p0werm0de Level 1 of the Dungeon (0, 0, D:1) 15 stones (12, -40, D:1) a scroll of identify (16, -11, D:1) a +0 dagger (19, -19, D:1) a +0 club (34, -19, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 1, D:2) a rat corpse (skeletalised by now) (4, -8, D:2) 20 bolts (5, -19, D:2) a +0 ring mail a leopard gecko corpse (6, -26, D:2) a +0 ring mail (15, -17, D:2) 25 arrows (21, -20, D:2) 12 arrows (23, -16, D:2) 23 arrows Level 3 of the Dungeon (5, 8, D:3) a +0 club an orc corpse (6, 8, D:3) a cursed +0 ring mail a +0 dagger an orc corpse (7, 8, D:3) a +0 trident (unseen) (13, 8, D:3) a bread ration Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (unseen) (1, -1, D:4) a +0 club (still there?) 5 gold pieces (still there?) (1, 2, D:4) a +0 hand axe a tomahawk (1, 9, D:4) a tomahawk (20, 9, D:4) the +8 flail of the Land of Plenty {elec, +Rage MR+ Int-5 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you go berserk. (29, 9, D:4) a +0 mace (29, 10, D:4) a royal jelly