p0werm0de the Dungeon (0, 37, D) a +0 war axe (0, 38, D) a +0 whip a +0 cloak (0, 50, D) a crystal ball of energy (0, 51, D) the amulet of Tapocuz {RegenMP Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). a fan of gales (1, 32, D) a +0 halberd (1, 33, D) an uncursed staff of summoning (1, 50, D) the +1 robe "Udyus" {Str+2} It affects your strength (+2). (1, 51, D) a book of Air a +1 hunting sling of freezing (2, 14, D) a phial of floods (2, 16, D) an uncursed staff of cold (2, 32, D) the +2 robe "Oneav" {Regen+ Dex+2 Stlth+} It affects your dexterity (+2). It increases your rate of regeneration. It makes you more stealthy. (2, 33, D) a +0 dire flail (2, 34, D) a +0 halberd a fan of gales (2, 36, D) a +0 short sword a +0 cloak (2, 50, D) a book of Minor Magic (2, 51, D) a +2 hand axe of chopping (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a book of Dreams (3, 15, D) a +3 ring mail of fire resistance (3, 16, D) the Volume of Ashen Arcane Weapons Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Petrify Transmutation/Earth 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Venom Bolt Conjuration/Poison 5 (3, 17, D) a +0 battleaxe of freezing an uncursed ring of poison resistance (3, 32, D) an uncursed staff of wizardry (3, 33, D) an uncursed staff of wizardry (3, 34, D) a +2 leather armour of positive energy (3, 35, D) a +1 mace of protection (3, 38, D) a +0 war axe (3, 50, D) a +2 quarterstaff of protection (3, 51, D) a lightning rod (4/4) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +0 leather armour a +3 buckler (4, 8, D) +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the cursed +1 great sword of Sulphur {elec, +Inv rPois Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. a +3 leather armour of magic resistance (4, 16, D) the cursed +3 spear "Vuaziq" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (4, 32, D) Qiwen's Tome of the Traveller Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Controlled Blink Translocation 8 (4, 33, D) an uncursed staff of conjuration (4, 34, D) an uncursed staff of poison (4, 35, D) a +3 falchion of protection (unseen) (4, 36, D) a +2 war axe of distortion a +3 war axe of electrocution (4, 37, D) a +0 flail the +3 halberd "Lapewk" {drain, rElec rC+ Str+3 Int-2 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. (4, 41, D) a +0 long sword a +0 cloak (4, 42, D) a +0 short sword (4, 50, D) 30 fruits (4, 51, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (4, 52, D) a book of Misfortune (5, 14, D) a +0 battleaxe of freezing (5, 15, D) an uncursed staff of conjuration (5, 32, D) the Compendium of Congealing Dislocation Spells Type Level a - Freeze Ice 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Frost Conjuration/Ice 2 d - Blink Translocation 2 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 g - Bolt of Cold Conjuration/Ice 6 (5, 33, D) a book of Death (5, 34, D) a +0 mace (5, 35, D) a +0 cloak (unseen) (5, 42, D) a +0 halberd (5, 50, D) a +3 chain mail of magic resistance (5, 51, D) a book of the Sky (5, 52, D) a +2 rapier of protection (5, 53, D) a +1 shortbow of freezing (6, 14, D) a lamp of fire (6, 32, D) an uncursed staff of power (6, 35, D) a +0 mace (unseen) (6, 39, D) a +0 flail of crushing (6, 41, D) a +0 war axe (6, 42, D) a +0 dire flail the ring of Awe {+Inv Str+5} [ring of strength] It affects your strength (+5). It lets you turn invisible. (6, 43, D) the +3 mace of the Sky {antimagic, rN+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from negative energy. (6, 50, D) a +4 shortbow of flaming (6, 51, D) a +2 hunting sling (7, 6, D) a scroll of holy word (7, 14, D) a crystal ball of energy (7, 15, D) an uncursed staff of wizardry (unseen) (7, 32, D) a +0 scimitar (7, 33, D) a +4 short sword of venom (7, 34, D) a +3 morningstar of crushing a +0 short sword a book of Changes (7, 35, D) a +0 hand axe (7, 36, D) a +0 battleaxe (7, 37, D) a +0 long sword a +0 cloak (7, 50, D) a +2 short sword of speed (7, 51, D) a cursed staff of poison (7, 52, D) a +2 robe of magic resistance an uncursed ring of ice a +1 hand axe of draining (8, 14, D) a +1 robe of resistance (8, 15, D) a +1 chain mail