p0werm0de Level 1 of the Dungeon (0, 0, D:1) 30 stones (2, 0, D:1) a scroll of noise (unseen) (6, -29, D:1) 7 poisoned needles (15, -9, D:1) a +0 leather armour (17, -25, D:1) a cursed -2 club {@w1} (19, -19, D:1) a +0 robe (26, -14, D:1) a +0 club {@w1} Level 2 of the Dungeon (0, 0, D:2) 16 stones (13, -3, D:2) a +0 trident (21, -1, D:2) 7 gold pieces Level 3 of the Dungeon (0, 0, D:3) 22 arrows (4, 7, D:3) a +0 club {@w1} a +0 chain mail (6, 1, D:3) a +0 whip {@w1} 2 stones (8, 1, D:3) a stone (8, 2, D:3) a stone (11, 0, D:3) a stone (13, 1, D:3) a stone (14, 2, D:3) a stone (16, 3, D:3) a stone (17, 1, D:3) 13 poisoned needles (17, 3, D:3) 27 stones (18, 4, D:3) a +0 short sword (unseen) Level 4 of the Dungeon (0, 0, D:4) 20 arrows (4, 28, D:4) a +0 chain mail (7, 2, D:4) a +0 hand axe {@w1} (11, 8, D:4) a +0 rapier {@w1} a cursed +0 leather armour (17, 24, D:4) a +0 club {@w1} (19, 26, D:4) a cursed -1 spear {@w1} (22, 31, D:4) a +0 spear (24, 9, D:4) 13 stones (39, 14, D:4) a +0 flail {@w1} a +0 ring mail (39, 15, D:4) a +0 hand axe {@w1} a +0 mace {@w1} a +0 leather armour (39, 16, D:4) a +0 trident {@w1} a cursed +0 leather armour (40, 9, D:4) a +0 battleaxe {@w1} a +2 robe of positive energy (40, 16, D:4) a +0 scale mail (42, 1, D:4) a +0 shield (45, 30, D:4) 17 arrows (48, 1, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (0, 10, D:5) an uncursed staff of wizardry (5, 9, D:5) a +1 quarterstaff of crushing (6, 17, D:5) a +0 giant spiked club (9, 3, D:5) the cursed +1 scimitar of Osyfreal {antimagic, +Fly rF+ MR+, @w1} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 shortbow {@w1} 23 arrows (9, 11, D:5) a +2 antimagic quarterstaff (9, 16, D:5) a +0 club {@w1} a +0 leather armour a +0 mace {@w1} (12, 11, D:5) a +0 buckler (19, 17, D:5) a +0 dagger {@w1} a +0 robe (19, 18, D:5) a +3 trident {@w1} (19, 19, D:5) a +0 war axe {@w1} a +0 ring mail (19, 20, D:5) a +0 flail {@w1} a +0 leather armour (20, 18, D:5) a +0 club {@w1} a +3 leather armour (24, -13, D:5) a +1 robe of fire resistance (31, 28, D:5) a wand of flame (27) (33, -15, D:5) a +0 quarterstaff (36, 19, D:5) a +0 spear {@w1} (36, 20, D:5) a cursed -3 spear (37, 20, D:5) a +0 flail {@w1} a +0 halberd {@w1} (42, 9, D:5) a +0 leather armour (46, 4, D:5) a +0 club (47, 8, D:5) a +0 club {@w1} a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 8 stones (5, -2, D:6) a +0 dagger (18, 3, D:6) 15 arrows (19, 41, D:6) a +0 hand axe {@w1} (29, 0, D:6) a +0 leather armour (31, -1, D:6) a -3 ring of protection an uncursed amulet of harm (40, -1, D:6) a +0 plate armour (41, 53, D:6) a +0 dagger (55, 40, D:6) 23 sling bullets (56, 3, D:6) 19 poisoned needles (60, 12, D:6) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 mace of Orelosmomyol {flame, *Rage rElec Dex+3} (6860 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It may make you go berserk in combat. the ring "Naeraiq" {rPois Str+7 Int-5 SInv Stlth+} (3820 gold) [ring of poison resistance] It affects your strength (+7). It affects your intelligence (-5). It protects you from poison. It lets you see invisible. It makes you more stealthy. the ring "Xuisiwy" {Wiz rC+ MR+ Dex+6} (6220 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. the +4 spear "Qitik" {pierce, Str-5 Int+2 Dex+5 SInv} (3990 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+5). It lets you see invisible. (6, -16, D:7) a +0 mace {@w1} a +0 dagger {@w1} a +0 buckler a +0 whip {@w1} a +0 