p0werm0de Level 1 of the Dungeon (0, 0, D:1) 2 stones (5, -1, D:1) a stone (7, -13, D:1) a cursed -2 club (7, -9, D:1) a +0 pair of boots (21, -17, D:1) a +0 club (31, -14, D:1) a +0 robe (33, -13, D:1) a +0 club (36, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -27, D:2) 18 stones (30, -12, D:2) a +0 leather armour (36, 17, D:2) 25 poisoned needles (41, -4, D:2) 12 arrows (42, -36, D:2) a +0 club 3 stones (44, -16, D:2) a +0 whip (45, 10, D:2) 6 tomahawks (52, 3, D:2) an uncursed amulet of harm (56, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 0, D:3) a +0 club (10, 5, D:3) a cursed -1 club (21, 4, D:3) a +0 dagger (22, 10, D:3) 22 arrows (22, 11, D:3) 11 poisoned needles (23, -6, D:3) 21 stones (28, 17, D:3) 10 stones (29, -7, D:3) a cursed +0 club a +0 hunting sling 14 stones (31, 18, D:3) a +0 ring mail (54, 4, D:3) a +0 dagger (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 5, D:4) a cursed +0 flail (6, -25, D:4) a +0 ring mail (12, 0, D:4) a sling bullet (14, 0, D:4) a sling bullet (15, 0, D:4) a sling bullet (16, 1, D:4) a +0 hunting sling 13 sling bullets (20, 1, D:4) 9 gold pieces (29, 3, D:4) a +0 mace (30, -19, D:4) a +0 ring mail (40, 6, D:4) a +1 vampiric short sword 4 stones a +0 ring mail (42, -29, D:4) 14 sling bullets (45, -25, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Neqo's Weapon Emporium a +0 short sword (36 gold) 19 arrows (45 gold) the +7 mace "Jeqoz" {crush, +Fly Dex+3} (658 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you fly. a +0 long sword (42 gold) a +0 falchion (36 gold) a +0 mace (36 gold) a +0 long sword (42 gold) 21 stones (25 gold) a +1 falchion of electrocution (174 gold) a +0 club (12 gold) a +1 rapier of speed (228 gold) a cursed -2 trident (1 gold) a +0 trident (42 gold) a +0 mace (36 gold) (0, 0, D:5) a +0 dagger a +0 robe (8, -3, D:5) 12 poisoned needles (24, -1, D:5) a +0 hand axe (25, 1, D:5) a +0 hand axe (31, -2, D:5) a +0 dagger (54, -4, D:5) a +0 plate armour (54, -3, D:5) a +0 morningstar a +0 leather armour a +0 hand axe (54, -2, D:5) a +0 dagger a +0 robe (57, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (25, -8, D:6) a +0 short sword (27, -6, D:6) 13 stones (27, 42, D:6) a +0 flail a +0 dagger a +0 robe a +0 ring mail a +0 mace a +0 ring mail (28, -2, D:6) a +0 ring mail (28, -1, D:6) a +0 dagger a +1 robe of positive energy (29, -5, D:6) 10 stones (32, 35, D:6) a +0 short sword (37, 2, D:6) a +0 shortbow (38, -8, D:6) 23 arrows (39, 12, D:6) a +0 flail a +0 leather armour (40, 13, D:6) a +0 hand axe (41, -6, D:6) a +0 short sword (42, -7, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Fonuts's Armour Shop a cursed +0 robe (1 gold) a +0 robe (8 gold) the +6 lightning scales {run, rElec} (1104 gold) It insulates you from electricity. a +0 leather armour (24 gold) the +4 ring mail of the Slorg {Dex+3} (447 gold) It affects your dexterity (+3). a +0 ring mail (48 gold) a +1 robe of magic resistance (152 gold) a +0 plate armour (276 gold) a +0 plate armour (276 gold) a +3 ring mail of fire resistance (312 gold) the +0 ring mail of Incorporation {rElec rF+} (300 gold) It protects you from fire. It insulates you from electricity. [Shop] Caovui's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of flight (42 gold) a potion of curing (42 gold) [Shop] Oviaxto's Antique Weapon Emporium a +0 morningstar (120 gold) the +2 hand crossbow "Vipluxep" {penet, rC+ MR+ Int+3 Dex-5} (1023 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It affects your dexterity (-5). It protects you from cold. It affects your resistance to hostile enchantments. a +0 war axe (105 gold) a +0 long sword (105 gold) a +0 war axe (105 gold) the +4 war axe of Qiantele {pain, rC- Str+4 Int+4} (1365 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to cold. a +0 short sword (90 gold) a +0 hunting sling (45 gold) a +1 hand crossbow of flaming (399 gold) a cursed -2 war axe (3 gold) [Shop] Zucol Rowy's Antique Armour Emporium a +0 robe (22 gold) a +0 buckler (144 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 plate armour (736 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) the +7 chain mail "Ecrymus" {-Cast rF+ Int+5} (1824 gold) It affects your intelligence (+5). It protects you