of poison resistance (8, 16, D) an uncursed staff of wizardry (8, 32, D) an uncursed staff of conjuration (8, 37, D) a +0 scimitar a +6 amulet of reflection a +0 long sword a +0 war axe (8, 38, D) a cursed +0 long sword (8, 39, D) a +0 scimitar (8, 50, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (8, 51, D) an uncursed ring of stealth (8, 53, D) a +2 robe of magic resistance (9, 1, D) a +0 hand axe (9, 14, D) a book of Battle (9, 15, D) a book of Necromancy (9, 32, D) the cursed +0 robe "Ruuruwona" {Regen+ Str+2} It affects your strength (+2). It increases your rate of regeneration. It has a curse placed upon it. an uncursed staff of cold (9, 34, D) a +6 giant club (9, 38, D) +5 shadow dragon scales a +0 scimitar a +0 flail (9, 50, D) the cursed +3 broad axe of Insufficient Pleasure {distort, rElec Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (9, 51, D) a +0 great mace of protection (10, 1, D) the +9 quarterstaff of the Enchanted Forest {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +2 scale mail of cold resistance (10, 15, D) a +1 plate armour of positive energy (10, 16, D) an uncursed ring of ice (10, 17, D) an uncursed ring of protection from fire (10, 32, D) a +0 rapier (10, 33, D) an uncursed staff of death (10, 34, D) a cursed amulet of faith a +0 cloak a +0 long sword a +0 dagger (10, 36, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a cursed +0 cloak (10, 37, D) a +1 shield of protection (10, 38, D) a +0 whip (10, 50, D) a crystal ball of energy (10, 51, D) a +2 robe of resistance (10, 52, D) a +0 antimagic trident (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 16, D) a +1 chain mail of fire resistance (11, 34, D) a +0 great sword of electrocution a lightning rod (4/4) (11, 35, D) a +0 cloak (11, 52, D) a +2 arbalest of freezing (12, 14, D) a +0 demon trident of venom (12, 16, D) the ring of Humee {Fire SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (12, 32, D) a +3 plate armour of cold resistance (12, 33, D) the +7 sceptre of Torment (12, 34, D) a +0 long sword (12, 50, D) the cursed +1 dagger "Tyergh" {pierce, Fragile rN+ MR+++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It has a curse placed upon it. (12, 51, D) the +6 shillelagh "Devastator" {shatter} (12, 52, D) a +0 leather armour of cold resistance (13, 32, D) an uncursed staff of wizardry (13, 33, D) a lightning rod (4/4) (13, 34, D) a +2 shortbow of freezing (13, 50, D) a phial of floods (13, 51, D) a book of Flames (13, 52, D) a +4 longbow of flaming (14, 50, D) a book of Beasts (14, 51, D) an uncursed amulet of regeneration (14, 52, D) a phial of floods (19, 0, D) an uncursed ring of resist corrosion (19, 1, D) a +3 ring of protection (19, 16, D) a +2 leather armour of cold resistance (19, 17, D) the amulet "Coaven" {+Rage rElec Str+4} [amulet of rage] It affects your strength (+4). It insulates you from electricity. It lets you go berserk. (19, 32, D) a +5 shortbow of velocity (19, 48, D) a +0 ring mail a +0 long sword (19, 50, D) a cursed -2 long sword a +0 ring mail a Necronomicon a cursed -3 short sword a +0 leather armour (19, 52, D) a +2 ring of strength (20, 0, D) an uncursed ring of protection from magic (20, 2, D) a book of Annihilations (20, 16, D) a book of the Dragon (20, 32, D) the ring of the Thirteen Lovers {Ice MR+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (20, 33, D) a lightning rod (4/4) (20, 48, D) the +2 robe of Tenacity {MR- Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. the +1 robe of Igar {SInv} It lets you see invisible. (20, 50, D) a cursed -2 short sword a cursed -3 long sword a book of Air (20, 52, D) a +0 long sword 18 arrows a +0 shortbow a +0 rapier the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (21, 0, D) The Lost Secrets of Spellcasting Spells Type Level a - Ignition Fire 8 b - Disjunction Translocation 8 (21, 16, D) a manual of Throwing (21, 32, D) a +0 ring mail of poison resistance (21, 33, D) a +2 plate armour of positive energy (21, 34, D) a +2 halberd of freezing (21, 49, D) a +1 naga barding of stealth a +0 rapier a +0 rapier a +0 leather armour a +4 scale mail of cold resistance a +2 robe of magic