Dungeon Crawl Stone Soup version 0.21-a0-518-g43a1781 (webtiles) character file. 1 p0werm0de the Vexing (level 1, 0/13 HPs) Began as an Octopode Arcane Marksman on Dec 4, 2017. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (45 turns). p0werm0de the Vexing (Octopode Arcane Marksman) Turns: 45, Time: 00:00:10 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 13 bolts (quivered) Potions b - a potion of ambrosia {unknown} Books e - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles d - a bread ration Skills: + Level 1.0 Fighting - Level 2.0 Crossbows - Level 2.0 Dodging + Level 0.2 Stealth * Level 0.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a ball python (moderately wounded, constricting you) You shoot a bolt. The bolt closely misses the ball python. The ball python closely misses you. The ball python constricts you. Firing (i - inventory): c - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you) You shoot a bolt. The bolt closely misses the ball python. The ball python barely misses you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Firing (i - inventory): c - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you) You shoot a bolt. The bolt barely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * You die... ## #####... ###..... ####### ##..... ###.......## #....###............ #..@#......# #.< #..S#.....# ### #...#(...## # #(.(#....## # #...#.....### ### ##...#......#######.. #....###............ ##......###(......## ###.......#######.. You could see a ball python. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 45 | D:1 | HP: 1/13 [ball python (1)] 45 | D:1 | Slain by a ball python Vault maps used: D:1: dpeg_arrival_oval, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_lined_1, infiniplex_forest_split Action || total -------------------------++------- Fire: Hand crossbow || 8 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+---------