p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -21, D:1) 19 stones (7, -3, D:1) a +0 ring mail (8, -13, D:1) a +0 short sword (8, -2, D:1) a +0 whip (10, -15, D:1) 3 fruits (11, -32, D:1) a +0 hunting sling (21, -32, D:1) a +0 club (23, -35, D:1) a +0 club (23, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -7, D:2) a +0 dagger (7, 18, D:2) a +0 robe (14, 22, D:2) 25 arrows (30, 20, D:2) 17 arrows (32, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +2 vampiric hand axe (1, 5, D:3) a tomahawk (1, 7, D:3) a tomahawk (1, 8, D:3) a +0 dagger a cursed +0 whip (12, 6, D:3) 23 arrows (12, 13, D:3) a +0 dagger Level 4 of the Dungeon (8, 0, D:4) the cursed +0 dagger of Fiwim {flame, rPois MR+ MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (17, -4, D:4) a +0 club a +0 club a +0 spear (18, -4, D:4) a +0 club a +0 leather armour (19, -13, D:4) 21 stones (27, 2, D:4) a +2 whip of flaming a +0 robe a wand of iceblast (8/15) a +0 leather armour (30, -10, D:4) 19 arrows (30, 18, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 troll leather armour (1, 5, D:5) a +0 ring mail (2, -4, D:5) a scroll of identify (8, 5, D:5) a book of Debilitation (8, 14, D:5) a +0 ring mail (15, 21, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 12, D:6) a +0 dagger a +0 robe (1, -6, D:6) 3 tomahawks (2, -5, D:6) a +0 flail a tomahawk (3, 3, D:6) 20 bolts (16, 14, D:6) a +0 club (17, 13, D:6) a +0 falchion a cursed +0 leather armour (17, 14, D:6) a +0 war axe a +0 giant club (19, -9, D:6) a +0 spear (20, -10, D:6) a +0 halberd (20, -9, D:6) a +0 whip (24, 7, D:6) a +0 robe (24, 10, D:6) 16 arrows (33, 4, D:6) 15 stones (37, 15, D:6) a +5 ring of intelligence (38, 18, D:6) a +0 cloak (39, 18, D:6) a +0 giant club a +0 giant spiked club (39, 22, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (15, 4, D:7) a cursed +0 long sword (19, -21, D:7) a +0 club (23, -28, D:7) an adder corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -5, D:8) a +0 dagger (unseen) (5, -5, D:8) a cursed +2 dagger of protection a +0 leather armour (5, -3, D:8) a +0 halberd of venom a +0 animal skin the gnoll corpse of Grum (6, -5, D:8) a cursed -2 halberd a +0 robe a +0 morningstar a +0 robe of cold resistance (11, 7, D:8) 20 stones (16, -6, D:8) a +0 scale mail (17, 6, D:8) a +0 hand axe a +0 chain mail (17, 8, D:8) a +0 chain mail (19, 8, D:8) a +0 dagger a +0 cloak a wand of acid (2/15) the human skeleton of Maurice (22, 27, D:8) a +0 club (33, 13, D:8) 21 arrows