p0werm0de the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +9 plate armour of ponderousness (19, 1, D) an uncursed staff of earth (19, 17, D) a book of Maledictions (20, 0, D) a cursed staff of fire (20, 1, D) a Necronomicon (20, 7, D) a water moccasin corpse (20, 8, D) an adder corpse (20, 17, D) the cursed +0 whip of the Inquisitive Lives {slash, -Tele rElec rC+++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It renders you almost immune to cold. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (21, 0, D) a lamp of fire (21, 1, D) a wand of lightning (5/15) a wand of disintegration (7/24) (21, 4, D) a water moccasin corpse (21, 5, D) a guardian serpent corpse (21, 6, D) a +0 mace (unseen) (21, 7, D) a cursed -1 flail (unseen) (21, 8, D) a +0 halberd (21, 17, D) a +2 flail of draining (22, 1, D) a +1 vampiric halberd (22, 7, D) a +0 short sword a +0 robe a +0 shield a naga corpse a water moccasin corpse (22, 8, D) a +0 robe (still there?) an anaconda corpse (still there?) (22, 17, D) an uncursed staff of poison (23, 0, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (23, 1, D) the +5 falchion "Qisiotir" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (23, 5, D) a +0 spear a +0 robe (23, 17, D) a phantom mirror (23, 18, D) a +1 chain mail of poison resistance (24, 0, D) a +0 triple sword of slicing (24, 1, D) a +3 battleaxe of freezing (24, 17, D) a +2 spear of freezing (24, 18, D) a box of beasts (25, 0, D) a +6 plate armour of ponderousness (25, 1, D) a +2 vampiric demon blade (25, 17, D) the +9 staff of Olgreb {rPois} It protects you from poison. (25, 18, D) a +2 pair of gloves of strength (26, 0, D) the ring of Etsa {Fire rPois rN++ MR+ Int-4} [ring of fire] It enhances your fire magic. It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of strength (26, 1, D) a +2 mace of draining (26, 2, D) an adder corpse (26, 17, D) a book of Beasts (27, 0, D) the amulet of Yxoeruts {Harm *Drain rC+ Stlth+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It causes draining when unequipped. It makes you more stealthy. (27, 17, D) a book of Air (28, 0, D) a crystal ball of energy (28, 1, D) an uncursed staff of cold (28, 17, D) a +2 short sword of electrocution (29, 1, D) a +3 ring mail of poison resistance (34, 33, D) an uncursed staff of cold (34, 34, D) a death scarab corpse (35, 0, D) a book of the Dragon (35, 14, D) a +3 chain mail of fire resistance (35, 15, D) the cursed +1 falchion of Ryoten {slice, +Blink} It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. (35, 16, D) a +2 antimagic demon trident the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (35, 29, D) a Young Poisoner's Handbook (36, 0, D) a book of Maledictions (36, 14, D) a +2 spear of freezing (36, 15, D) a +3 ring of dexterity a +1 demon trident of electrocution a +0 robe a merfolk corpse (36, 16, D) a steel javelin (36, 21, D) a javelin 2 steel javelins (36, 23, D) a javelin (36, 28, D) the Guide on Stones and the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Conjure Flame Conjuration/Fire 3 d - Ring of Flames Charms/Fire 7 e - Ignition Fire 8 (36, 29, D) a +2 mace of crushing (37, 1, D) an uncursed ring of fire (37, 14, D) a +0 robe (37, 15, D) a +3 chain mail of fire resistance (37, 17, D) 2 javelins (37, 18, D) a +2 trident of protection a +0 robe a +4 flail of draining 13 javelins a +0 leather armour a merfolk corpse (37, 19, D) a +4 war axe of freezing a +0 robe a +0 rapier a +0 robe a merfolk corpse (37, 20, D) 3 javelins (37, 22, D) a steel javelin (37, 28, D) the +8 chain mail of the Suburbs {Int+5} It affects your intelligence (+5). (37, 29, D) the +1 chain mail "Pytutt" {rPois Dex+7 Stlth-} It affects your dexterity (+7). It protects you from poison. It makes you less stealthy. (37, 33, D) an uncursed staff of power (38, 0, D) a phial of floods (38, 5, D) a +0 broad axe a cursed -1 animal skin a +0 quarterstaff a +0 robe a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (38, 6, D) a +0 quarterstaff a +0 animal skin (38, 14, D) a +0 robe (38, 16, D) a +4 trident of flaming a +0 leather armour a merfolk corpse (38, 17, D) a javelin a +0 trident a +0 robe 3 steel javelins (38, 18, D) a steel javelin (38, 19, D) 4 steel javelins 4 javelins (38, 21, D) a +0 rapier a +0 robe an uncursed amulet of rage a merfolk corpse (38, 28, D) a book of Party Tricks (38, 29, D) a book of Enchantments (39, 1, D) a +2 spear of piercing (39, 5, D) a +0 robe a +0 quarterstaff a +0 animal skin a +0 quarterstaff a cursed -2 animal skin a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (39, 14, D) a +4 rapier of holy wrath (39, 15, D) a cursed staff of conjuration (39, 16, D) a +2 spear of venom 8 steel javelins a cursed +0 leather armour a merfolk corpse (39, 20, D) a +0 trident a +2 chain mail of magic resistance a merfolk corpse (39, 28, D) an uncursed ring of resist corrosion (39, 29, D) a +3 giant spiked club (40, 1, D) a scarf of repulsion (40, 6, D) a +1 morningstar of holy wrath a +0 animal skin a spriggan corpse (skeletalised by now) (40, 14, D) a crystal ball of energy (40, 15, D) a book of Death (40, 20, D) a +4 spear of freezing a +0 leather armour a merfolk corpse (40, 28, D) a +0 ring mail of magic resistance (40, 29, D) a +0 flail of venom (41, 0, D) a +0 broad axe (41, 1, D) a +8 blowgun (41, 14, D) the +9 arbalest of Irritation {elec, rF- Str+5 Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). It affects your dexterity (+3). It makes you vulnerable to fire. (41, 15, D) a +2 rapier of flaming (41, 28, D) a +3 flail of holy wrath (42, 0, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (42, 14, D) an uncursed staff of poison (42, 15, D) a +3 short sword of speed (42, 28, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (42, 29, D) the ring of Esurufuz {Ice Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. (43, 15, D) a phial of floods (43, 28, D) the ring of Heidaun {Ice rElec Str-5 Int+3} [ring of ice] It enhances your ice magic. It affects your strength (-5). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (43, 29, D) a +4 plate armour of cold resistance (44, 28, D) a +6 great sword of electrocution (49, 0, D) an uncursed staff of wizardry (49, 4, D) a +0 glaive a +0 plate armour (49, 12, D) an uncursed staff of conjuration (49, 24, D) the +6 shortbow of the Moth {freeze, *Contam rElec rC+ MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. (49, 37, D) a +2 vampiric whip (50, 0, D) the Handbook of Blistering Snow Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 (50, 1, D) a +0 spear of piercing (50, 4, D) a +0 trident a +0 plate armour (50, 5, D) a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail (50, 6, D) a +0 mace (unseen) (50, 12, D) a manual of Throwing (50, 13, D) a +2 antimagic rapier (50, 24, D) a book of Debilitation (50, 25, D) a +3 spear of piercing (50, 36, D) a +1 chain mail of fire resistance (50, 41, D) a cursed +0 robe (51, 0, D) the Volume of the Seventy-Seven Scars Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Leda's Liquefaction Hexes/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (51, 4, D) a +4 glaive of protection a +0 chain mail an orc corpse (skeletalised by now) (51, 5, D) 2 large rocks a +0 giant club (51, 7, D) a warg corpse (skeletalised by now) (51, 12, D) a +2 morningstar of draining (51, 13, D) a +2 scythe of holy wrath (51, 24, D) the +7 dagger "Gaynletu" {drain, Fragile rN+ Str+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. (51, 25, D) an uncursed ring of see invisible (51, 36, D) a Necronomicon (51, 40, D) a +0 war axe a +0 animal skin (51, 42, D) a +0 robe (52, 1, D) an uncursed ring of resist corrosion (52, 5, D) a +0 flail a +0 plate armour an uncursed amulet of guardian spirit a +0 war axe a +1 chain mail of poison resistance a +0 dagger a +1 robe of the Archmagi an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 7, D) a large rock (52, 12, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (52, 13, D) a +3 scimitar of holy wrath (52, 17, D) a ghoul corpse (skeletalised by now) (52, 24, D) the +9 hand axe "Waomerut" {holy, rPois Str-4 SInv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from poison. It lets you see invisible. It makes you more stealthy. (52, 25, D) a cursed ring of protection from fire (52, 36, D) a +5 shortbow of velocity (52, 37, D) a +2 short sword of venom (52, 42, D) a +0 robe a +1 antimagic war axe a +0 animal skin (52, 43, D) a +2 flail of protection a +0 robe (53, 0, D) an uncursed staff of power (53, 1, D) a +0 mace (53, 5, D) a troll corpse (skeletalised by now) (53, 12, D) the cursed +3 flail "Saxekluc" {crush, rElec rPois rC-} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (53, 13, D) a crystal ball