armour (22, 1, D:5) Sif Muna's Incunabulum of Necromancy Spells Type Level a - Pain Necromancy 1 (23, 15, D:5) an uncursed staff of conjuration (24, 17, D:5) 11 bolts (28, -5, D:5) a +0 giant club (36, -7, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -5, D:6) a +0 shortbow (8, -15, D:6) 3 potions of degeneration (9, -8, D:6) a +0 chain mail (10, -8, D:6) a cursed -2 dagger (11, 9, D:6) a +0 flail a +0 club a cursed -1 club a +0 leather armour (11, 10, D:6) a +0 dagger of electrocution a +0 robe (13, -22, D:6) the cursed +0 helmet of Fortitude {Str+4 Dex+3 Slay+2 Stlth+} It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. It has a curse placed upon it. (14, -11, D:6) a +0 leather armour (14, 8, D:6) 18 stones (15, -24, D:6) a +0 rapier (16, -28, D:6) a +0 whip (18, -27, D:6) a +0 giant club (21, -31, D:6) a +0 naga barding (33, -32, D:6) a +2 war axe of chopping (36, 5, D:6) a +0 cloak (40, -12, D:6) a +0 flail (44, -33, D:6) 11 poisoned needles (56, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -13, D:7) a cursed -1 dagger (6, -43, D:7) 17 stones (10, -12, D:7) 21 stones (18, -32, D:7) a -5 ring of strength (19, -33, D:7) a +0 giant club (20, -54, D:7) a +0 mace (23, 2, D:7) a +0 flail (38, -22, D:7) a +0 dagger (58, -50, D:7) a +0 giant club (59, -51, D:7) 2 throwing nets Level 8 of the Dungeon (0, 0, D:8) a +0 flail (6, 20, D:8) a +0 whip of flaming a +0 robe (6, 21, D:8) a +0 animal skin (10, 34, D:8) a +2 war axe of electrocution (13, -12, D:8) a +0 ring mail (22, -5, D:8) a +0 leather armour (27, 18, D:8) a +2 halberd of chaos (unseen) (38, 10, D:8) a +0 hand crossbow (53, -1, D:8) a +0 trident (56, 0, D:8) a +2 short sword of flaming (57, -1, D:8) the +8 scimitar "Cihoar" {freeze, Int+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you more stealthy. (58, -2, D:8) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (unseen) (8, -5, D:9) 16 poisoned needles (12, -6, D:9) 11 sling bullets (18, -16, D:9) a +0 spear (20, -9, D:9) a +0 flail a +0 robe (20, -8, D:9) a +5 scimitar a +0 robe a +4 short sword a +0 robe (20, -7, D:9) a +5 trident a +0 robe (20, -6, D:9) a +0 short sword a +0 robe (20, 2, D:9) a +0 falchion (22, -14, D:9) a +0 leather armour (30, 0, D:9) 8 gold pieces (31, 16, D:9) a +0 trident (32, 5, D:9) a +0 giant spiked club a +0 giant club (32, 23, D:9) a +0 giant club (unseen) (38, 23, D:9) 9 gold pieces (41, 18, D:9) a +0 helmet (47, -9, D:9) 25 arrows Level 10 of the Dungeon (0, 0, D:10) 2 scrolls of enchant armour (10, 29, D:10) 5 needles of confusion (13, 14, D:10) a +0 leather armour (14, 12, D:10) a +0 shield (28, 17, D:10) a +0 long sword (39, 15, D:10) a +0 plate armour (40, 14, D:10) a throwing net Level 11 of the Dungeon (0, 0, D:11) 12 stones (1, -7, D:11) 6 bolts (2, 5, D:11) 9 sling bullets (8, -8, D:11) the cursed +1 leather armour "Bautitis" {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (8, 10, D:11) 26 stones (9, 5, D:11) an uncursed staff of air (9, 6, D:11) a +0 giant club (10, 10, D:11) a +0 leather armour (11, 6, D:11) a +1 scale mail of fire resistance a +5 war axe (13, 4, D:11) a +0 lajatang (14, -9, D:11) a +0 dagger (19, 23, D:11) a large rock an uncursed staff of air (25, 20, D:11) 5 large rocks (26, 22, D:11) 13 stones (28, 20, D:11) a +0 robe (29, 3, D:11) a +4 war axe (30, -12, D:11) 