resistance the +3 dagger of Dishonesty {freeze, *Drain rElec Int-4 Dex+10} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+10). It insulates you from electricity. It causes draining when unequipped. (21, 50, D) a +0 buckler 57 arrows a +0 longbow a cursed -3 short sword an uncursed staff of summoning (21, 54, D) a +0 robe (22, 0, D) a phial of floods (22, 1, D) a +2 scale mail of fire resistance the cursed +1 dagger "Cefothruck" {pierce, rN++ Str+3 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+5). It greatly protects you from negative energy. It has a curse placed upon it. (22, 16, D) a phial of floods (22, 17, D) the ring "Biem" {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (22, 18, D) a +2 great sword of holy wrath (22, 32, D) a +2 rapier of freezing (22, 33, D) an uncursed ring of protection from magic (22, 34, D) a +1 double sword of holy wrath (22, 50, D) an uncursed staff of wizardry (22, 51, D) a cursed +0 leather armour (unseen) (22, 54, D) a +0 dagger (23, 1, D) a +1 vampiric scythe an uncursed amulet of harm (23, 6, D) a +4 scythe of slicing (23, 16, D) an uncursed staff of fire (23, 18, D) the +8 short sword of the Stork {protect, Str+6} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). (23, 32, D) an uncursed staff of death (23, 33, D) an uncursed staff of summoning (23, 34, D) a +1 halberd of protection (23, 40, D) (unseen) (23, 47, D) a lamp of fire a +0 dagger (24, 0, D) a manual of Bows (24, 1, D) a +0 mace a fan of gales (24, 16, D) a book of Clouds (24, 17, D) the cursed +1 chain mail of Piruff {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (24, 18, D) a +2 leather armour of cold resistance (24, 32, D) an uncursed staff of fire (24, 33, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 34, D) a +3 ring of dexterity (24, 48, D) a +0 shortbow a book of Unlife a book of Maledictions (24, 50, D) a +0 leather armour (still there?) an uncursed staff of poison (still there?) (24, 56, D) a +5 long sword of slicing (unseen) (25, 0, D) an uncursed ring of protection from cold a Fen Folio (25, 3, D) a +0 war axe (25, 16, D) a cursed staff of death (25, 17, D) a +1 morningstar of protection (25, 18, D) an uncursed staff of wizardry (25, 32, D) a +1 hunting sling of velocity (25, 33, D) an uncursed staff of power (25, 34, D) a fan of gales (25, 48, D) an uncursed staff of earth a +0 hunting sling of flaming (25, 54, D) a +2 halberd of distortion (26, 0, D) a fan of gales an uncursed staff of earth (26, 16, D) a +2 scimitar of holy wrath (26, 17, D) a book of Beasts (26, 32, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (26, 33, D) a +4 plate armour of fire resistance (26, 34, D) the ring of Decox {rF++ Str-4 SInv} [ring of see invisible] It affects your strength (-4). It greatly protects you from fire. It lets you see invisible. (26, 48, D) 20 arrows a +0 long sword (26, 49, D) a +0 short sword (unseen) (26, 53, D) 40 arrows (unseen) (26, 55, D) a +6 short sword of protection (26, 57, D) 2 arrows (26, 58, D) 3 arrows (27, 0, D) a book of Summonings (27, 16, D) a book of Maledictions (27, 17, D) an uncursed staff of earth (27, 32, D) a cursed staff of conjuration (27, 33, D) a +4 chain mail of magic resistance (27, 34, D) a +3 great mace of holy wrath (27, 48, D) an uncursed ring of see invisible (27, 49, D) 46 arrows a +0 longbow of flaming a +0 dagger a +0 short sword a book of Annihilations (27, 50, D) a +0 leather armour (unseen) (27, 55, D) a +0 rapier (unseen) (28, -1, D) a crystal ball of energy (28, 0, D) a +1 dagger of speed a +2 trident of protection (28, 1, D) a +3 leather armour of cold resistance (28, 2, D) a wand of disintegration (7/24) (28, 4, D) a +0 trident (28, 16, D) the cursed +0 halberd of Pouff {antimagic, Int+4 Dex+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+2). It lets you see invisible. It has a curse placed upon it. (28, 32, D) a wand of lightning (5/15) (28, 33, D) an uncursed staff of earth (28, 48, D) a book of Death a +0 chain mail a cursed -1 short sword a +2 mace of crushing (28, 53, D) a +0 leather armour (unseen) (28, 54, D) a cursed +0 scimitar (unseen) (29, 16, D) an uncursed staff of wizardry (29, 