p0werm0de the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +0 war axe (still there?) a +0 war axe (still there?) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (13, 11, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (61, 0, D) the Papyrus of Evil Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Control Undead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 e - Simulacrum Ice/Necromancy 6 (61, 8, D) a lamp of fire (61, 9, D) a +0 arbalest 12 bolts (61, 10, D) a +0 shortbow 35 arrows (62, 0, D) a +7 blowgun (62, 3, D) a ball python corpse (62, 8, D) the cursed +0 hand crossbow "Fafeel" {speed, rPois Dex+4 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (62, 9, D) a +0 arbalest 8 bolts a book of Death a yaktaur corpse (62, 10, D) 2 bolts (62, 11, D) 6 bolts (62, 13, D) 2 bolts (63, 0, D) a +4 ring of intelligence (63, 9, D) an uncursed staff of summoning a +0 arbalest 22 bolts (67, 0, D) an uncursed staff of earth (69, 2, D) the +9 long sword "Zuomm" {pain, +Inv rF+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you turn invisible. It makes you more stealthy. (70, 8, D) the +0 chain mail of Ziargharu {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. (70, 11, D) a +0 hand axe (70, 12, D) a +0 dagger an orc corpse (71, 8, D) a +6 spear (71, 11, D) an uncursed staff of fire a +0 robe a +1 falchion of holy wrath a +0 club a +0 scale mail (71, 16, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (71, 17, D) a box of beasts (72, 8, D) a +0 dagger (72, 9, D) a +0 club (72, 16, D) a book of Cantrips (72, 17, D) a book of Callings (73, 16, D) a crystal ball of energy (73, 17, D) a lamp of fire (75, 1, D) the +4 demon whip of a Thousand Emperors {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy.