p0werm0de the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +0 leather armour (still there?) a +0 leather armour (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) a scroll of holy word (10, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed staff of death (59, 37, D) an uncursed staff of power (60, 37, D) a manual of Armour (61, 0, D) a +3 ring of evasion (61, 8, D) a +1 dagger of venom (61, 10, D) a +0 dire flail (61, 16, D) a phial of floods (61, 36, D) a potion of agility (61, 37, D) a lightning rod (4/4) (61, 38, D) a +2 short sword of flaming (62, 0, D) a +2 robe of magic resistance (62, 9, D) an uncursed staff of earth a +5 falchion of holy wrath (62, 10, D) a +0 short sword of venom a +0 ring mail (62, 11, D) a +1 mace of crushing (62, 16, D) an uncursed amulet of guardian spirit (62, 17, D) the +3 warlock's mirror {reflect} (62, 21, D) a wolf corpse (skeletalised by now) (62, 22, D) a wolf corpse (skeletalised by now) (62, 26, D) a book of Unlife (62, 29, D) a +2 falchion of flaming (62, 32, D) an uncursed staff of poison (62, 36, D) an uncursed ring of flight (62, 37, D) the ring of Lohefyg {+Fly rN++ MR- Str+7} [ring of flight] It affects your strength (+7). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (63, 0, D) a +4 chain mail of magic resistance (63, 8, D) a +0 dagger (63, 16, D) a cursed ring of loudness (63, 17, D) a +3 trident (63, 20, D) a wolf corpse (skeletalised by now) (63, 21, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 26, D) a +0 helmet (63, 29, D) a +0 trident (63, 36, D) an uncursed ring of resist corrosion (63, 37, D) a +2 quarterstaff of speed (64, 16, D) a +3 vampiric rapier (64, 17, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (64, 21, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (64, 22, D) a wolf corpse (skeletalised by now) (64, 29, D) a +1 rapier of speed (still there?) a +0 morningstar of flaming (still there?) (65, 26, D) a fan of gales (65, 29, D) an uncursed staff of conjuration (67, 0, D) a +2 ring mail of cold resistance (68, 0, D) a +0 short sword (68, 3, D) a +2 mace of venom (69, 0, D) the cursed +2 rapier "Zivuo" {elec, rC+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (69, 3, D) a +2 battleaxe of venom a +0 ring mail (69, 36, D) a fan of gales (69, 39, D) an uncursed staff of energy (70, 9, D) a +1 hunting sling of flaming (70, 10, D) a +0 giant club (70, 36, D) a +3 ring of evasion (71, 8, D) the +6 spear of Mutilation {freeze, rF++ MR+ Int+4 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (71, 10, D) 2 large rocks (71, 11, D) a large rock (71, 16, D) an uncursed staff of power (71, 17, D) a +3 ring of dexterity (71, 26, D) a book of Ice (71, 27, D) a fan of gales (71, 30, D) a +3 lajatang of speed (71, 36, D) an uncursed staff of death (71, 37, D) a book of Misfortune (72, 8, D) a +2 robe (72, 9, D) an uncursed ring of fire (72, 10, D) a +0 giant club a +0 giant spiked club (72, 11, D) a cursed -3 giant club a +0 giant club (72, 16, D) a +1 plate armour of magic resistance (72, 26, D) an uncursed staff of power (72, 27, D) a +2 quarterstaff of protection (72, 30, D) a +0 dire flail a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 37, D) an uncursed staff of air (72, 38, D) a +3 war axe of draining (73, 1, D) an uncursed staff of power (73, 16, D) a lightning rod (4/4) (73, 17, D) an uncursed staff of cold (73, 27, D) a +2 ring of evasion (73, 29, D) a +0 trident a +0 leather armour (73, 30, D) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (73, 37, D) a +2 vampiric halberd (75, 1, D) a +1 scale mail of poison resistance