32, D) a +3 short sword of holy wrath (29, 33, D) a +2 mace of draining (29, 47, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (29, 48, D) a +0 longbow a book of Enchantments (29, 52, D) a +0 dagger (30, 49, D) a +2 helmet of see invisible a +3 large shield a +3 plate armour of cold resistance a +3 short sword of venom a crystal ball of energy (30, 50, D) a +2 hand axe of venom a +0 leather armour a +0 leather armour a +0 short sword a cursed +0 rapier a +0 leather armour a +0 vampiric whip (30, 54, D) a +0 leather armour (unseen) (30, 55, D) a +0 dagger (31, 48, D) a phial of floods (31, 49, D) a +0 rapier (unseen) (32, 48, D) a +0 rapier a +4 ring of dexterity (32, 49, D) a +0 leather armour a +0 chain mail a +0 vampiric long sword (32, 50, D) a +0 rapier a +0 rapier a +2 trident of piercing a +5 giant club (32, 53, D) a cursed +0 rapier (33, 29, D) the +6 arbalest "Oghuehok" {elec, rC+ rN++ Int+4 Stlth-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It greatly protects you from negative energy. It makes you less stealthy. (33, 30, D) a +0 dagger a +0 robe (33, 48, D) the +2 hand axe "Wudwunt" {flame, -Tele MR+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (33, 49, D) an uncursed staff of conjuration (33, 50, D) the Reference Book on Twisted Confrontation Spells Type Level a - Searing Ray Conjuration 2 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Bolt of Cold Conjuration/Ice 6 (33, 52, D) a +0 rapier (34, 50, D) an uncursed amulet of the gourmand (35, 0, D) a +4 great mace of holy wrath (35, 14, D) an uncursed staff of wizardry (35, 15, D) the Papyrus of Air Spells Type Level a - Static Discharge Conjuration/Air 3 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 (35, 28, D) a +0 flail (36, 0, D) the Almanac of the Cankerous Frostbite Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Ice Beast Ice/Summoning 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Simulacrum Ice/Necromancy 6 (36, 1, D) a scarf of cloud immunity (36, 14, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (36, 15, D) an uncursed staff of death (36, 29, D) a +0 dagger (36, 31, D) a cursed staff of death a +0 robe (36, 32, D) a +1 battleaxe of flaming a cursed +5 ring of strength 2 potions of blood (37, 0, D) Hyidwus's Papyrus of Augmentations Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 (37, 14, D) the cursed +1 chain mail "Omo Veid" {rN+ rCorr} It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (37, 15, D) an uncursed staff of cold (37, 28, D) the +2 hunting sling of Forced Transition {flame, rC- Str+4 Int+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to cold. It lets you see invisible. (37, 29, D) an uncursed staff of poison (37, 31, D) the +5 falchion "Olaewaox" {flame, *Noise rPois Dex+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+10). It protects you from poison. It may make noises in combat. (38, 0, D) a crystal ball of energy (38, 1, D) an uncursed staff of death (38, 14, D) an uncursed staff of cold (38, 15, D) a +0 war axe (38, 22, D) a +0 short sword a +0 robe a +1 flail of protection a +0 robe (38, 24, D) a +3 mace of protection (still there?) a +0 short sword (still there?) (38, 28, D) a +0 spear of piercing (38, 32, D) a +4 war axe of chopping a +0 dagger a +0 robe (38, 50, D) the Grimoire of Shifting Bewitchment Spells Type Level a - Beastly Appendage Transmutation 1 b - Portal Projectile Hexes/Translocation 3 c - Ice Form Ice/Transmutation 4 d - Darkness Hexes 6 e - Statue Form Transmutation/Earth 6 (39, 0, D) a +2 hunting sling of flaming (39, 1, D) the ring of Athutt {rF+ Int+6 Dex-5} [ring of protection from fire] It affects your intelligence (+6). It affects your dexterity (-5). It protects you from fire. (39, 14, D) a fan of gales (39, 30, D) the +4 chain mail of Sorcery {rPois MR++ Dex-4} It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. (39, 33, D) a cursed -2 dagger a +0 robe (39, 48, D) a +5 vampiric lajatang (39, 49, D) a +0 chain mail (40, 0, D) a lightning rod (4/4) (40, 1, D) a +5 scythe of freezing (40, 14, D) a book of Flames (40, 15, D) an uncursed staff of fire (40, 22, D) an uncursed staff of earth a +0 robe (40, 