p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 10, D:1) a +0 club (4, -12, D:1) a +0 hunting sling (9, 20, D:1) a stone (12, 20, D:1) 2 stones (28, 12, D:1) a +0 club (32, 12, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 8, D:2) a +0 short sword (25, -10, D:2) a +0 club (30, -8, D:2) a stone (32, 22, D:2) a +0 club (42, 1, D:2) a +0 club (49, -10, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (2, 0, D:3) a +0 club (6, -1, D:3) a +0 trident (7, -1, D:3) a +0 robe a +0 dagger (7, 0, D:3) a +0 dagger a +0 club (7, 1, D:3) a +0 club (14, -14, D:3) 14 poisoned needles (14, -6, D:3) a +0 robe (14, -3, D:3) a +0 dagger (23, 5, D:3) a +0 club (24, -1, D:3) a +4 great mace (43, -12, D:3) 10 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 naga barding (11, 25, D:4) 22 arrows (12, 29, D:4) a +0 fustibalus (15, 30, D:4) 23 stones (16, 33, D:4) a +0 spear (16, 38, D:4) a +0 animal skin a +0 animal skin (17, 38, D:4) a +2 whip of freezing a +0 robe (17, 39, D:4) a +0 animal skin (17, 40, D:4) a +0 animal skin (19, 6, D:4) a +0 spear (28, 27, D:4) 12 gold pieces (29, 6, D:4) 19 sling bullets (30, 11, D:4) a +0 club (30, 12, D:4) a +0 club a +0 dagger (34, 5, D:4) 14 stones (38, 2, D:4) 22 bolts (38, 22, D:4) a fruit Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 26, D:5) a +0 halberd (4, -4, D:5) a +0 ring mail (5, 19, D:5) a +0 scale mail (17, 12, D:5) 24 bolts (18, 11, D:5) a +0 leather armour (18, 14, D:5) 9 bolts (20, 19, D:5) a +0 ring mail (23, 5, D:5) a +0 giant club (29, 37, D:5) a +0 leather armour (40, 28, D:5) the +1 ring mail "Upsiesoc" {rElec rPois rF++ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. (44, 25, D:5) an uncursed ring of teleportation a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 24 arrows (0, 3, D:6) an arrow (0, 4, D:6) an arrow (3, 11, D:6) 3 javelins (11, 12, D:6) a +0 club a +0 leather armour (12, 13, D:6) a +0 dagger a +0 robe (13, 11, D:6) a +0 chain mail (27, 13, D:6) 12 poisoned needles (28, 14, D:6) a +0 hand axe (28, 22, D:6) a +2 vampiric dagger a +0 robe (30, 14, D:6) a +0 short sword (32, 5, D:6) 14 stones (42, 22, D:6) 16 stones (42, 41, D:6) an uncursed staff of death (48, 36, D:6) a +0 scythe a +0 robe (48, 37, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Sydd's Weapon Emporium a +1 great sword of protection (177 gold) a +0 flail (42 gold) a +0 falchion (36 gold) a +0 trident (42 gold) a +0 rapier (48 gold) a +0 short sword of protection (67 gold) a +0 hand crossbow (42 gold) 27 arrows (64 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 rapier (48 gold) 2 needles of paralysis (14 gold) a +0 falchion (36 gold) 17 bolts (40 gold) [Shop] Muluf's Antique Weapon Boutique a +0 trident (87 gold) the +3 triple sword of Calamity {flame, *Drain +Blink rF+ Str+4} (1420 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from fire. It lets you blink. It causes draining when unequipped. a +0 falchion (75 gold) a +0 whip (62 gold) a +0 war axe (87 gold) a +0 rapier of venom (170 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1765 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a cursed -3 quarterstaff (2 gold) a +0 flail (87 gold) [Shop] Kofeuc Sill's Book Boutique Diok's Reference Book on Cold and Poison (852 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Poisonous Vapours Poison/Air 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. a book of Air (490 gold) a book of Minor Magic (280 gold) a book of Power (630 gold) a book of Necromancy (420 gold) a book of Spatial Translocations (910 gold) a book of Unlife (910 gold) a book of Debilitation (560 gold) a book of the Earth (910 gold) [Shop] Tecuel's Armour Shoppe the +0 ring mail of Iniag {*Contam Str+4 Dex+7} (313 gold) It affects your strength (+4). It affects your dexterity (+7). It causes magical contamination when unequipped. a +2 leather armour of magic resistance (209 gold) a cursed +0 scale mail (33 gold) a +0 scale mail (44 gold) a cursed +0 robe (1 gold) a +0 ring mail (44 gold) [Shop] Jucsaryx's Distillery a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) 2 potions of agility (104 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) (0, 0, D:7) a +0 flail a +0 ring mail (1, 0, D:7) a +0 long sword (1, 2, D:7) a +0 chain mail (2, 0, D:7) a +0 chain mail (10, 15, D:7) 17 arrows (18, 27, D:7) a +0 robe (20, 24, D:7) a +0 mace a +0 plate armour (21, 25, D:7) a +0 dagger a +0 robe (22, 24, D:7) a +0 trident (22, 25, D:7) a +0 dagger of electrocution a +0 robe (40, -5, D:7) a +0 giant spiked club (45, 18, D:7) 2 arrows (45, 20, D:7) an arrow (45, 21, D:7) an arrow (45, 23, D:7) a +0 shortbow 12 arrows (53, 31, D:7) a +0 club (55, 28, D:7) a +0 club (58, 29, D:7) a +0 ring mail Level 8 of the Dungeon (2, 3, D:8) a +0 leather armour (11, -3, D:8) a +0 long sword of slicing (13, 18, D:8) 12 poisoned needles (19, 28, D:8) a +0 chain mail (20, -4, D:8) a +0 giant club (38, 39, D:8) a +0 giant spiked club (68, 27, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -14, D:9) a +0 ring mail (5, -20, D:9) a +0 scale mail (6, -21, D:9) 14 stones (11, -16, D:9) a +0 giant spiked club a cursed -1 giant club (12, -36, D:9) a +0 leather armour (21, -17, D:9) a +0 war axe a +0 leather armour (22, -21, D:9) a +0 dagger a +0 robe (22, -17, D:9) a +0 dagger a +0 robe (27, -7, D:9) 21 arrows (36, -35, D:9) a +0 giant spiked club (45, -8, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 19 stones (4, 2, D:10) 18 sling bullets (6, -6, D:10) a +0 flail (7, -7, D:10) a +0 dagger a +0 robe (8, -7, D:10) a +0 whip a +0 ring mail (9, 3, D:10) a cursed -1 hand axe a +0 flail (11, 2, D:10) a +0 dagger a +0 robe (15, 4, D:10) a +0 troll leather armour (25, 12, D:10) a cursed -1 leather armour (32, 7, D:10) a +0 flail (33, 7, D:10) a +0 shortbow 16 arrows (33, 9, D:10) 2 arrows (33, 11, D:10) an arrow (33, 12, D:10) an arrow (33, 13, D:10) 2 exploding tomahawks (35, 11, D:10) a +0 giant spiked club (44, -1, D:10) 26 stones (45, -4, D:10) 21 stones (46, -6, D:10) 23 stones (47, 2, D:10) a +0 flail (53, -3, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (2, -2, D:11) a +0 flail (6, 1, D:11) a +0 short sword (unseen) (6, 2, D:11) a large rock (7, -5, D:11) 27 bolts (7, 1, D:11) a +0 short sword (unseen) (7, 2, D:11) a +0 leather armour (unseen)