Dungeon Crawl Stone Soup version 0.21-a0-513-gdcb3f5e (webtiles) character file. 2 p0werm0de the Vexing (level 1, -1/13 HPs) Began as an Octopode Arcane Marksman on Dec 2, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (151 turns). p0werm0de the Vexing (Octopode Arcane Marksman) Turns: 151, Time: 00:00:15 Health: -1/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/2 EV: 13 Int: 15 God: Gold: 5 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow Missiles c - 14 bolts Books e - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles d - a bread ration Skills: + Level 1.1 Fighting - Level 2.0 Crossbows - Level 2.0 Dodging + Level 0.4 Stealth * Level 0.4 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. You die... .....#+ ...(... #### (.... ...# ... ...# #)####...# # #(.......+ #. ###...#### #.#########..h#######... #............hhh@.........# .# #.........###+###.........#+#.# #..♣....+## #+....♣......# #......## ..........#. #....### ######...[..... #....# #....#.......# ....## # #.##.##......+ ...'## #.######.##..#'.....# ...#.### #........###..#..#### You could see 4 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 146 | D:1 | HP: 1/13 [jackal (2)] 151 | D:1 | Slain by a jackal Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, columned_hall_lemuel, chequers_big_river Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 1 Fire: Hand crossbow || 6 Armor: Skin || 2 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 151 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 151 +---------+---------+-------+---------+---------+-------+---------