p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 naga barding (15, -5, D:1) a +0 leather armour Level 3 of the Dungeon (19, 56, D:3) 12 stones (20, 5, D:3) a +0 club (20, 46, D:3) a tomahawk (22, 44, D:3) a +0 dagger 3 tomahawks a +1 dagger of venom a +0 robe (22, 45, D:3) a +0 short sword (30, 34, D:3) a +0 club a +0 club (32, 37, D:3) 14 stones (43, -2, D:3) a +0 spear (46, 43, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -14, D:4) a +0 leather armour (3, -8, D:4) 23 stones (5, -10, D:4) a +0 dagger a cursed +0 robe (5, -9, D:4) a +0 whip a +0 ring mail (6, -11, D:4) a +0 leather armour (6, -9, D:4) a +0 dagger (6, 11, D:4) a +0 robe (44, -10, D:4) a +0 dagger (47, 6, D:4) a +0 halberd (47, 7, D:4) a +0 flail (48, 6, D:4) a +0 spear (48, 7, D:4) a +0 spear (50, -17, D:4) a +0 hunting sling (53, 10, D:4) 19 poisoned needles (54, 18, D:4) a cursed +0 robe (60, 5, D:4) a +0 leather armour Level 5 of the Dungeon (15, 37, D:5) a +0 falchion (16, 9, D:5) 15 stones (20, 9, D:5) a +0 leather armour (22, 14, D:5) 7 poisoned needles (27, 4, D:5) a +0 club (28, 4, D:5) a +0 flail (28, 5, D:5) a +0 robe a +0 dagger (28, 6, D:5) a cursed -3 flail (35, 5, D:5) 28 bolts (36, 18, D:5) a +0 whip (41, 36, D:5) 4 tomahawks (43, 25, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 1, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 club (5, 22, D:6) a +0 club a +0 chain mail (5, 23, D:6) a +0 club a +0 ring mail (5, 24, D:6) a +0 leather armour (6, 24, D:6) a +0 mace (20, -13, D:6) a +0 dagger (23, -5, D:6) 14 stones (24, -6, D:6) 20 bolts (28, 40, D:6) 21 bolts (32, -8, D:6) a +0 ring mail (34, 41, D:6) a +0 leather armour (36, -4, D:6) a +0 trident a +0 robe (42, 6, D:6) 23 bolts (54, 10, D:6) a +0 robe a wand of acid (9/15) (57, 12, D:6) a +0 mace (61, 16, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 scale mail (3, -2, D:7) a +0 rapier (21, -7, D:7) a +0 mace (21, -6, D:7) a cursed +0 war axe (22, -5, D:7) the +2 hand crossbow "Lergha" {elec, rPois MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. (23, -4, D:7) a +0 hunting sling (24, 20, D:7) a +0 scale mail (34, -7, D:7) a +0 chain mail (40, -38, D:7) a +0 ring mail (40, 19, D:7) a +0 leather armour (48, -31, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 24 stones (16, -15, D:8) 4 fruits (23, -3, D:8) a +0 short sword a +0 dire flail a +0 plate armour a cursed -1 mace (23, -2, D:8) a +0 short sword (25, -16, D:8) a book of Necromancy (31, -10, D:8) 12 sling bullets (32, -6, D:8) 7 gold pieces (39, -16, D:8) a +0 giant club a +0 giant club (55, -10, D:8) a cursed -2 club a +0 ring mail a cursed -1 hand axe (55, 0, D:8) a +0 flail (55, 7, D:8) a wand of random effects (11/48) (57, -10, D:8) an uncursed amulet of magic regeneration (57, -9, D:8) a +0 scale mail a +0 war axe a +0 giant club a +0 giant spiked club (58, 13, D:8) 16 poisoned needles Level 9 of the Dungeon (0, 3, D:9) a +0 whip (unseen) (0, 4, D:9) a +0 falchion (unseen) (12, -2, D:9) a +0 trident the Ecumenical Temple