of energy (53, 24, D) a lamp of fire (53, 25, D) the Almanac of Summoning and Self-Improvement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Recall Summoning/Translocation 3 e - Summon Ice Beast Ice/Summoning 4 (53, 37, D) an uncursed staff of wizardry (54, 0, D) a +3 ring mail of cold resistance (54, 12, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (54, 24, D) a cursed ring of loudness (54, 25, D) a +1 dire flail of holy wrath (54, 36, D) a +2 longbow of freezing (55, 0, D) an uncursed staff of earth (55, 12, D) an uncursed staff of cold (55, 13, D) a +3 leather armour of fire resistance (55, 24, D) an uncursed ring of poison resistance (59, 36, D) an uncursed staff of wizardry (59, 37, D) an uncursed staff of poison (60, 36, D) the cursed +0 falchion "Jisasayc" {vamp, rN+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (60, 37, D) an uncursed staff of death (60, 41, D) a +4 dire flail a +0 robe (61, 0, D) a +2 short sword of protection (61, 8, D) the +10 flail of Diet Blood {venom, MR+ Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (61, 16, D) an uncursed amulet of magic regeneration (61, 26, D) a +0 flail of draining (61, 36, D) a +0 demon whip (61, 37, D) a lamp of fire (62, 1, D) a +3 great sword of flaming (62, 8, D) an uncursed staff of air (62, 9, D) a fan of gales (62, 16, D) the +11 glaive of an ossuary {chop, rElec Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (62, 17, D) an uncursed amulet of regeneration (62, 19, D) a +0 trident (62, 22, D) a cursed -1 dagger (unseen) (62, 26, D) a Necronomicon (62, 27, D) a +4 plate armour of poison resistance (62, 37, D) a +2 flail of protection (62, 41, D) a +5 mace of pain (63, 8, D) a +4 dire flail of protection (63, 16, D) an uncursed staff of wizardry (63, 18, D) a +0 club 3 tomahawks a +0 chain mail (63, 20, D) a +0 mace a +0 leather armour a cursed -3 dagger a cursed -1 robe (63, 22, D) a tomahawk (63, 26, D) a +2 ring mail of cold resistance (63, 27, D) a book of Cantrips (63, 36, D) a +4 bardiche of protection (64, 16, D) a cursed ring of loudness (64, 17, D) an uncursed staff of death (64, 19, D) a +0 flail a +0 leather armour (64, 20, D) a +0 broad axe a +0 chain mail (64, 27, D) a +3 whip of venom (65, 26, D) a book of Power (68, 11, D) a +0 rapier a +0 leather armour (69, 0, D) a +2 leather armour of cold resistance (69, 36, D) the Catalogue of Ashen Malediction Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Spectral Weapon Hexes/Charms 3 c - Invisibility Hexes 6 d - Discord Hexes 8 (69, 39, D) a +0 shortbow an uncursed staff of power 9 arrows (70, 11, D) a +1 mace of crushing (70, 38, D) an arrow (70, 39, D) a +0 shortbow 15 arrows (71, 8, D) a cursed amulet of inaccuracy (71, 11, D) a +2 hand axe of freezing (71, 16, D) the +6 morningstar "Hydraslayer" {flame, rC++ MP+9 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It greatly protects you from cold. It affects your magic capacity (+9). (71, 17, D) a crystal ball of energy (71, 26, D) a +1 scimitar of slicing (71, 27, D) an uncursed amulet of regeneration (71, 38, D) a cursed -2 trident 4 tomahawks (71, 39, D) a +0 trident a +5 blowgun (71, 40, D) 4 arrows (71, 42, D) a tomahawk 2 large rocks (71, 43, D) a tomahawk (72, 8, D) the ring "Eqycucan" {rElec Str-5 Dex+3 Stlth-} [ring of loudness] It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. (72, 9, D) a +2 robe of positive energy (72, 11, D) a +0 dagger a +2 robe (72, 12, D) a +0 shortbow 17 arrows a +0 leather armour (72, 16, D) the ring "Bost" {Fire Int+4 Slay+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. (72, 17, D) an uncursed ring of fire (72, 26, D) an uncursed staff of air (72, 27, D) a +2 mace of draining (72, 37, D) a +2 amulet of reflection (72, 38, D) a +0 trident a +1 hunting sling of flaming (72, 39, D) 3 large rocks a +0 trident (72, 40, D) a +0 shortbow (unseen) (73, 1, D) the +1 ring mail of Weightlessness {rElec rF+ rC+} It protects you from fire. It protects you from cold. It insulates you from electricity. (73, 2, D) 5 large rocks (73, 10, D) a +0 helmet (73, 17, D) an uncursed staff of summoning (73, 26, D) a +2 ring mail of poison resistance (73, 27, D) a +2 vampiric war axe (73, 36, D) an uncursed amulet of the gourmand (73, 37, D) a +0 rapier of distortion (74, 2, D) a +0 giant spiked club (75, 1, D) a +5 giant club (75, 42, D) an arrow