3 stones (30, -11, D:11) a cursed +0 club 5 stones (30, -10, D:11) 2 stones (30, -8, D:11) a stone (30, 22, D:11) a +0 war axe (30, 23, D:11) a +0 robe a +0 dagger (31, 22, D:11) a +0 robe a +0 dagger (33, 20, D:11) a +0 giant spiked club (40, -11, D:11) 4 javelins Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant armour (21, 4, D:12) a +0 robe (22, 21, D:12) a +0 leather armour (31, 55, D:12) +0 acid dragon scales (50, 47, D:12) a potion of degeneration (61, 16, D:12) a scroll of enchant weapon a +3 amulet of reflection an uncursed amulet of inaccuracy (64, 15, D:12) a scroll of enchant weapon (69, 14, D:12) 15 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (29, -27, Lair:1) a +0 hand axe (37, -45, Lair:1) 10 stones (40, 10, Lair:1) a +0 quarterstaff (42, -10, Lair:1) 20 stones (42, 5, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (2, 22, Lair:2) a +0 falchion (4, -9, Lair:2) 22 stones (5, 5, Lair:2) a +0 hunting sling (6, -3, Lair:2) a +0 dagger (11, 0, Lair:2) 12 gold pieces (11, 1, Lair:2) a +2 ring of dexterity (11, 2, Lair:2) a +0 flail (11, 9, Lair:2) a +0 scale mail (12, 0, Lair:2) a +0 plate armour (12, 2, Lair:2) a ration (13, 0, Lair:2) a +0 quarterstaff (13, 2, Lair:2) a scroll of fog (14, 0, Lair:2) an uncursed ring of resist corrosion (14, 1, Lair:2) a scroll of silence (14, 2, Lair:2) an uncursed staff of power (29, 34, Lair:2) 4 tomahawks of returning (34, 30, Lair:2) 27 stones (35, 26, Lair:2) 33 stones (35, 32, Lair:2) 25 stones (35, 40, Lair:2) a +2 spear of venom (36, 25, Lair:2) 23 stones (36, 27, Lair:2) 15 stones (36, 33, Lair:2) 24 stones (50, 13, Lair:2) a +0 scimitar of flaming a +0 robe (50, 46, Lair:2) 18 stones (52, 29, Lair:2) 15 stones (53, 45, Lair:2) 24 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, -16, Lair:3) 21 stones (7, -9, Lair:3) a +0 falchion (16, -33, Lair:3) a +0 trident (34, -12, Lair:3) 22 sling bullets (37, -20, Lair:3) 15 stones (48, -34, Lair:3) a +0 centaur barding (48, -25, Lair:3) a +0 quarterstaff (51, -6, Lair:3) a +0 morningstar (unseen) (57, 14, Lair:3) a -2 club Level 4 of the Lair of Beasts (21, -12, Lair:4) 15 stones (23, 1, Lair:4) a +0 ring mail (23, 2, Lair:4) a +0 broad axe (31, -33, Lair:4) a +0 buckler (31, -24, Lair:4) a book of Geomancy Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 curare-tipped needles (12, -40, Lair:5) a +0 leather armour (15, -15, Lair:5) a +0 centaur barding (32, -8, Lair:5) 16 stones (34, -5, Lair:5) a +0 flail (37, -5, Lair:5) a +0 robe (40, -43, Lair:5) a +0 mace (40, -14, Lair:5) a book of Flames (42, -39, Lair:5) a +0 robe Level 6 of the Lair of Beasts (7, -2, Lair:6) a +0 mace (14, -26, Lair:6) 27 bolts (14, -25, Lair:6) a scroll of blinking (14, -24, Lair:6) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (15, -24, Lair:6) 20 bolts (16, -24, Lair:6) 21 gold pieces (17, -26, Lair:6) 23 gold pieces (17, -25, Lair:6) an uncursed ring of protection from cold (17, -24, Lair:6) a +0 club (20, -4, Lair:6) 11 stones (27, -10, Lair:6) a +0 ring mail (30, -18, Lair:6) a +0 arbalest (37, -13, Lair:6) a cursed +0 ring mail (38, -11, Lair:6) a +0 hand axe (42, -28, Lair:6) 17 gold pieces (46, -28, Lair:6) a scroll of remove curse (47, -34, Lair:6) a hippogriff corpse (48, -20, Lair:6) a potion of curing (49, -45, Lair:6) a cursed -1 mace