24, D) a +0 short sword (unseen) (40, 28, D) a +4 flail of holy wrath (40, 32, D) a +0 dagger a +0 robe (40, 37, D) a +0 robe an uncursed staff of summoning an uncursed ring of magical power (40, 48, D) a +3 rapier of draining (40, 50, D) a +2 great sword of flaming a +0 chain mail a +0 long sword of draining (40, 51, D) a +0 giant club an ogre corpse (skeletalised by now) (41, 0, D) a +3 hand axe of flaming (41, 1, D) an uncursed staff of cold (41, 14, D) a phial of floods (41, 15, D) a +2 falchion of electrocution (41, 28, D) a book of Air (41, 32, D) a +0 glaive (41, 34, D) a cursed +2 halberd a cursed -1 robe (41, 49, D) a book of Air (41, 50, D) a +1 chain mail of magic resistance (41, 52, D) a +0 giant club (41, 53, D) a +1 bardiche a +2 chain mail of poison resistance (41, 54, D) a +0 giant spiked club a +0 giant spiked club (41, 55, D) a +2 spear of pain a gnoll corpse (skeletalised by now) (42, 0, D) a +1 scimitar of electrocution (42, 1, D) a +4 halberd of chopping (42, 14, D) a +4 chain mail of positive energy (42, 48, D) a +0 flail (42, 50, D) a +0 dire flail of holy wrath (42, 52, D) an ogre corpse (skeletalised by now) (unseen) (42, 54, D) a +0 battleaxe a +1 arbalest of velocity a +0 plate armour a +1 glaive a +4 plate armour of fire resistance a +1 battleaxe of electrocution a +0 plate armour a potion of might an orc corpse (skeletalised by now) (42, 55, D) a +2 great mace of protection (unseen) (42, 56, D) a +0 long sword (unseen) (43, 14, D) a fan of gales (43, 15, D) a +2 buckler of protection (43, 29, D) a lamp of fire (43, 48, D) a +0 battleaxe (43, 49, D) a +0 giant club a +3 morningstar of protection a +0 arbalest 17 bolts a +0 plate armour an uncursed staff of summoning (43, 54, D) a +4 scimitar of holy wrath (unseen) (43, 55, D) 3 large rocks a +0 great mace a +0 plate armour a +6 ring of protection an orc corpse (skeletalised by now) (43, 56, D) a +0 great sword (unseen) (44, 28, D) a book of Cantrips (44, 48, D) a +2 chain mail of poison resistance (44, 50, D) a +6 falchion of electrocution (44, 54, D) a +1 battleaxe of electrocution (still there?) a +0 war axe (still there?) (44, 55, D) a +1 battleaxe of distortion (unseen) (44, 56, D) a +0 dagger (still there?) a +0 battleaxe (still there?) 2 large rocks (still there?) a +2 long sword (still there?) a +2 plate armour of cold resistance (still there?) (44, 57, D) 2 large rocks (45, 48, D) a manual of Throwing (45, 49, D) a +0 giant club a lightning rod (4/4) (45, 50, D) a +4 arbalest a +1 long sword of slicing an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 54, D) a +0 plate armour (unseen) (45, 56, D) a large rock (46, 49, D) a +0 vampiric short sword (46, 50, D) the +2 demon blade of the Shrike {venom, *Slow Fragile rElec MR+++} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. It will be destroyed if unequipped. a +0 chain mail a +0 plate armour a +0 battleaxe a +0 dire flail a +0 leather armour (46, 54, D) a +1 robe of magic resistance (46, 55, D) a cursed -3 battleaxe (unseen) (47, 48, D) a +6 dagger of venom (47, 51, D) a +0 great sword a +1 dire flail a +0 plate armour a +3 chain mail of cold resistance a cursed +0 long sword a book of Annihilations a +0 dagger a book of Alchemy an orc corpse (skeletalised by now) (47, 52, D) the cursed +1 shortbow "Aqaby" {venom, Fragile Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It will be destroyed if unequipped. It has a curse placed upon it. a cursed -2 chain mail a +0 plate armour a +0 long sword an uncursed ring of protection from fire (47, 57, D) a large rock (47, 58, D) a large rock (47, 60, D) 2 large rocks (48, 2, D) 4 large rocks (48, 4, D) a +0 longbow (48, 49, D) a +0 plate armour a +1 hunting sling of flaming a +0 dire flail (48, 54, D) a large rock (unseen) (49, 0, D) an uncursed staff of conjuration (49, 1, D) a +0 leather armour a +2 spear of flaming the +4 ring mail "Fogowes" {Int+4} It affects your intelligence (+4). 