p0werm0de the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 robe a +0 hand axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 36, D) a +4 mace of crushing (49, 37, D) the cursed ring of the Invisible Demons {*Corrode rPois Str-3 Int-2 SInv} [ring of strength] It affects your strength (-3). It affects your intelligence (-2). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. (50, 13, D) an uncursed staff of power (50, 24, D) a lightning rod (4/4) (50, 25, D) an uncursed ring of protection from magic (50, 36, D) the +7 mace "Roshow" {drain, *Rage rElec rN+++ Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It renders you almost immune to negative energy. It may make you go berserk in combat. (50, 37, D) an uncursed staff of summoning (50, 40, D) a +1 scythe of slicing (51, 13, D) a +3 ring of intelligence (51, 24, D) an uncursed staff of conjuration (51, 25, D) a +4 triple sword of protection (51, 36, D) a phial of floods (51, 37, D) a +2 great sword of holy wrath (51, 42, D) a hell hound corpse (52, 13, D) an uncursed staff of death (52, 24, D) a +3 short sword of venom (52, 25, D) an uncursed staff of power (52, 29, D) a rime drake corpse (52, 36, D) the +1 robe of Diest {rC- Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. (52, 37, D) +2 steam dragon scales (53, 13, D) a +3 glaive of flaming (53, 24, D) a book of Frost (53, 25, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (53, 29, D) a +2 battleaxe of freezing +0 ice dragon scales an ice dragon corpse (53, 37, D) a +3 leather armour of fire resistance (54, 13, D) a +3 vampiric falchion (54, 17, D) a +4 scimitar of flaming (54, 24, D) a +3 war axe of electrocution (55, 13, D) a +2 hand crossbow of freezing (55, 24, D) the +10 shortbow of Spite {venom, rN++ Str+4 Int+4} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+4). It greatly protects you from negative energy. (59, 36, D) a +4 giant club (59, 37, D) the Reference Book on Bewitching Fire Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Portal Projectile Hexes/Translocation 3 e - Leda's Liquefaction Hexes/Earth 4 (60, 36, D) a +0 leather armour of cold resistance (60, 37, D) an uncursed ring of ice (60, 42, D) the +9 great mace of Wu Jian's Generosity {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (61, 0, D) a +2 arbalest of velocity (61, 3, D) a +2 dagger of protection a +0 robe (61, 10, D) an uncursed staff of conjuration (61, 16, D) a +1 short sword of speed (61, 26, D) 4 potions of haste (61, 29, D) a +0 trident (61, 37, D) a +2 mace of venom (62, 0, D) a +0 dagger (62, 1, D) a +0 dagger (62, 2, D) a +1 trident of piercing a +0 robe (62, 8, D) a +3 hand axe of pain (62, 10, D) a +7 spear of distortion (62, 16, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (62, 17, D) a +0 war axe of freezing (62, 21, D) a +0 flail a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (62, 26, D) the +2 mace "Wofrueruosm" {venom, rPois Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from poison. (62, 27, D) a +0 ring mail of fire resistance (62, 36, D) a +0 morningstar of crushing (62, 37, D) a +0 ring mail of cold resistance (63, 8, D) a +1 quarterstaff of crushing (63, 16, D) the +6 trident of Pomuit {drain, Fragile +Inv rC+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from cold. It lets you turn invisible. It will be destroyed if unequipped. (63, 17, D) a phial of floods (63, 21, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (63, 26, D) +0 fire dragon scales (63, 27, D) a +0 trident (63, 29, D) 2 large rocks a cyclops corpse (skeletalised by now) (63, 30, D) a +1 triple sword of slicing 4 tomahawks a cursed -2 trident (63, 36, D) a book of Beasts (63, 37, D) a +3 war axe of freezing (64, 17, D) a +0 plate armour of positive energy (64, 20, D) a +2 trident of protection a +0 robe (64, 27, D) a book of Debilitation (64, 29, D) a cursed +0 trident a merfolk corpse (skeletalised by now) (64, 30, D) 2 exploding tomahawks (65, 26, D) a +0 trident (67, 0, D) an uncursed staff of death (68, 0, D) an uncursed staff of energy (69, 0, D) a +3 vampiric short sword (69, 36, D) a +0 spear (70, 8, D) a +2 spear of piercing (70, 9, D) the +1 longbow of Plunder {venom, rF- Int+7} It poisons the ammo it fires. It affects your intelligence (+7). It makes you vulnerable to fire. (70, 36, D) a +1 mace of protection (70, 37, D) a +3 ring mail of fire resistance (70, 41, D) a +0 dire flail (71, 10, D) a cursed +3 mace a cursed -1 robe (71, 16, D) an uncursed staff of fire (71, 30, D) a +0 giant club (unseen) (71, 31, D) a +0 giant spiked club a +0 giant club (71, 36, D) an uncursed ring of resist corrosion (71, 37, D) a +1 shortbow of velocity (71, 40, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (71, 41, D) a +0 mace a +2 broad axe of freezing a naga corpse (skeletalised by now) (72, 8, D) a lightning rod (4/4) (72, 10, D) a +3 great sword a +0 robe (72, 16, D) a crystal ball of energy (72, 17, D) a +2 robe (72, 27, D) the +5 trident of Winter {antimagic, rElec rF- MR+ Str+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (72, 30, D) a +0 giant spiked club (72, 36, D) a +3 hand axe of chopping (72, 41, D) a +4 broad axe of flaming a +0 robe a +2 dagger of protection a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (73, 1, D) the +6 ring mail of Ciopry {-Tele MR+++ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (73, 16, D) a +1 falchion of holy wrath (73, 17, D) 3 potions of berserk rage 6 potions of haste a +2 pair of boots of running (73, 21, D) (unseen) (73, 26, D) the +1 chain mail "Byakk" {Str+6} It affects your strength (+6). (73, 30, D) a +0 giant club (unseen) (73, 31, D) a +0 giant club (73, 36, D) an uncursed staff of conjuration (73, 37, D) a +0 club (75, 1, D) a fan of gales