leather armour (7, -15, D:7) a +2 whip of freezing {@w1} (12, -11, D:7) a +0 dagger {@w1} a +0 robe (19, -32, D:7) a +0 flail {@w1} (22, 15, D:7) a +0 flail {@w1} (22, 16, D:7) a +0 spear {@w1} a cursed +0 scale mail (23, 15, D:7) a +0 flail {@w1} (23, 16, D:7) a +0 spear (33, -26, D:7) a +0 club {@w1} a +0 leather armour (33, -25, D:7) a +0 mace {@w1} (33, -24, D:7) a +0 flail (42, 10, D:7) a +0 leather armour (43, 11, D:7) a +0 ring mail (48, 9, D:7) 12 stones (50, -8, D:7) a +0 whip {@w1} a +0 spear {@w1} (51, -8, D:7) a +0 whip {@w1} a +0 ring mail a +0 flail {@w1} (53, -6, D:7) a throwing net (54, 12, D:7) a +0 scale mail (59, -4, D:7) 20 arrows (61, -4, D:7) a +0 scale mail a +0 hand axe {@w1} (61, -3, D:7) a +0 falchion {@w1} Level 8 of the Dungeon [Shop] Owipo's Book Boutique a Young Poisoner's Handbook (400 gold) a book of Necromancy (300 gold) a book of Beasts (550 gold) a book of Minor Magic (200 gold) a book of Death (700 gold) a book of Changes (250 gold) a book of Necromancy (300 gold) a book of Enchantments (500 gold) a book of Misfortune (200 gold) a book of Conjurations (300 gold) (0, 0, D:8) a +0 shortbow {@w1} 16 arrows (0, 2, D:8) an arrow (0, 4, D:8) an arrow (1, 5, D:8) an arrow 24 stones (5, -45, D:8) a +0 giant club {@w1} (8, -49, D:8) a +0 hunting sling (10, -11, D:8) the +9 scale mail of Uloaptis {rF+ Int-2 Stlth+} It affects your intelligence (-2). It protects you from fire. It makes you more stealthy. (12, 7, D:8) a +0 hunting sling {@w1} (16, -6, D:8) a +0 blowgun {@w1} (16, -5, D:8) a +0 war axe {@w1} a +0 plate armour a cursed -1 whip {@w1} (18, -35, D:8) a cursed +0 flail (19, -6, D:8) a poisoned needle (20, -9, D:8) a +3 dagger of speed (20, -8, D:8) a +0 short sword {@w1} (20, -7, D:8) a poisoned needle 3 stones a +0 trident 2 tomahawks a +1 chain mail of cold resistance (21, -8, D:8) 4 poisoned needles (21, -7, D:8) a +0 flail {@w1} a +0 falchion {@w1} (22, -39, D:8) a +0 hand axe {@w1} (22, -8, D:8) 4 stones (30, -27, D:8) a +0 helmet (49, -27, D:8) a sling bullet (49, -23, D:8) 14 stones (49, -16, D:8) a +0 dire flail {@w1} a cursed +0 giant spiked club {@w1} (50, -36, D:8) a +4 dagger of chaos {@w1} a +0 robe (50, -26, D:8) a sling bullet (50, -25, D:8) a sling bullet (51, -23, D:8) a +0 quarterstaff {@w1} a +0 hunting sling {@w1} 14 sling bullets a +0 leather armour (56, -43, D:8) a +0 giant club {@w1} a cursed -1 giant club {@w1} (56, -41, D:8) a +0 plate armour (57, -43, D:8) a +0 war axe {@w1} (58, -33, D:8) a +0 mace {@w1} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 4, Lair:1) a +0 hand axe (5, 18, Lair:1) a +0 chain mail (20, 20, Lair:1) a +0 mace (21, 42, Lair:1) a +0 leather armour (40, 40, Lair:1) a +0 leather armour (41, 16, Lair:1) 6 large rocks (59, 31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (3, 2, Lair:2) 12 stones (20, -5, Lair:2) 15 arrows (20, 13, Lair:2) an uncursed amulet of regeneration (38, -10, Lair:2) an uncursed amulet of magic regeneration (38, 12, Lair:2) a +0 hunting sling (43, 15, Lair:2) 21 arrows (49, 32, Lair:2) a +0 scimitar {@w1} (53, 22, Lair:2) 2 steel tomahawks (55, 31, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (5, 22, Lair:3) 9 stones (6, 13, Lair:3) a +0 shortbow {@w1} 19 arrows (6, 14, Lair:3) a +0 shortbow {@w1} 13 arrows (8, 13, Lair:3) an arrow (9, 12, Lair:3) an arrow (10, 11, Lair:3) an arrow (11, 11, Lair:3) an arrow (20, -26, Lair:3) a +0 leather armour (23, -6, Lair:3) an uncursed staff of conjuration (26, 0, Lair:3) 4 javelins (39, 18, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail {@w1} (1, -34, Lair:4) a +0 troll leather armour (5, 2, Lair:4) a +0 battleaxe {@w1} (10, -9, Lair:4) 33 arrows (10, -7, Lair:4) a +0 morningstar (10, 4, Lair:4) 9 stones (14, -35, Lair:4) a +0 quarterstaff {@w1} (24, -41, Lair:4) a +0 war axe (26, -8, Lair:4) 18 stones (41, 6, Lair:4) 7 steel javelins (45, -10, Lair:4) 27 bolts (47, -34, Lair:4) a +0 helmet (48, -28, Lair:4) a cursed -3 battleaxe (62, 0, Lair:4) a +0 robe Level 5 of the Lair of Beasts (7, 30, Lair:5) 2 scrolls of noise an uncursed amulet of inaccuracy a +2 ring of intelligence an uncursed ring of loudness (11, 22, Lair:5) the cursed +1 mace "Quycs" {crush, rPois rC+ Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (22, 23, Lair:5) a +0 great mace of crushing {@w1} a +1 scale mail of magic resistance (26, 10, Lair:5) a fan of gales (43, 47, Lair:5) a wand of random effects (26) (52, 40, Lair:5) a book of Geomancy the Catalogue of Black Secrets and the Glacier Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Sublimation of Blood Necromancy 2 e - Vampiric Draining Necromancy 3 f - Ice Form Ice/Transmutation 4 g - Death Channel Necromancy 6 a book of Minor Magic (54, -1, Lair:5) a +0 rapier {@w1} (56, 51, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog corpse (skeletalised by now) (2, -5, Lair:6) 25 stones (10, -10, Lair:6) a +0 scale mail (12, -16, Lair:6) 22 arrows (17, 13, Lair:6) 23 stones (18, -11, Lair:6) 28 stones (29, 7, Lair:6) a +0 scale mail (30, -30, Lair:6) a +0 leather armour (34, -14, Lair:6) 13 stones (34, 20, Lair:6) 11 stones (48, 13, Lair:6) the +11 flail "Wigre" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (52, -36, Lair:6) 8 javelins of returning (58, 0, Lair:6) a +0 chain mail (62, -38, Lair:6) a +2 mace of protection {@w1} (62, 11, Lair:6) an uncursed staff of wizardry (65, -21, Lair:6) 27 bolts Level 1 of the Spider Nest (0, 0, Spider:1) a cursed +0 leather armour (2, 3, Spider:1) a ration (4, -2, Spider:1) a redback corpse (5, -17, Spider:1) a redback corpse (5, -16, Spider:1) a wolf spider corpse (5, -4, Spider:1) a +3 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (5, -2, Spider:1) a jumping spider corpse (6, -16, Spider:1) a jumping spider corpse (12, -17, Spider:1) a +4 lajatang of protection (unseen) (15, -23, Spider:1) a cursed -2 halberd (17, -17, Spider:1) 2 potions of lignification (20, -4, Spider:1) a +0 flail (27, -10, Spider:1) an uncursed amulet of harm (27, -9, Spider:1) a +0 chain mail an ice cave (0, 0, IceCv) a +0 hat (36, -8, IceCv) an uncursed ring of positive energy (36, -7, IceCv) a +1 pair of gloves of dexterity (36, -6, IceCv) a +0 pair of boots of stealth (37, -8, IceCv) Sif Muna's Disquisition on Cold and Dark Magic Spells Type Level a - Freeze Ice 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Ice Form Ice/Transmutation 4 e - Agony Necromancy 5 f - Death Channel Necromancy 6 (37, -7, IceCv) an uncursed staff of energy (37, -6, IceCv) a wand of iceblast (3) (38, -8, IceCv) a +2 hand axe of chopping (38, -7, IceCv) 17 gold pieces (38, -6, IceCv) 12 gold pieces (38, -5, IceCv) 14 gold pieces (39, -8, IceCv) 15 gold pieces (39, -7, IceCv) 19 gold pieces (39, -6, IceCv) 20 gold pieces (39, -5, IceCv) 17 gold pieces (40, -8, IceCv) 12 gold pieces (40, -7, IceCv) 7 gold pieces (41, -8, IceCv) 22 gold pieces (42, -8, IceCv) 17 gold pieces