15 javelins a +0 leather armour (49, 12, D) a +1 scimitar of slicing an uncursed staff of earth (49, 24, D) a +1 shortbow of freezing (49, 37, D) a book of Battle (49, 48, D) a +0 halberd (49, 49, D) a +0 hand axe a +0 plate armour a crystal ball of energy (49, 50, D) 5 large rocks a +0 dire flail a +3 scale mail of fire resistance a book of Dreams an orc corpse (skeletalised by now) a cyclops corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 52, D) an uncursed amulet of harm (49, 54, D) an orc corpse (skeletalised by now) (50, 0, D) a +0 longbow an uncursed staff of cold a +0 shortbow 33 arrows a +1 plate armour of magic resistance (50, 12, D) an uncursed staff of energy (50, 25, D) a +0 rapier (50, 36, D) Wukaol's Handbook of the Blind Marksman Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (50, 37, D) a book of Battle (50, 47, D) a +1 plate armour of cold resistance (50, 50, D) a +0 chain mail a cursed ring of loudness a +0 chain mail a book of the Sky an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 52, D) 3 large rocks (unseen) (51, 1, D) 36 arrows a +0 shortbow a cursed -3 arbalest a +1 short sword of venom 15 bolts (51, 12, D) Sif Muna's Catalogue of the Volcanoes and Boosts Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Regeneration Charms/Necromancy 3 e - Inner Flame Hexes/Fire 3 f - Ignition Fire 8 (51, 15, D) a +6 ring of strength (51, 24, D) a +3 chain mail of poison resistance (51, 25, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (51, 28, D) a +0 dagger a cursed -1 rapier (51, 30, D) a +0 rapier a +0 rapier a +0 leather armour (51, 36, D) a +4 broad axe of chopping (51, 37, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (51, 47, D) the ring of Freedom {+Blink rPois Str+2 Stlth+} [ring of poison resistance] It affects your strength (+2). It protects you from poison. It lets you blink. It makes you more stealthy. (51, 51, D) a +0 glaive (51, 53, D) a +0 dagger (unseen) (52, -1, D) an uncursed staff of summoning (52, 2, D) 15 javelins 39 arrows the +5 long sword "Pendulum" {holy, +Blink Str+8 Dex-3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It affects your dexterity (-3). It lets you blink. It makes you more stealthy. a +0 arbalest an uncursed staff of fire 17 bolts (52, 3, D) a +1 spear of piercing a +0 leather armour a fan of gales (52, 7, D) a bolt 5 arrows (52, 8, D) a bolt a javelin 3 arrows (52, 12, D) a +2 ring mail of positive energy a crystal ball of energy a sack of spiders (52, 25, D) an uncursed staff of death (52, 27, D) a +0 dagger of draining a +0 chain mail (52, 28, D) a +0 longbow 24 arrows a cursed +0 leather armour (52, 30, D) a +0 dagger a +3 scimitar of holy wrath 2 arrows (52, 31, D) 2 arrows (52, 36, D) a +0 falchion of protection (52, 38, D) a +6 ring of intelligence a +6 ring of dexterity (52, 50, D) 2 large rocks (still there?) a +3 blowgun (still there?) (52, 51, D) a +0 giant spiked club the +6 short sword of Karma {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). a +0 plate armour an orc corpse (skeletalised by now) (52, 52, D) a +1 battleaxe of venom a +1 plate armour of positive energy (53, 0, D) 4 large rocks a +0 longbow the Reference Book on Boosting Companions Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 (53, 12, D) a +7 giant club (53, 16, D) a +0 battleaxe of freezing (unseen) (53, 24, D) a +1 pair of gloves of dexterity the +0 pair of gloves of Oran {-Tele +Inv rC++ SInv} It greatly protects you from cold. It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (53, 25, D) a +0 long sword (53, 28, D) a +0 long sword (53, 30, D) a +0 rapier a +0 rapier a +0 leather armour (53, 31, D) a +2 great mace of draining a +0 leather armour (53, 36, D) the +3 great sword "Canuera" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (53, 37, D) a +2 battleaxe of electrocution (53, 48, D) a +1 vampiric war axe (53, 49, D) a fan of gales (unseen) (53, 50, D) a +7 dagger of venom (54, 2, D) a cursed -2 longbow (54, 4, D) a book of Necromancy (54, 12, D) the +5 rapier of Daudeam {speed, rPois rF+ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from fire. It protects you from poison. (54, 24, D) a cursed staff of energy (54, 25, D) a +3 ring mail of cold resistance (54, 27, D) a +1 rapier of draining (unseen) (54, 36, D) an uncursed staff of summoning (54, 48, D) a manual of Bows (55, -1, D) the ring "Giecade" {Fire Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (55, 0, D) an uncursed ring of protection from magic (55, 2, D) a cursed -1 longbow (unseen) (55, 12, D) an uncursed staff of air (55, 24, D) the +4 trident of Inquiry {pierce, rF- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to fire. (55, 48, D) a +0 hand axe (55, 50, D) a +0 chain mail a +0 war axe (55, 51, D) an orc corpse (skeletalised by now) (56, 0, D) an uncursed staff of death (56, 1, D) 20 arrows a +0 shortbow (58, 47, D) a book of Clouds (58, 48, D) a book of Burglary (59, 36, D) a book of Minor Magic (59, 47, D) a +0 dagger (59, 50, D) a +0 dire flail (60, 36, D) the amulet "Behechez" {+Rage rF- rC+ Int+5} [amulet of rage] It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It lets you go berserk. (60, 37, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (60, 47, D) an uncursed staff of poison a human corpse (61, 8, D) a +3 great mace of crushing (61, 16, D) an uncursed staff of cold (61, 26, D) a +4 hand crossbow of flaming (61, 36, D) an uncursed ring of resist corrosion (61, 37, D) a sack of spiders (61, 47, D) a +5 crystal plate armour (62, 1, D) an uncursed staff of poison (62, 8, D) a +0 vampiric falchion (62, 16, D) an uncursed staff of power (62, 17, D) a +1 ring of slaying (62, 26, D) a +1 leather armour of fire resistance (62, 27, D) a +2 scale mail of positive energy (62, 30, D) a cursed -2 scimitar (62, 31, D) a +0 mace a +0 club (62, 36, D) a +4 amulet of reflection (62, 37, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (62, 41, D) (unseen) (62, 46, D) a book of Cantrips (unseen) (62, 50, D) a +0 dagger (63, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (63, 8, D) a +0 leather armour of magic resistance (63, 17, D) an uncursed staff of air (63, 26, D) a lamp of fire (63, 27, D) an uncursed ring of stealth (63, 30, D) a cursed +0 flail a +0 whip (63, 37, D) a +0 double sword of holy wrath (63, 47, D) a +0 robe an uncursed staff of cold a +2 leather armour of magic resistance (63, 49, D) a +0 war axe (still there?) a +0 scimitar (still there?) (63, 54, D) a +0 flail of protection (64, 17, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (64, 26, D) an uncursed staff of earth (64, 27, D) a +1 hand axe of freezing (64, 30, D) a +0 short sword (64, 32, D) a +0 whip (64, 50, D) a cursed -2 halberd (still there?) a ghoul corpse (still there?) (64, 52, D) a potion of blood (still there?) a potion of blood (still there?) a potion of blood (still there?) a potion of blood (still there?) (64, 59, D) the +5 falchion of Ecoedurgh {chaos, +Rage +Inv rC+} Each time it hits an enemy it has a different, random effect. It protects you from cold. It lets you turn invisible. It lets you go berserk. the +2 pearl dragon scales of Wu Jian's Approval {rPois rF+ rN+ Dex+4 Stlth+} It affects your dexterity (+4). It protects you from fire. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (65, 26, D) a +4 scale mail of poison resistance (65, 47, D) a +1 long sword of slicing a +0 dagger (65, 48, D) an uncursed staff of power (65, 49, D) Cehif's Incunabulum of Hexes Spells Type Level a - Slow Hexes 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (65, 50, D) the cursed +3 long sword of the Establishment {speed, *Contam MR+++ Str-4 SInv} (still there?) Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +4 hand crossbow (still there?) (65, 56, D) a +2 halberd of venom a +0 chain mail a +0 halberd (65, 62, D) a +0 robe the +2 scimitar "Laxaow" {freeze, +Rage rF+ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you go berserk. It makes you less stealthy. the +1 robe "Uhirgh" {rF+ Regen+ Str-3 Stlth+} It affects your strength (-3). It protects you from fire. It increases your rate of regeneration. It makes you more stealthy. (65, 63, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a +0 robe (65, 64, D) the +7 quarterstaff of the Postmodern Coins {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 plate armour (66, 50, D) a cursed amulet of inaccuracy (still there?) a +4 flail (still there?) (66, 57, D) a ghoul corpse (66, 61, D) a +1 war axe a +3 ring of protection a potion of blood (66, 63, D) a potion of blood (still there?) a potion of blood (still there?) a +4 lajatang of venom (still there?) (66, 64, D) a +3 dire flail a +0 plate armour a potion of blood (67, 0, D) an uncursed staff of summoning (67, 48, D) a cursed +0 chain mail +2 ice dragon scales (67, 61, D) a +0 robe the +8 quarterstaff "Buwka" {freeze, *Slow +Blink rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It lets you blink. It may slow you when you take damage. a +5 flail (67, 64, D) an uncursed ring of positive energy a +0 plate armour an uncursed ring of stealth (68, 0, D) a +3 hand axe of venom (68, 2, D) +0 steam dragon scales (68, 48, D) an uncursed staff of wizardry a +0 robe (68, 49, D) a +3 war axe (69, 36, D) a +2 ring of protection (69, 48, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. a necrophage corpse (69, 49, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 robe a +1 battleaxe the Handbook of Heat and Hexes Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 d - Darkness Hexes 6 (69, 50, D) a +0 flail a human corpse (69, 52, D) the ring of the Scarab {*Contam rElec rN+ MP+9} [ring of magical power] It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +0 robe an uncursed staff of air a +0 dire flail the +6 hunting sling of Plague {velocity, MR+ MP+9 Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a cursed ring of stealth (69, 54, D) the +7 mace of Duty {crush, *Drain rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (69, 57, D) a +1 ring mail of cold resistance a +0 battleaxe a potion of blood an uncursed ring of see invisible a +0 hand axe (70, 8, D) a +3 scale mail of poison resistance (70, 37, D) a crystal ball of energy (70, 40, D) a cursed +1 flail (unseen) (70, 49, D) a necrophage corpse (70, 50, D) a +0 great sword a +0 chain mail (71, 8, D) a +1 leather armour of poison resistance (71, 16, D) an uncursed staff of cold (71, 17, D) an uncursed staff of summoning (71, 20, D) a +1 dagger of venom a +0 robe (71, 26, D) a +2 plate armour of cold resistance (71, 27, D) an uncursed staff of death (71, 35, D) a +6 ring of intelligence a +6 ring of dexterity (71, 36, D) an uncursed ring of fire (71, 40, D) a +0 falchion a +2 robe of magic resistance (71, 48, D) a +0 dagger (71, 49, D) a +2 long sword of holy wrath (71, 50, D) a +0 dire flail a +2 arbalest of flaming an uncursed amulet of harm (71, 51, D) the cursed +0 halberd of the Magi {drain, rPois Int-4 Dex+8 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It affects your dexterity (+8). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (72, 8, D) an uncursed ring of see invisible (72, 16, D) +1 shadow dragon scales (72, 20, D) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 club a +0 chain mail (72, 26, D) a +2 long sword of holy wrath (72, 36, D) the +10 morningstar of the Pill Bug {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (72, 37, D) the +3 ring mail "Ozuof" {*Slow rPois Str+8} It affects your strength (+8). It protects you from poison. It may slow you when you take damage. (72, 47, D) the ring "Qenovas" {rElec rC+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. (73, 2, D) a +4 war axe of chopping (73, 16, D) a book of Flames (73, 17, D) the Guide on Fire and Cold Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Summon Ice Beast Ice/Summoning 4 f - Ice Form Ice/Transmutation 4 g - Bolt of Magma Conjuration/Fire/Earth 5 (73, 21, D) a +0 dagger a +0 robe (73, 27, D) an uncursed staff of cold (73, 36, D) a +0 robe (73, 37, D) a scroll of holy word (73, 48, D) a +0 dagger (73, 50, D) a +3 ring of strength (73, 51, D) the cursed +0 leather armour of an ossuary {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It has a curse placed upon it. a human corpse (74, 2, D) a +0 dagger (74, 47, D) an uncursed staff of energy (74, 48, D) a +0 mace (74, 49, D) the Volume of Sinister Rites and the Compass Spells Type Level a - Animate Skeleton Necromancy 1 b - Apportation Translocation 1 c - Regeneration Charms/Necromancy 3 d - Recall Summoning/Translocation 3 e - Lesser Beckoning Translocation 3 f - Disjunction Translocation 8 (75, 47, D) a +0 war axe (75, 49, D) a +0 short sword