Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b2 (webtiles) character file. 4 p0werm0de the Vexing (level 1, 0/10 HPs) Began as a Vine Stalker Arcane Marksman on Nov 18, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:47 (151 turns). p0werm0de the Vexing (Vine Stalker Arcane Marksman) Turns: 151, Time: 00:00:48 Health: 0/10 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 13 God: Gold: 47 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, lethally poisoned (0 -> -10), flying A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - 15 poisoned needles d - 13 arrows (quivered) Armour e - a +0 robe (worn) Scrolls k - a scroll of amnesia {unknown} m - a scroll of remove curse {unknown} Potions j - a potion of might {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration g - a chunk of flesh l - 2 fruits Skills: * Level 1.0 Fighting - Level 1.7 Bows - Level 1.5 Dodging * Level 0.3 Unarmed Combat * Level 1.3 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! Firing (i - inventory): d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. It was a potion of flight. You feel very buoyant. You fly up into the air. The adder completely misses you. The adder misses you. It was a potion of ambrosia. You are confused. Your system rejects the healing. You feel invigorated. You die... #..# #.<# #..###### #.....†.# #.#####.# #.# #.# #.# #.# #.# #.#####.# #...$..#@.....# #######S####### #. #( #. .. .. .. You could see an adder. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Vine Stalker Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 37 | D:1 | Reached skill level 1 in Fighting 149 | D:2 | HP: 1/10 [poisoned by an adder] 151 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: eino_arrival_tree_alley Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Bows | | 1.7 Dodging | | 1.5 Unarmed Combat | | 0.3 Spellcasting | | 1.3 Hexes | | 3.0 Action || total -------------------------++------- Fire: Shortbow || 11 Use: Potion || 2 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 151 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 128 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 23 +---------+---------+-------+---------+---------+-------+---------