from fire. It prevents spellcasting. a +0 ring mail (128 gold) the +0 robe of Plog {Str-5 Int+4 Dex+5 Stlth+} (604 gold) It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+5). It makes you more stealthy. a +4 ring mail of cold resistance (992 gold) a +0 helmet (144 gold) (0, 0, D:7) a +0 short sword (0, 47, D:7) an uncursed amulet of guardian spirit the +1 dagger of Action {vamp, rPois rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It protects you from negative energy. (1, 21, D:7) 15 stones (1, 36, D:7) 31 arrows a +0 shortbow (1, 37, D:7) 28 stones (19, -1, D:7) a cursed -2 leather armour (23, 36, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) 24 arrows (10, -7, D:8) a +0 ring mail (11, 4, D:8) 9 gold pieces (11, 25, D:8) a +0 club (12, 8, D:8) 13 poisoned needles (14, 19, D:8) 9 stones (18, -1, D:8) 20 arrows (23, 30, D:8) a +0 club a +0 ring mail (24, 16, D:8) a +0 giant club a +0 dire flail (24, 30, D:8) a +0 shortbow 18 arrows a cursed +0 robe (25, 30, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (26, 30, D:8) a +0 giant club a cursed -1 giant club an arrow (29, 11, D:8) a +0 dagger (30, 13, D:8) a +0 shortbow (44, 30, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -30, D:9) a +0 leather armour a cursed -3 hand axe a +0 chain mail a +0 hand axe (3, -29, D:9) a +0 robe a +0 dagger (12, 5, D:9) 18 stones (15, -15, D:9) a +1 war axe of electrocution (16, 0, D:9) a +0 hand axe (17, -1, D:9) a +0 scale mail a +0 club a +0 trident (18, -35, D:9) a +0 shortbow 7 arrows (19, -35, D:9) an arrow (20, -35, D:9) 2 arrows (21, -35, D:9) an arrow (32, -15, D:9) a +0 giant spiked club (34, 7, D:9) a +2 ring mail of cold resistance (42, -15, D:9) a +0 blowgun (44, -13, D:9) a +0 giant spiked club (55, -24, D:9) a +0 giant club Level 10 of the Dungeon (9, -11, D:10) a +0 leather armour (11, 3, D:10) a +1 long sword of slicing a +0 robe a cursed +0 battleaxe a +0 robe (12, 3, D:10) a cursed +1 long sword a +0 robe a +5 battleaxe a +0 robe (17, -28, D:10) a +0 giant club (21, -4, D:10) a +0 helmet (21, 13, D:10) a +0 ring mail (43, -17, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (1, 3, Lair:1) a +0 leather armour (2, -3, Lair:1) the +0 leather armour "Peff" {Str+3} It affects your strength (+3). (17, 9, Lair:1) 10 stones (18, 19, Lair:1) 11 arrows (19, -2, Lair:1) a +0 leather armour (31, 23, Lair:1) a +0 ring mail (33, 5, Lair:1) a +0 plate armour (37, 6, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 gold pieces (0, 1, Lair:2) a cursed -3 hand axe (4, 2, Lair:2) 21 arrows (22, 23, Lair:2) 18 stones (38, -15, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (0, 1, Lair:3) 17 sling bullets (2, -33, Lair:3) 16 stones (7, -22, Lair:3) a +0 hunting sling (16, 0, Lair:3) a book of Flames Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 gold pieces (2, -1, Lair:4) 12 gold pieces (10, 2, Lair:4) 3 fruits (16, 1, Lair:4) 21 sling bullets (23, -45, Lair:4) a cursed -1 hunting sling (24, -37, Lair:4) a +0 scythe (24, -30, Lair:4) a book of Changes (27, -53, Lair:4) a +0 flail (28, -25, Lair:4) a +0 chain mail (42, -35, Lair:4) a +2 flail of holy wrath 76 bolts a +0 hand crossbow Level 5 of the Lair of Beasts (5, 7, Lair:5) a +0 whip (7, 2, Lair:5) (unseen) (14, 5, Lair:5) an uncursed ring of ice (24, -18, Lair:5) 17 arrows (26, 9, Lair:5) a +0 great mace (28, -7, Lair:5) a +0 quarterstaff (29, 12, Lair:5) 11 poisoned needles (31, -21, Lair:5) 13 stones (32, -20, Lair:5) a book of Callings a book of Debilitation Ocrarch's Almanac of Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Iron Shot Conjuration/Earth 6 c - Statue Form Transmutation/Earth 6 a book of Changes a book of Ice (35, 8, Lair:5) a potion of lignification (36, 7, Lair:5) 16 arrows (39, -20, Lair:5) a Young Poisoner's Handbook (44, -27, Lair:5) 16 arrows (47, -11, Lair:5) 16 stones (47, 18, Lair:5) 23 arrows (51, -22, Lair:5) a wyvern corpse (55, -20, Lair:5) a +2 dagger of draining a +0 robe (55, -15, Lair:5) a bullfrog corpse Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 pair of gloves (8, -10, Lair:6) a +0 cloak (17, -10, Lair:6) a +0 short sword (27, -20, Lair:6) a scroll of identify (28, -14, Lair:6) a +1 cloak (33, 0, Lair:6) a scroll of remove curse